Hank Wright

Hank Wright was a top man at Harvard, leading the Rugby team and the head of his class. But when he graduated, he didn't get a job as a lawyer or a politician or officer: he said "I'm going out to find some adventure" and that's what he did. At home in the jungle or in the outback, in Africa or in Antarctica, Hank can still come home and be at the club in a suit the next day.


Aspects         Skills
Way with animals Legendary: 
"Did I ever tell you about the time I strangled that jaguar?" Epic: 
Leonine bearing Fantastic: 
"Is it edible? Sure, once you get hungry enough." Superb:  Might
Upper-crust upbringing Great:  Survival, Athletics
"It's clobbering time!" Good:  Academics, Guns, Endurance
Masonic brother Fair:  Resources, Alertness, Intimidation, Empathy
"Somebody's coming — I can smell them." Average:  Weapons, Stealth, Rapport, Contacting, Mysteries
Former student of the Professor Mediocre: 
Thinks Sam's kind of a city slicker Poor: 

Health: [ ] [ ] [ ] [ ] [ ] [mild, -2] [moderate, -4] [severe, -6]
Composure: [ ] [ ] [ ] [mild, -2] [moderate, -4] [severe, -6]

Top Skills
Might: Feats of strength
Survival: All "nature" skills (tracking, riding, hunting ..)
Academics: All scholarly skills (anthropology, history, geography ..)

Herculean Strength: all non-combat weight difficulties are reduced by two steps
Wrestler: can use Might instead of Fists
Unstoppable: can use Might instead of Athletics for movement; -2 to blocks to his movement
Brawler: +1 to defense rolls with Fists when outnumbered; does +1 stress when fighting 2+ minions
Tracker: can use Survival to read tracks

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