Difference between revisions of "Agents Of Empire/Turns/Instructions"

From RPG Wiki
Jump to navigationJump to search
Line 22: Line 22:
=When is the first turn due?=
=When is the first turn due?=
Turn due dates will be on the main turns page. The first turn is due roughly EOD on Saturday, 6/11. In the future, turns will be faster. Also, note that this is when I'll want to resolve the turn; if you're doing something complicated (in particular, if your character is doing some kind of multi-part action), you should get it up sooner so we have time to go back and forth and iron it all out.
Turn due dates will be on the main turns page. The first turn is due roughly EOD on Saturday, 6/11. In the future, turns will be faster. Also, note that this is when I'll want to resolve the turn; if you're doing something complicated (in particular, if your character is doing some kind of multi-part action), you should get it up sooner so we have time to go back and forth and iron it all out.
[[Category:AgentsOfEmpire]]

Revision as of 12:42, 2 June 2011

Where do we put my action details?

Put your action on the page for the turn coming up -- the first turn of the game is turn 1, so you'd put your first turn there. Later, I'll edit that page with the results of your actions (or we may go back and forth a couple times).

How long is a turn in game time?

Roughly two weeks (so your taxes are due at the end of turn 12.

How much does stuff cost?/What can we buy?/How do we raise the money?

See the economics page. The easiest way to raise money is to mine resources, refine them in a factory, and ship them back to the empire in your cargo ship to sell them, but there are other ways to do it too -- you could try to find the money via exploration, try to reduce your taxes by political maneuvering in the senate, or think of something else.

What actions can we take on a given turn?

Your House can take as many actions as you want to and are able (see the mechanics page). Characters can take one action on a given turn, but this is intentionally a little vague (given the aforementioned two game-weeks per turn thing); basically investigation shouldn't cost you any time, but once you start "doing something", that is probably your action for the turn. Ask if you're not sure and are worried about it, and I'll step in if it seems like you're doing too much or not enough in a single turn.

How big is a hex?

Somewhere between 10 and 100 miles. It's pretty hand-wavy at the moment (this may firm up later).

Can we leave the edge of the map?

There is no in-game justification for it, but no, please don't walk off the edge of the map yet.

Are the game mechanics and particularly prices still in beta and so should we expect things to possibly change as the game continues?

Yes.

When is the first turn due?

Turn due dates will be on the main turns page. The first turn is due roughly EOD on Saturday, 6/11. In the future, turns will be faster. Also, note that this is when I'll want to resolve the turn; if you're doing something complicated (in particular, if your character is doing some kind of multi-part action), you should get it up sooner so we have time to go back and forth and iron it all out.