Difference between revisions of "Agents Of Empire/Turns/2/House Intrepid"

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(Built turn, added Bram's actions)
(Responded to the evil drones.)
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'''Shipping:''' Seve is driving the Titanicus around... somewhere...
'''Shipping:''' Seve is driving the Titanicus around... somewhere...


'''Fighting:''' The Fightin' Fighters leave K14 and move back to J13, to protect the Greenland colony.
'''Fighting:''' The Fightin' Fighters leave K14 and move back to J13, to protect the Greenland colony from the evil drones.


'''Exploration:''' The Lewison Clarks in K14 move to K13 -- if they can. Maybe it takes them 2 turns to get there and finish exploring?
'''Exploration:''' The Lewison Clarks in I14 flee to I15, dodging drones the whole way.


'''Production:''' The large warp crystal mine in K14, the Bonanza Mine, produces 2 raw units.
'''Production:''' The large warp crystal mine in K14, the Bonanza Mine, produces 2 raw units.
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* A rank-2 hyperidot mine (ie, a mine which produces Warp Crystals) (located on a rank-3 source) in hex K14  
* A rank-2 hyperidot mine (ie, a mine which produces Warp Crystals) (located on a rank-3 source) in hex K14  
* A rank-1 cargo ship (somewhere...)
* A rank-1 cargo ship (somewhere...)
* A rank-1 explorer unit, located at hex K13 (maybe?)
* A rank-1 explorer unit, located at hex I15 hopefully.
* A rank-1 military unit, located at hex J13
* A rank-1 military unit, located at hex J13
* A rank-2 military unit, located at hex K14
* A rank-2 military unit, located at hex K14

Revision as of 11:19, 15 June 2011

Turn 2

House Actions

Shipping: Seve is driving the Titanicus around... somewhere...

Fighting: The Fightin' Fighters leave K14 and move back to J13, to protect the Greenland colony from the evil drones.

Exploration: The Lewison Clarks in I14 flee to I15, dodging drones the whole way.

Production: The large warp crystal mine in K14, the Bonanza Mine, produces 2 raw units.

Processing: None

Research: None

Building: None.

Landing: Whatever Seve is doing with the Titanicus.

Trade: Probably none. Seve?

Politics: Seve again.

Character Actions

Bram Lincoln Continental (Roger): Spends the turn training the avestruz tribe in K14 into a Trained (2) military unit -- The Yowling Yoshis.

Seve Ballesteros (Iain): Stuff...

Anticipated Results

  • The main colony, located at hex J13
  • A rank-2 hyperidot mine (ie, a mine which produces Warp Crystals) (located on a rank-3 source) in hex K14
  • A rank-1 cargo ship (somewhere...)
  • A rank-1 explorer unit, located at hex I15 hopefully.
  • A rank-1 military unit, located at hex J13
  • A rank-2 military unit, located at hex K14
  • 1 mega-credit in the colony treasury
  • Resources:
    • 3 unit Hyperidot (rank-1)