Kit Campbell

Kit's always got a smile and a joke handy, which is good, because he's the sort of clever that gets him into trouble as often as it gets him out.

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Aspects         Skills
Been all over Legendary [+8]: 
Never tongue-tied Epic [+7]: 
Clever .. or too clever? Fantastic [+6]: 
Distracting manner Superb [+5]:  Perform
Legend of Clever Jack Great [+4]:  Rapport, Stealth
Legend of Captain Rogers the Pirate Good [+3]:  Empathy, Fencing, Sorcery
Legend of Robin Goodfellow Fair [+2]:  Athletics, Burglary, Contacting, Deceit
Average [+1]:  Art, Investigation, Medicine, Resolve, Sailing
Mediocre [0]:  (all other skills)
Poor [-1]: 
Terrible [-2]: 

Health: [ ] [mild, -2] [moderate, -4] [severe, -6]
Composure: [ ] [ ] [mild, -2] [moderate, -4] [severe, -6]

Stunts
Sorcery: Can use some particular kind of sorcery (see next stunt)
Glamour: This stunt lets you take Legend aspects. These aspects can be tagged on any relevant rolls (Jack for doing something clever, Robin for shooting far, etc). In addition, you can tag these objects to achieve magical results: Jack to transform small objects into others, Robin to shoot around corners, etc.
Blather: Can use Rapport to keep people distracted; spend a fate point to negate failed rolls.
Sucker Punch: Can use Perform instead of Fists when attacking someone who isn't expecting it.
Ricochet: Can make a thrown attack that takes -1 to hit but does +2 damage.

About this character: Kit isn't much of a fighter, though sometimes Sucker Punch will be enough to win a fight. He's best off distracting people with Blather or doing something clever and indirect with his magic.

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