Difference between revisions of "Nomic 2020/Proposals"
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*** YEA: Jota | *** YEA: Jota | ||
*** NAY: Matthew, Roger (I'm not quite ready for this) | *** NAY: Matthew, Roger (I'm not quite ready for this) | ||
* '''Rule Proposal'''. Proposal Points | |||
** Each proposal that is or has been adopted and added to the rules increases the score of the player who made the proposal by 0.5 points. This rule is effective retroactive to the beginning of the current game on May 3, 2020. ''Proposed by Matthew, May 3, 2020, 9:57 PM'' | |||
=Approved Proposals= | =Approved Proposals= |
Revision as of 20:57, 3 May 2020
Pending Proposals
- Proposal. Amendment to Rule 3: Removal of inactive players.
- Any enrolled player who misses a scheduled Nomic session without notifying all the other players receives 1 demerit. Any player who accumulates three such demerits immediately loses the game, and any points he has accumulated toward winning are distributed equally among all remaining players. If the points cannot be distributed perfectly equally (because there are five points but only three remaining players, for example), those points are entirely removed from play. Proposed by Matthew, May 3, 2020, 8:37 PM
- YEA: Roger
- NAY: Matthew, because he's an idiot
- Any enrolled player who misses a scheduled Nomic session without notifying all the other players receives 1 demerit. Any player who accumulates three such demerits immediately loses the game, and any points he has accumulated toward winning are distributed equally among all remaining players. If the points cannot be distributed perfectly equally (because there are five points but only three remaining players, for example), those points are entirely removed from play. Proposed by Matthew, May 3, 2020, 8:37 PM
- Proposal. Amendment to Rule 1: "If at any point during the voting period, the player who originally posted a proposal votes to reject it, any player may resolve the proposal by editing the proposal page to indicate that it was rejected. This ends the voting period."
- If the player who proposed the rule votes to reject it, and the rule has neither attained majority support for adoption after 24 hours nor has there been a resolution to reject it, the rule is automatically rejected and the voting period cancelled. Proposed by Matthew, May 3, 2020, 8:53 PM
- YEA: Roger
- YEA: Jota
- If the player who proposed the rule votes to reject it, and the rule has neither attained majority support for adoption after 24 hours nor has there been a resolution to reject it, the rule is automatically rejected and the voting period cancelled. Proposed by Matthew, May 3, 2020, 8:53 PM
- Proposal. Amendment to Rule 6
- Any player who has accumulated 1 or more points and violates a rule established by another player will lose 1 point. Any player who has accumulated 1 or more points and violates rule he or she established himself will lose 3 points. No loss of points may take the player's score below zero. Proposed by Matthew, May 3, 2020, 9:04 PM
- YEA: Jota -- But I'm fine if we end up voting it down
- NAY: Roger -- I like the idea of a nascent justice system, but this doesn't do it for me.
- Any player who has accumulated 1 or more points and violates a rule established by another player will lose 1 point. Any player who has accumulated 1 or more points and violates rule he or she established himself will lose 3 points. No loss of points may take the player's score below zero. Proposed by Matthew, May 3, 2020, 9:04 PM
- Rule Proposal. Fae Magic
- Each player initially possesses one magic faerie (including any new players added to the game). A faerie can be Newborn, Energized or Weary; all faeries begin as Newborn. At midnight UTC (8pm MUD time), all Weary faeries become Energized.
- Any player who possesses a Newborn faerie can assign that faerie a name via the Activity Log. That name must not have already been assigned to any other faerie. This makes that faerie Energized.
- Any player who possesses an Energized or Weary faerie can give it to another player via the Activity Log.
- When giving oneself points as per Rule 7, any player who possesses one or more Energized faeries can choose to invoke any or all of them. This increases the number of points they receive by the number of faeries invoked and makes those faeries Weary.
- Proposed by Jota at 9:31pm, May 3 (MUDtime)
- YEA: Jota
- NAY: Matthew, Roger (I'm not quite ready for this)
- Rule Proposal. Proposal Points
- Each proposal that is or has been adopted and added to the rules increases the score of the player who made the proposal by 0.5 points. This rule is effective retroactive to the beginning of the current game on May 3, 2020. Proposed by Matthew, May 3, 2020, 9:57 PM
Approved Proposals
- Proposal. Scoring
- Each player has an associated number called a score. The initial value of a player's score is zero. If at any point, a player has a score of 100 or greater, then 24 hours later, if any player has a score of 100 or greater, those players have won the game. Proposed by inky, May 3, 2020, 8:12 PM
- YEA: Roger, Matthew, Jota
- Each player has an associated number called a score. The initial value of a player's score is zero. If at any point, a player has a score of 100 or greater, then 24 hours later, if any player has a score of 100 or greater, those players have won the game. Proposed by inky, May 3, 2020, 8:12 PM
- Proposal. Longevity Scoring
- At any point a player may take an action to award themselves points. They may award themselves any number of points as long as the number is greater than zero, and the total number of points awarded to a player due to this rule may not exceed the number of 24 hour periods since the game has begun. Proposed by inky, May 3, 2020, 8:12 PM
- YEA: Roger, Matthew, Jota
- At any point a player may take an action to award themselves points. They may award themselves any number of points as long as the number is greater than zero, and the total number of points awarded to a player due to this rule may not exceed the number of 24 hour periods since the game has begun. Proposed by inky, May 3, 2020, 8:12 PM
- Proposal. Amendment to Rule 2: Assigning Blame.
- All proposals shall clearly indicate who they were proposed by. Proposed by Roger, May 3, 2020, 9:02 PM.
- YEA: Matthew
- YEA: Jota -- But note that once this goes into effect, it'll invalidate any in-progress proposals that don't include that
- All proposals shall clearly indicate who they were proposed by. Proposed by Roger, May 3, 2020, 9:02 PM.
- Proposal. Amendment to Rule 2: Assigning time.
- All proposals shall clearly indicate the date and MUD time when they were proposed. Proposed by Matthew, May 3, 2020, 9:02 PM
- YEA: Roger
- YEA: Jota -- Ditto as above, and we probably want to make sure both of these go in at the same time because of that
- All proposals shall clearly indicate the date and MUD time when they were proposed. Proposed by Matthew, May 3, 2020, 9:02 PM