Difference between revisions of "Nomic 2/Proposals/What Can A Proposal Do Really"
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***** Repeal a rule | ***** Repeal a rule | ||
****** This statement will repeal an extant rule. | ****** This statement will repeal an extant rule. | ||
****** A repealed rule is replaced with "[REPEALED]" on the rule page. It maintains its rule number and name, but no longer affects the game. | ****** A repealed rule is replaced with "[REPEALED]" on the rule page. It maintains its rule number and name, but immediately no longer affects the game. | ||
***** Amend a rule | ***** Amend a rule | ||
****** This statement will modify an extant rule. | ****** This statement will modify an extant rule. | ||
****** By default, this statement will entirely replace an extant rule with the new rule described. It can instead state an unambiguous change to make to the rule without requiring the statement to completely reiterate the rule | ****** By default, this statement will entirely replace an extant rule with the new rule described. It can instead state an unambiguous change to make to the rule without requiring the statement to completely reiterate the rule. The new rule immediately takes effect. | ||
***** Name an unnamed rule | ***** Name an unnamed rule | ||
****** This statement will give a name to a rule which does not currently have a name. | ****** This statement will give a name to a rule which does not currently have a name. The new name is immediately in effect. | ||
**** A rule modification statement continues until it explicitly terminates, another rule modification statement starts, or the end of the section or subsection in which it appears is reached. | **** A rule modification statement continues until it explicitly terminates, another rule modification statement starts, or the end of the section or subsection in which it appears is reached. | ||
Revision as of 19:39, 23 January 2012
Tentative Proposal
- Enact a new rule (named Unambiguous Names):
- Names of game elements must be unambiguous. (This only applies to game elements which both can be named and have a name.)
- Rules must not share a name with any other extant rule, unless both rules are unnamed.
- Proposals must not share a name or a wiki page with any other proposal, no matter the state of the proposal.
- Players must have unique names, noms de plume, handles, or other methods of identification.
- Names of game elements must be unambiguous. (This only applies to game elements which both can be named and have a name.)
- Enact a new rule (named What Makes Quorum):
- A quorum of players requires every player.
- Enact a new rule (named Casting a Basic Vote):
- Later rules may define other methods of casting a vote. Unless this rule is explicitly amended or repealed, such definitions do not alter the validity of casting a vote as defined here.
- Casting a vote may be performed by adding their name and a positive or negative statement in the Voting section of the proposal, and optionally a comment.
- A positive statement includes "Aye", "Yes", "Agree", and any other unambiguous similar term, and takes first precedence.
- A negative statement includes "Nay", "No", "Disagree", and any other unambiguous similar term.
- A player's vote may be cast or modified by:
- The player themselves
- Another player, acting on behalf of the player by the player's explicit consent
- In this case, the comment of the vote must state where and how the consent was granted
- A player's vote may be cast or modified at any time before a proposal is ratified.
- Enact a new rule (named Voting Successfully):
- A proposal receives a successful vote when a quorum of players unambiguously agree to the proposal.
- Agreement is indicated by casting a positive vote in the Voting section of the proposal.
- A proposal receives a successful vote when a quorum of players unambiguously agree to the proposal.
- Enact a new rule (named Ratifying Proposals):
- A proposal is ratified when the proposal receives a successful vote.
- When a proposal is ratified, it is considered to have received unanimous agreement.
- When a proposal is ratified, all rule modification statements in the text of the proposal are performed in the order they appear in the proposal.
- A rule modification statement starts with one of the following phrases, or any unambiguous rephrasing of same:
- Enact a new rule
- This statement will create a new rule.
- A new rule is created at the end of the current list of rules, and immediately comes into effect.
- Repeal a rule
- This statement will repeal an extant rule.
- A repealed rule is replaced with "[REPEALED]" on the rule page. It maintains its rule number and name, but immediately no longer affects the game.
- Amend a rule
- This statement will modify an extant rule.
- By default, this statement will entirely replace an extant rule with the new rule described. It can instead state an unambiguous change to make to the rule without requiring the statement to completely reiterate the rule. The new rule immediately takes effect.
- Name an unnamed rule
- This statement will give a name to a rule which does not currently have a name. The new name is immediately in effect.
- Enact a new rule
- A rule modification statement continues until it explicitly terminates, another rule modification statement starts, or the end of the section or subsection in which it appears is reached.
- A rule modification statement starts with one of the following phrases, or any unambiguous rephrasing of same:
- A proposal is ratified when the proposal receives a successful vote.
- Amend existing rule #7: Previously read "The players may change the rules by unanimous agreement." Now reads:
- The players may change the rules by ratifying a proposal.
Voting
This proposal shouldn't be voted on until What the Heck passes.