str 8 -> -1 [costs 2; has racial -2] dex 14 -> +2 [costs 6] con 16 -> +3 [costs 6; has racial +2] int 20 -> +5 [costs 10; has level-gained +2, headband of intellect +2] wis 10 -> +0 [costs 2] cha 10 -> +0 [costs 2] Woggins the Lazy and Cowardly Alignment: Neutral Race: Gnome Base speed: 20 feet Class: Wizard (Conjuration specialist) Hit points: 51/51 [4 2 2 3 2 1 3 4 3 / (+3 (con) * 9 (level)] Init bonus: +2 [+0 +2 (dex)] AC: 19 [10 +2 (dex) +1 (size) +2 (ring) +4 (mage armor), +4 dodge bonus vs giant-class (racial)] BAB: +5 [+4 +1 (size), +1 vs kobolds and goblinoids (racial)] Fort: +9 [+3 +3 (con) +3 (cloak)] Reflex: +8 [+3 +2 (dex) +3 (cloak)] Will: +9 [+6 +0 (wis) +3 (cloak), +2 vs illusions (racial)] Attacks: Dagger (damage 1d3-1/19-20/x2, to-hit +4 [+5 BAB -1 (str)]) or Skills: (skill points (2 + 4 (int) [int only gave 3 until level 8])/level) Spellcraft: 19 [12 ranks + 5 (int) + 2 (synergy)] Knowledge (arcana): 17 [12 ranks + 5 (int)] Knowledge (the planes): 17 [12 ranks + 5 (int)] Decipher Script: 17 [12 ranks + 5 (int)] Concentration: 15 [12 ranks + 3 (con)] Knowledge (dungeoneering): 7 [2 ranks + 5 (int)] Listen: 2 [0 ranks + 0 (wis) + 2 (racial)] Spot: 0 [0 ranks + 0 (wis)] Craft (alchemy): 6 [0 ranks + 4 (int) + 2 (racial)] Hide: 6 [0 ranks + 2 (dex) + 4 (size)] Move Silently: 2 [0 ranks + 2 (dex)] Climb: -1 [0 ranks + -1 (str)] Jump: -1 [0 ranks + -1 (str)] Spellcraft checks: http://www.d20srd.org/srd/skills/spellcraft.htm Knowledge checks: http://www.d20srd.org/srd/skills/knowledge.htm Decipher Script checks: http://www.d20srd.org/srd/skills/decipherScript.htm Concentration checks: http://www.d20srd.org/srd/skills/concentration.htm To cast a spell without incurring an AoO: DC of 15 + spell level Languages: Common, Gnomish, Draconic (int bonus), Goblin (int bonus), Dwarven (int bonus) Feats/Powers: Low-Light Vision: A gnome can see twice as far as a human in low-light areas Speak with animals 1/day (caster level 1; burrowing mammals only) Dancing lights 1/day (caster level 1; DC 10) Ghost sound 1/day (caster level 1; DC 10) Prestidigitation 1/day (caster level 1; DC 10) Scribe Scroll Spell Focus (Conjuration) Augmented Summoning ???? ???? Proficient with club, dagger, heavy crossbow, light crossbow, and quarterstaff. Equipment (capacity: 43 lbs, 86 lbs, 130 lbs) Dagger (damage 1d4, 19-20/x2, range 10 ft) - (2 gp, 1 lb) Shortsword (damage 1d6, 19-20/x2) - (10 gp, 2 lb) Longbow (75 gp, 3 lb) 20 arrows (damage 1d8, x3, range 100 ft) - (1 gp, 3 lb) Studded leather armor (ac +3, max dex +5, max speed 30 ft) - (25 gp, 20 lb) Backpack - (2 gp, 2 lb) Rations (3 days) - (0.5 gp, 1 lb) * 3 Flint and steel - (1 gp, n/a) 3 torches - (0.01 gp, 1 lb) * 3 Bedroll - (0.5 gp, 5 lb) Traveler's outfit Headband of Intellect -- +2 int (8,000 gp) Handy Haversack (2,000 gp) Hand of the Mage -- mage hand at will (900 gp) Cloak of Resistance -- +3 to all saves (9,000 gp) Ring of Protection -- +2 deflection bonus to AC (8,000 gp) Lesser Rod of Extend Spell -- extend 1st-3rd level spell, 3/day (3,000 gp) Spells: Per day: 5 0th, 6 1st, 6 2nd, 5 3rd, 4 4th, 2 5th (one/level must be conj.) Can't learn/cast/use-wands-of Necromany or Evocation spells In spellbook: 0th: All 1st: Mage Armor, Unseen Servant, Summon Monster I, Expeditious Retreat, Grease, Identify, Detect Secret Doors, Enlarge Person 2nd: Glitterdust, Summon Monster II, See Invisibility, Darkvision 3rd: Dispel Magic, Summon Monster III, Blink, Magic Circle Against Evil 4th: Summon Monster IV, Dimension Door, Black Tentacles, Mnemonic Enhancer 5th: Summon Monster V, Feeblemind Base saving throw DC: 14 + spell level (10 +4 (int)) +1 DC for any illusion spells cast (racial) +1 DC for any conjuration spells cast (spell focus) Summoned creatures receive +4 strength, constitution (augmented summoning)