Difference between revisions of "Planescape: Fallout/Experience"
(Created page with "To advance skills: * It costs 3 stars to increase one skill by one point, but: * Any time you inc...") |
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So, Hark probably can't buy 'flight' without finding a jet-pack or | So, Hark probably can't buy 'flight' without finding a jet-pack or | ||
something, but Zahra could theoretically buy a new vampire ability she | something, but Zahra could theoretically buy a new vampire ability she | ||
recently grew into as a result of | recently grew into as a result of some in-game excuse like exposure to a | ||
new type of sunlight on a new plane or something | new type of sunlight on a new plane or something. |
Revision as of 18:06, 4 September 2012
To advance skills:
- It costs 3 stars to increase one skill by one point, but:
- Any time you increase a skill, your new skill pyramid must have at least as many skills at any level as the level below it.
This means you can't immediately bump a +3 to a +5, because to do that you'd need to increase it to a +4 first, leaving you with two skills at +4 and only one at +3.
So, if you want to increase skills, you must start by increasing a +0 to a +1, and then after that you can increase another +0 to +1 or a +1 to +2.
Alternatively, you can buy stunts!
- It costs 5 stars and an in-game reason to buy a new stunt.
So, Hark probably can't buy 'flight' without finding a jet-pack or something, but Zahra could theoretically buy a new vampire ability she recently grew into as a result of some in-game excuse like exposure to a new type of sunlight on a new plane or something.