Difference between revisions of "Agents Of Empire/Turns/5/House Aramin"
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				|  (Created page with "=Turn 5=  ==House Actions==  ==Character Actions==  ==Results==  Category:AgentsOfEmpire") | |||
| Line 1: | Line 1: | ||
| =Turn 5= | =Turn 5= | ||
| Previous turn: [[Agents Of Empire/Turns/4/House Aramin|Turn 4]] | |||
| ==House Actions== | ==House Actions== | ||
| * '''Shipping''': The StarFar Reigspress loads up with any homesteaders who are ready to make the trip and departs from the Core. Reig may or may not go with them. | |||
| * '''Fighting''': The StarLight Survey Squad flees to hex L10. Rick acts as a rank-2 military unit to fight the hostile plants. | |||
| * '''Exploration''': The StarLight Survey Squad explores hex M9, hoping that the water will be less interested in killing them than the flowers were. | |||
| * '''Production''': We produce 2 units of Unsorted Crystals from our (unnamed) Large crystal farm in L10. We produce 1 unit of Metals from our (unnamed) Basic Metal mine in N11. We produce 1 unit of Unsorted Crystals from the Starfarer Crystal Garden And Wilderness Preserve in P12. | |||
| * '''Processing''': We process 2 units of Unsorted Crystals and 1 unit of Metals into 1 unit of Energy Weapons (a rank-2 refined commodity). We also process 2 units of Unsorted Crystals and 1 unit of Industrial Kelp into 1 unit of Ndoggahyde (also a rank-2 refined commodity). | |||
| * '''Research''': We continue researching the mining applications of teleportation. | |||
| * '''Building''': [None] | |||
| * '''Landing''': The StarFar Reigspress visits Vefna and deposits four units of colonists on their new (actually slightly used) homeworld. | |||
| * '''Trading''': We electronically transfer ownership of 1 unit of Ndoggahyde to House Prime, which they can retrieve at their convenience. | |||
| * '''Politics''': Reig probably does something if he's still on the far side of the wormhole. | |||
| ==Character Actions== | ==Character Actions== | ||
| * '''Rick Starfarer''': Rick tests the potential combat applications of one of the industrial exoskeleton units Jude developed for goods transport within the Riju factory by suiting up, grabbing a 3 TW laser cutting torch, and heading out to chop some vegetables. (Spent one fate point to activate a house aspect: "Experimental High-Tech Gadgetry".) | |||
| ==Results== | ==Results== | ||
| ==Next== | |||
| Next turn: [[Agents Of Empire/Turns/6/House Aramin|Turn 6]] | |||
| [[Category:AgentsOfEmpire]] | [[Category:AgentsOfEmpire]] | ||
Revision as of 13:48, 23 June 2011
Turn 5
Previous turn: Turn 4
House Actions
- Shipping: The StarFar Reigspress loads up with any homesteaders who are ready to make the trip and departs from the Core. Reig may or may not go with them.
- Fighting: The StarLight Survey Squad flees to hex L10. Rick acts as a rank-2 military unit to fight the hostile plants.
- Exploration: The StarLight Survey Squad explores hex M9, hoping that the water will be less interested in killing them than the flowers were.
- Production: We produce 2 units of Unsorted Crystals from our (unnamed) Large crystal farm in L10. We produce 1 unit of Metals from our (unnamed) Basic Metal mine in N11. We produce 1 unit of Unsorted Crystals from the Starfarer Crystal Garden And Wilderness Preserve in P12.
- Processing: We process 2 units of Unsorted Crystals and 1 unit of Metals into 1 unit of Energy Weapons (a rank-2 refined commodity). We also process 2 units of Unsorted Crystals and 1 unit of Industrial Kelp into 1 unit of Ndoggahyde (also a rank-2 refined commodity).
- Research: We continue researching the mining applications of teleportation.
- Building: [None]
- Landing: The StarFar Reigspress visits Vefna and deposits four units of colonists on their new (actually slightly used) homeworld.
- Trading: We electronically transfer ownership of 1 unit of Ndoggahyde to House Prime, which they can retrieve at their convenience.
- Politics: Reig probably does something if he's still on the far side of the wormhole.
Character Actions
- Rick Starfarer: Rick tests the potential combat applications of one of the industrial exoskeleton units Jude developed for goods transport within the Riju factory by suiting up, grabbing a 3 TW laser cutting torch, and heading out to chop some vegetables. (Spent one fate point to activate a house aspect: "Experimental High-Tech Gadgetry".)
Results
Next
Next turn: Turn 6
