Difference between revisions of "Nomic 2/Proposals/Stats"

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2) By default, stats start at 0.
2) By default, stats start at 0.


3) As stats change, the current stats for each player shall be updated on this page.
3) As stats change, the current stats for each player shall be updated on the Rules/Stats page. Anyone can do this in response to a passed rule or other player action. Stats are considered to be pending, rather than in effect, until they are changed on Rules/Stats.


4) The initial stats, which every player has one of, are Experience, Hat Quality, Anger and Sobriety.
4) When editing Rules/Stats, a player must change the stats for all players to their correct pending value. After editing, a player should note the actions or rules that have been implemented, to prevent double-edits.
 
5) The initial stats, which every player has one of, are Experience, Hat Quality, Anger and Sobriety.


==Proposed By==
==Proposed By==
--[[User:Maga|Maga]] 16:56, 23 January 2012 (PST)
--[[User:Maga|Maga]] 16:56, 23 January 2012 (PST)
==Voting==
==Voting==
(in discussion phase)
* maga: Aye

Revision as of 19:12, 26 January 2012

Proposal

This proposal creates a new rule:

1) A stat is a kind of named decimal integer associated with a player.

2) By default, stats start at 0.

3) As stats change, the current stats for each player shall be updated on the Rules/Stats page. Anyone can do this in response to a passed rule or other player action. Stats are considered to be pending, rather than in effect, until they are changed on Rules/Stats.

4) When editing Rules/Stats, a player must change the stats for all players to their correct pending value. After editing, a player should note the actions or rules that have been implemented, to prevent double-edits.

5) The initial stats, which every player has one of, are Experience, Hat Quality, Anger and Sobriety.

Proposed By

--Maga 16:56, 23 January 2012 (PST)

Voting

  • maga: Aye