Difference between revisions of "Agents Of Empire/Colony Possessions"

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===Resources===
===Resources===
* 3 units Unsorted Crystals (rank-0)
* 3 units Unsorted Crystals (rank-0)
* 4 units Kelp (rank-0)
* 4 units Industrial Kelp (rank-0)
* 3 units Chemicals (rank-0)
* 3 units Chemicals (rank-0)
* 0 units Food (rank-0)
* 0 units Food (rank-0)

Revision as of 18:09, 19 August 2011

Overview

Possessions of the colony worlds.

General

Statistics

  • Wealth: 15
  • Fame: 10
  • Influence: 10

Research Institutions

  • The Boumfadour Institute for Ecology and Planetary Development (rank-1 research institute)
  • The Boumfadour Institute for History and Archaeology (rank-2 research institute)
  • The Farlight Institute of Crystal Biotechnology (rank-2 research institute)
  • The Hau Ndogg Community College astro-polo stadium (and secret underground advanced physics laboratory) (rank-2 research institute)

Discoveries/Inventions

  • A recipe for building a short-range teleporter at the cost of 5 mc or 1 Fancy Crystal + 1mc
  • A recipe for using Fancy Crystals to substitute for 5 mega-credits of the cost of producersmining regions (can be done multiple times)
  • A recipe for creating (on Elvis only) 4 rank-1 military units for 1 mega-credit each, or 2 rank-2 military units for 4 mega-credits each, or a combination (used)
  • A recipe for adding 'food' as a possible raw material type to any mining region that has dark underwater cave networks for 3Mc.
  • A methodology for more efficient collection of raw materials when stashes are found in the wild, allowing for an extra unit to be collected each time.
  • A methodology for doing water samples on Boumfadour, allowing regions to be explored in 3 turns rather than 6 for levels I and II.
  • Environmental Harmony I: Any region that produces Kelp may also produce Food

Ships

  • Titanicus (rank-1 cargo ship): at the Core
    • 1 unit of Stylish Dress Clothes (rank-0)
  • Thunderchild (rank-1 fighter ship): on Arroyo
  • The Space Whale (rank-1 cargo ship): on Arroyo
  • The StarFar Reigspress (rank-1 cargo ship): at the Core
  • The Reiglight Revenge (rank-1 fighter ship): on Vefna
    • The Foreign Legion (rank-2 military)
  • The Duct Tape Special (rank-1 fighter ship): on Boumfadour

Diplomats

  • Lord McKinley Hereford Basinbloke VII (rank-1 diplomat)

Misc

  • A sample of Charlie moss from the tunnels under L8.

Arroyo

Bonanza Region

  • Terrain: arroyos, scree fields, oasis grass
  • Exploration: II
  • Type: Mining II (hyperidot, native art)

Adventures

  • A concealed Gwyne bunker/pleasure palace among the grasslands.

Resources

  • 9 units Hyperidot (rank-0)
  • 1 unit Minerals (rank-0)
  • 3 units Native Art (rank-0)

Units

  • Yowlin' Yoshis (rank-2 military)
  • Fightin' Fighters (rank-1 military)

Misc

  • A terraformer: This requires one turn to get operational, and then can move one hex per turn. Instead of moving, it can instead turn its current hex into a different terrain type. It can do this transformation up to five more times before running out of fuel.

Cavernous Region

  • Terrain: arroyos, xeric shrublands, caverns
  • Exploration: I (4/12 to II)
  • Type: Factory I (space shipyard) (Seve Ballesteros Memorial Shipyard)

Adventures

  • An ancient avestruz burial ground
  • A crash-landed ancient-empire cargo ship

Resources

  • 1 unit Large Energy Weapons (rank-2)
  • 1 unit Warp Manifolds (rank-3)
  • 1 unit half-eaten Kookie Krysp (rank-3, Food: 2)

Units

  • Lewison Clarks (rank-3 explorers)
  • KANE: Kereal Agent for Neutralization and Exploration (rank-2 explorers)
  • The StarLight Survey Scouts (rank-2 explorers)

Other Regions

Regions 3-10 are unexplored.

Boumfadour

N.B. Due to previous research, exploring regions on Boumfadour takes a base of 3 turns rather than 6 for levels I and II.

Island Region

  • Terrain: reef, island, sargasso sea
  • Exploration: III
  • Type: Mining II (chemicals, kelp, food)

Resources

  • 3 units Industrial Kelp (rank-0)
  • 6 units Chemicals (rank-0)

Units

  • Raphael Helsing and his Reef Riders (rank-3 explorers)
  • Reprogrammed Gwyne chemical drones (rank-1 military)
  • The Prime Irregulars (rank-1 improvised military)

Misc

  • An artificial island, relic of a philosopher-cult of the ancient empire
  • A crashed Gwyne ship

Ocean Region

  • Terrain: ocean, deep ocean
  • Exploration: I
  • Type: Mining I (chemicals, pearls)

Resources

  • 3 units Chemicals (rank-0)

Whirlpool Region

  • Terrain: whirlpool, sargasso sea, deep ocean
  • Exploration: I
  • Type: Natural (pearls)

Adventures

  • A mysterious area of completely still water, in the middle of the whirlpools.

Other Regions

Regions 4-10 are unexplored.

Elvis

Hau Ndogg Region

  • Terrain: meadow, light jungle, lake
  • Exploration: III
  • Type: Refining III (crystals) (Riju Tri-Lateral Industrial Complex)

Resources

  • 3 units Unsorted Crystals (rank-0)
  • 4 units Industrial Kelp (rank-0)
  • 3 units Chemicals (rank-0)
  • 0 units Food (rank-0)
  • 2 units Metals (rank-0)
  • 4 units Hyperidot (rank-0)
  • 1 unit Frozen Gas (rank-0)
  • 1 unit Squidduplicators (rank-2, Food: 1)
  • 2 units Kookie Krysp (rank-3, Food: 4)
  • 1 unit half-eaten Kookie Krysp (rank-3, Food: 1)

Units

  • The Green Berets (rank-2 military)
  • The Elvis Flytraps (rank-2 military)

Misc

  • A pair of binary birds with an unusually-large telepathic range (no game effect)
  • An unusual network of underwater tunnels, explored by Rick
  • A set of pumps in M9 which can shift the lake to N9

Bloos Wade Region

  • Terrain: meadow, light jungle, heavy jungle, fire swamp
  • Exploration: II
  • Type: Mining I (crystals, metal, food)

Adventures

  • A mysterious tower and outbuildings in the middle of a fire swamp

Misc

  • Iavo's cryptic settlement
  • Whenever this region produces raw materials, it produces one additional crystal due to the efforts of homesteaders (legal and Clampett).

Alshu Cup Region

  • Terrain: meadow, marsh, swamp
  • Exploration: I
  • Type: Mining I (crystals, metal)

Donbique Rule Region

  • Terrain: lake, swamp
  • Exploration: 0 (2/6 points)
  • Type: Natural

Units

Other Regions

Regions 5-10 are unexplored.