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	<id>https://inky.org/wiki/wiki/index.php?action=history&amp;feed=atom&amp;title=Blades_For_Blackbird%2FRules%2FCharacter_Creation_Rules</id>
	<title>Blades For Blackbird/Rules/Character Creation Rules - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://inky.org/wiki/wiki/index.php?action=history&amp;feed=atom&amp;title=Blades_For_Blackbird%2FRules%2FCharacter_Creation_Rules"/>
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	<updated>2026-05-08T18:50:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://inky.org/wiki/wiki/index.php?title=Blades_For_Blackbird/Rules/Character_Creation_Rules&amp;diff=4132&amp;oldid=prev</id>
		<title>Inky: /* Overview */</title>
		<link rel="alternate" type="text/html" href="https://inky.org/wiki/wiki/index.php?title=Blades_For_Blackbird/Rules/Character_Creation_Rules&amp;diff=4132&amp;oldid=prev"/>
		<updated>2014-02-02T01:24:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Overview&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:24, 1 February 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Overview=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Overview=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;To create a character, fill in a background, pick two aspects that define the character, and then pick eight skills. Note the comments on archetypes on the main page when creating a character.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To create a character, fill in a background, pick two aspects that define the character, and then pick eight skills. Note the comments on archetypes on the main page when creating a character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Aspects=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Aspects=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Inky</name></author>
	</entry>
	<entry>
		<id>https://inky.org/wiki/wiki/index.php?title=Blades_For_Blackbird/Rules/Character_Creation_Rules&amp;diff=4131&amp;oldid=prev</id>
		<title>Inky: Created page with &quot;=Overview= &#039;&#039;To create a character, fill in a background, pick two aspects that define the character, and then pick eight skills. Note the comments on archetypes on the main p...&quot;</title>
		<link rel="alternate" type="text/html" href="https://inky.org/wiki/wiki/index.php?title=Blades_For_Blackbird/Rules/Character_Creation_Rules&amp;diff=4131&amp;oldid=prev"/>
		<updated>2014-02-02T01:24:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Overview= &amp;#039;&amp;#039;To create a character, fill in a background, pick two aspects that define the character, and then pick eight skills. Note the comments on archetypes on the main p...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Overview=&lt;br /&gt;
&amp;#039;&amp;#039;To create a character, fill in a background, pick two aspects that define the character, and then pick eight skills. Note the comments on archetypes on the main page when creating a character.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=Aspects=&lt;br /&gt;
The character&amp;#039;s two aspects are the general summary of their shtick, whatever it is. The intent is that most of the time when the character is taking an action, they&amp;#039;re doing something relevant to one of their aspects. Usually you&amp;#039;ll want to pick two aspects with minimal overlap, both because it makes for a more interesting character and because it increases the number of times you can apply an aspect &amp;amp;mdash; &amp;quot;Musketeer / Ex-mercenary&amp;quot; isn&amp;#039;t as useful or interesting a pair as &amp;quot;Musketeer / Ex-priest&amp;quot;. Useful aspects are professions, organizations, countries of origin, abilities or training (swordsman schools and sorceries, notably), and possessions (&amp;quot;My horse Bucephalus&amp;quot;). Along with picking the aspect, pick a physical signifier that someone looking at the character could use to see they have the aspect: &amp;quot;ink-stained fingers&amp;quot; for &amp;quot;Invisible College Scholar&amp;quot;, or &amp;quot;constantly sizing up people&amp;quot; for &amp;quot;Eager Duelist&amp;quot;. In play, [[Blades For Blackbird/Rules/Play Rules#Modifying Skills|aspects are used to modify skills]].&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
Skills come in five ranks: Great +3, Good +2, Fair +1, Average +0, and Basic -1. Assign two skills from the [[Blades For Blackbird/Rules/Play Rules#Skill List|list of skills]] to each of the first four ranks (and the remainder are Basic). Some skills (Community and Weapons) require a specialization; they are effectively two ranks lower outside their specialization. Typical Community specializations are professions, organizations, or countries (Community (Pirates) or Community (Eisen)). Typical Weapons specializations are professions or types (Weapons (Soldiers) or Weapons (Pistols)).&lt;br /&gt;
&lt;br /&gt;
=Consequences=&lt;br /&gt;
Characters have a minor, a moderate, and a severe consequence by default. Add another minor consequence if Brawn or Will is at least Fair; add another moderate consequence if Brawn or Will is at least Great.&lt;/div&gt;</summary>
		<author><name>Inky</name></author>
	</entry>
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