Difference between revisions of "Itinerant Royalty Errands/Engine"
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===Hexes=== | ===Hexes=== | ||
A hex is a location on the map. A hex has coordinates, an associated region, an associated country, a terrain type, and an additional difficulty rating. | A hex is a location on the map. A hex has coordinates, an associated region, an associated country, a terrain type, and an additional difficulty rating. Regions and countries are groupings of hexes. | ||
===Terrain=== | ===Terrain=== |
Revision as of 23:56, 30 December 2020
Overview
Stuff about the game engine (excluding data).
Map
The map is a collection of hexes.
Hexes
A hex is a location on the map. A hex has coordinates, an associated region, an associated country, a terrain type, and an additional difficulty rating. Regions and countries are groupings of hexes.
Terrain
Terrain is what the hex is composed of. A terrain has name, some base danger rating, some base movement rating, and an encounter deck.
Tokens
Tokens are things tracked on the map (they can be players, NPCs, artifacts, small locations, etc). Tokens are located in a particular hex, carried by another token, or in limbo.