Difference between revisions of "Planescape: Fallout/PCs"
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Cathy: Aescher | Cathy: Aescher | ||
* Aspects: Air Genasi, Secretly Superior, Studied Healing at Academy, Eagle Eye, Helps Transport Others, “Air is the most powerful element.” | * Aspects: Air Genasi, Secretly Superior, Studied Healing at Academy, Eagle Eye, Helps Transport Others, “Air is the most powerful element.” | ||
* Skills: Healing // Athletics, Lore(Magic) // Archery, Stealth, Alertness // // - | * Skills: Healing // Athletics, Lore(Magic) // Archery, Stealth, Alertness // Endurance, Contacting, Investigation, Resources // // -1: Fists, Empathy | ||
* Stunts: Flying, Control Winds, Healing Magic | * Stunts: Flying, Control Winds, Healing Magic | ||
Tom: Sejik | Tom: Sejik | ||
* Aspects: Shad, Scrappy Survivor, Herbalist, Empathic Foodie, Observant of Relationships, “It’s good to be helpful when it creates an advantage” | * Aspects: Shad, Scrappy Survivor, Herbalist, Empathic Foodie, Observant of Relationships, “It’s good to be helpful when it creates an advantage” | ||
* Skills: Stealth // Survival, Alertness // Empathy, Healing, Athletics // // - | * Skills: Stealth // Survival, Alertness // Empathy, Healing, Athletics // Archery, Contacting, Craft, Thievery // // -1: Intimidate, Might | ||
* Stunts: ‘Reflexes’, Call of the Wild, Master of Shadows | * Stunts: ‘Reflexes’, Call of the Wild, Master of Shadows | ||
Sam: Hark Ruddle | Sam: Hark Ruddle | ||
* Aspects: Bear Heart, Bytopian Work Ethic, Blood War Lieutenant, Bag o’Planar Crap, Tall War Tales, “Everything’s Negotiable” | * Aspects: Bear Heart, Bytopian Work Ethic, Blood War Lieutenant, Bag o’Planar Crap, Tall War Tales, “Everything’s Negotiable” | ||
* Skills: Might // Weapons, Lore(Planes) // Endurance, Lore(Magic), Leadership //// - | * Skills: Might // Weapons, Lore(Planes) // Endurance, Lore(Magic), Leadership // Survival, Fists, Intimidation, Athletics // // -1: Contacting, Archery | ||
* Stunts: Nose of Thirty Dogs, Portal Sense, Thousand Blades | * Stunts: Nose of Thirty Dogs, Portal Sense, Thousand Blades | ||
Inky: Indigo Zane | Inky: Indigo Zane | ||
* Aspects: Born in a Prison, “This isn’t where it ends!” Wolves hunt in packs, Everyone’s in a gang, Adapt or be eaten, Mysterious Protector | * Aspects: Born in a Prison, “This isn’t where it ends!” Wolves hunt in packs, Everyone’s in a gang, Adapt or be eaten, Mysterious Protector | ||
* Skills: Survival // Resolve, Weapons // Alertness, Endurance, Athletics // // - | * Skills: Survival // Resolve, Weapons // Alertness, Endurance, Athletics // Lore(Planes), Investigation, Rapport, Healing // // -1: Deceit, Craft | ||
* Stunts: Adapt to any environment w/time, Intuitive location sense, Invisible Blade | * Stunts: Adapt to any environment w/time, Intuitive location sense, Invisible Blade | ||
Sara: Garnet | Sara: Garnet | ||
* Aspects: Tiefling, Terrier, Peace through Justice, “Shut up, already!” Unprejudiced, Siblings | * Aspects: Tiefling, Terrier, Peace through Justice, “Shut up, already!” Unprejudiced, Siblings | ||
* Skills: Investigation // Alertness, Weapons // Rapport, Empathy, Athletics // // - | * Skills: Investigation // Alertness, Weapons // Rapport, Empathy, Athletics // Contacting, Thievery, Resolve, Deceit // // -1: Arts, Craft | ||
* Stunts: Prehensile tail, Incredible Leap, Photographic Memory | * Stunts: Prehensile tail, Incredible Leap, Photographic Memory | ||
Jacqueline: Zahra | Jacqueline: Zahra | ||
* Aspects: Vampire, Super Sexy, Forensic pathologist, Sense of Justice, Bride of the Centuries, Sired by Charles Locke, Averse to Sunlight | * Aspects: Vampire, Super Sexy, Forensic pathologist, Sense of Justice, Bride of the Centuries, Sired by Charles Locke, Averse to Sunlight | ||
* Skills: Rapport // Resources, Might // Lore(Magic), Fists, Empathy // // - | * Skills: Rapport // Resources, Might // Lore(Magic), Fists, Empathy // Athletics, Resolve, Stealth, Alertness // // -1: Intimidation, Weapons | ||
* Stunts: Speak to Dead, Life Drain (use Rapport instead of Archery), Turn into bat | * Stunts: Speak to Dead, Life Drain (use Rapport instead of Archery), Turn into bat |
Revision as of 17:13, 4 September 2012
Cathy: Aescher
- Aspects: Air Genasi, Secretly Superior, Studied Healing at Academy, Eagle Eye, Helps Transport Others, “Air is the most powerful element.”
- Skills: Healing // Athletics, Lore(Magic) // Archery, Stealth, Alertness // Endurance, Contacting, Investigation, Resources // // -1: Fists, Empathy
- Stunts: Flying, Control Winds, Healing Magic
Tom: Sejik
- Aspects: Shad, Scrappy Survivor, Herbalist, Empathic Foodie, Observant of Relationships, “It’s good to be helpful when it creates an advantage”
- Skills: Stealth // Survival, Alertness // Empathy, Healing, Athletics // Archery, Contacting, Craft, Thievery // // -1: Intimidate, Might
- Stunts: ‘Reflexes’, Call of the Wild, Master of Shadows
Sam: Hark Ruddle
- Aspects: Bear Heart, Bytopian Work Ethic, Blood War Lieutenant, Bag o’Planar Crap, Tall War Tales, “Everything’s Negotiable”
- Skills: Might // Weapons, Lore(Planes) // Endurance, Lore(Magic), Leadership // Survival, Fists, Intimidation, Athletics // // -1: Contacting, Archery
- Stunts: Nose of Thirty Dogs, Portal Sense, Thousand Blades
Inky: Indigo Zane
- Aspects: Born in a Prison, “This isn’t where it ends!” Wolves hunt in packs, Everyone’s in a gang, Adapt or be eaten, Mysterious Protector
- Skills: Survival // Resolve, Weapons // Alertness, Endurance, Athletics // Lore(Planes), Investigation, Rapport, Healing // // -1: Deceit, Craft
- Stunts: Adapt to any environment w/time, Intuitive location sense, Invisible Blade
Sara: Garnet
- Aspects: Tiefling, Terrier, Peace through Justice, “Shut up, already!” Unprejudiced, Siblings
- Skills: Investigation // Alertness, Weapons // Rapport, Empathy, Athletics // Contacting, Thievery, Resolve, Deceit // // -1: Arts, Craft
- Stunts: Prehensile tail, Incredible Leap, Photographic Memory
Jacqueline: Zahra
- Aspects: Vampire, Super Sexy, Forensic pathologist, Sense of Justice, Bride of the Centuries, Sired by Charles Locke, Averse to Sunlight
- Skills: Rapport // Resources, Might // Lore(Magic), Fists, Empathy // Athletics, Resolve, Stealth, Alertness // // -1: Intimidation, Weapons
- Stunts: Speak to Dead, Life Drain (use Rapport instead of Archery), Turn into bat