Difference between revisions of "Agents Of Empire/Turns/2/House Intrepid"
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==House Actions== | ==House Actions== | ||
'''Shipping:''' | '''Shipping:''' The Titanicus leaves Bikinia and heads for Hrobaj. | ||
'''Fighting:''' The Fightin' Fighters leave K14 and move back to J13, to protect the Greenland colony from the evil drones. | '''Fighting:''' The Fightin' Fighters leave K14 and move back to J13, to protect the Greenland colony from the evil drones. | ||
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'''Building:''' None. | '''Building:''' None. | ||
'''Landing:''' | '''Landing:''' The Titanicus lands on Hrobaj. The Krazybuys Arabian Knights start practicing and getting a feel for the playing field set up by the Fort Tomorrow Tree Squid. ("Is there supposed to be lava in the penalty pits?" "Where's my uniform? And what's this spray can for?") | ||
'''Trade:''' | '''Trade:''' We have nothing to give to anyone, unless autographs count. | ||
'''Politics:''' Seve | '''Politics:''' Astro-Polo! Seve works hard to ensure the game is close-run and exciting, while Rexx does his best to actually win the thing. Then, and even more importantly, there's the after-match party, held on one of Hrobaj's many fjords; the Titanicus, parked nearby, has its empty cargo hold temporarily converted into a military-grade karaoke booth. | ||
==Character Actions== | ==Character Actions== | ||
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'''Bram Lincoln Continental (Roger)''': Spends the turn training the avestruz tribe in K14 into a Trained (2) military unit -- The Yowling Yoshis. | '''Bram Lincoln Continental (Roger)''': Spends the turn training the avestruz tribe in K14 into a Trained (2) military unit -- The Yowling Yoshis. | ||
'''Seve Ballesteros (Iain)''': | '''Seve Ballesteros (Iain)''': Seve tries to get the Hrobajans enthused about astro-polo, and the League of Champions specifically. If he's successful, he'll gain a lot of local fans, and astro-polo will become a major fad (for a few turns, anyway). | ||
==Anticipated Results== | ==Anticipated Results== |
Revision as of 19:46, 15 June 2011
Turn 2
House Actions
Shipping: The Titanicus leaves Bikinia and heads for Hrobaj.
Fighting: The Fightin' Fighters leave K14 and move back to J13, to protect the Greenland colony from the evil drones.
Exploration: The Lewison Clarks in I14 flee to I15, dodging drones the whole way.
Production: The large warp crystal mine in K14, the Bonanza Mine, produces 2 raw units.
Processing: None
Research: None
Building: None.
Landing: The Titanicus lands on Hrobaj. The Krazybuys Arabian Knights start practicing and getting a feel for the playing field set up by the Fort Tomorrow Tree Squid. ("Is there supposed to be lava in the penalty pits?" "Where's my uniform? And what's this spray can for?")
Trade: We have nothing to give to anyone, unless autographs count.
Politics: Astro-Polo! Seve works hard to ensure the game is close-run and exciting, while Rexx does his best to actually win the thing. Then, and even more importantly, there's the after-match party, held on one of Hrobaj's many fjords; the Titanicus, parked nearby, has its empty cargo hold temporarily converted into a military-grade karaoke booth.
Character Actions
Bram Lincoln Continental (Roger): Spends the turn training the avestruz tribe in K14 into a Trained (2) military unit -- The Yowling Yoshis.
Seve Ballesteros (Iain): Seve tries to get the Hrobajans enthused about astro-polo, and the League of Champions specifically. If he's successful, he'll gain a lot of local fans, and astro-polo will become a major fad (for a few turns, anyway).
Anticipated Results
- The main colony, located at hex J13
- A rank-2 hyperidot mine (ie, a mine which produces Warp Crystals) (located on a rank-3 source) in hex K14
- A rank-1 cargo ship (somewhere...)
- A rank-1 explorer unit, located at hex I15 hopefully.
- A rank-1 military unit, located at hex J13
- A rank-2 military unit, located at hex K14
- 1 mega-credit in the colony treasury
- Resources:
- 3 unit Hyperidot (rank-1)