Agents Of Empire/Turns/24/Colony Worlds

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Current Turn

Turn 24

< Turn 23 | Turn 25 >

House Actions

Shipping

  • The StarFar Reigspress ships 5 units of Thorium from Hrobaj to Elvis.
  • The Mighty Mammoth ships 1 unit of Secrets of the Ancients from Elvis to Vefna.
  • The Expediator ships 5 units of Thorium from Hrobaj to Vefna.
  • The Space Whale ships 5 units of Chemicals from Boumfadour to Elvis.
  • The Stegosaurus ships 3 units of refugees from Boumfadour to Hrobaj.
  • The Victoria Dulcis ships 7 units of refugees, 1 unit of Hyperidot, 2 units of Native Art and 2 units of HyperPlasma from Arroyo to Hrobaj.
  • The Titanicus ships 5 units of Frozen Gas from Vefna to Elvis.
  • Elvis uses the Stargate to teleport 1 unit of Starship Figureheads to the Mirage on Arroyo.
  • The Reiglight Revenge flies from Elvis to Arroyo.
  • The Fate[sic] Accompli ships the Starfarer Super Sentai and 2 units of Hyperidot from Arroyo to Elvis.
  • The Utahraptor flies from Arroyo to Boumfadour.

Fighting

  • [None?]

Exploration

  • KANE and the Lewison Clarks continue exploring the Siderian Region on Vefna (making it to Explored-II and 2/18 of the way to Explored-III).
  • The StarLight Survey Squad continues exploring the Donbique Rule Region (making it to Explored-II and 1/18 of the way to Explored-III).
  • Raphael Helsing and his Reef Riders re-explore the Veritas Region (making it to Explored-I).

Industry

  • Bonanza Region: Produces 3 units of HyperPlasma and 4 units of Hyperidot (due to Environmental Harmony II).
  • Island Region: Produces 3 units of Food and 4 units of Chemicals (due to Environmental Harmony II).
  • Ocean Region: Produces 3 units of Chemicals.
  • Pleistocene Region: Produces 4 units of Mammoth Byproducts (due to Environmental Harmony II).
  • Veritas Region: Produces 1 unit of Thorium (with giant robot statue help).
  • Bloos Wade Region: Produces 1 unit of Unsorted Crystals (with homesteader help) and 4 units of Metal (due to Environmental Harmony II)..
  • Alshu Cup Region: Produces 3 units of Unsorted Crystals.
  • Hau Ndogg Region:
    • The Riju Tri-Lateral Industrial Complex processes 1 unit of Unsorted Crystals, 1 unit of Hyperidot and 1 unit of Native Art into 1 unit of Starship Figureheads (rank-3)
    • The Riju Tri-Lateral Industrial Complex processes 1 unit of Unsorted Crystals, 1 unit of Frozen Gas and 1 unit of Hyperidot into 1 unit of Holophonics (rank-3).
    • The Riju Tri-Lateral Industrial Complex processes 1 unit of Unsorted Crystals and 2 units of Frozen Gas into 1 unit of Heisenberg Compensators (rank-2).
    • The Riju Tri-Lateral Industrial Complex also processes 1 unit of Unsorted Crystals, 1 unit of Frozen Gas and 1 unit of Mammoth Byproducts into 1 unit of Meatsicles (rank-3, Food: 4) (on a stick!).
  • Donbique Rule Region:
    • The Happy Fun Oooey-Gooey Slippy Squishy Chemical Magic Playhouse processes 3 units of Chemicals into 1 unit of Rainbow Reagent (rank-1).

Research

  • The Farlight Institute of Crystal Biotechnology continues researching a cure for Old/Rich/Powerful diseases.
  • The Hau Ndogg Community College astro-polo stadium (and secret underground advanced physics laboratory) begins researching where else the wormhole might be a dropoff point for, using the data from Little Iavo to assist.
  • The Boumfadour Institute for Ecology and Planetary Development continues researching terraforming.
  • The Boumfadour Institute for History and Archaeology begins researching Hrobaj and Veritas (using the information retrieved from her databanks to assist).
  • The Tomorrow Institute of Lobbying, Marketing and Propaganda continues researching how to boost Seve's campaign to be Emperor.
  • Katlian College of Violent Arts and Sciences continues researching how to make our warships more profitable when sold.

Building

  • Vefna uses their Good Trade discount, 1 unit of Stylish Robot Butlers, the Terraformer and 15Mc to upgrade the Siderian Region to Mercantile II: the Orogen Emporium!
  • The Seve Ballesteros Memorial Shipyard uses 1 unit of Starship Figureheads to construct the Space Siren (a rank-2 military space unit).
  • Then 10 units of refugees who have returned thus far to Hrobaj begin piecing their lives back together and return their region to Mining I.
  • Elvis spends 15Mc to raise the Happy Fun Oooey-Gooey Slippy Squishy Chemical Magic Playhouse to Refining II.

Landing

  • The StarFar Reigspress unloads 5 units of Thorium on Elvis.
  • The Mighty Mammoth ships unloads 1 unit of Secrets of the Ancients on Vefna.
  • The Expediator unloads 5 units of Thorium on Vefna.
  • The Space Whale unloads 5 units of Chemicals on Elvis.
  • The Stegosaurus unloads 3 units of refugees on Hrobaj.
  • The Victoria Dulcis unloads 7 units of refugees and 1 unit of HyperPlasma on Hrobaj.
  • The Titanicus unloads 5 units of Frozen Gas on Elvis.
  • The Reiglight Revenge arrives at Arroyo.
  • The Fate[sic] Accompli unloads the Starfarer Super Sentai on Elvis.

Trading

  • Elvis' Hau Ndogg Region, Bloos Wade Region, Alshu Cup Region and Donbique Rule Region each consume 1/4 unit of Meatsicles.
  • Vefna's Pleistocene Region and Siderian Region each consume 1 unit of Mammoth Byproducts.
  • Boumfadour's Island Region and Ocean Region each consume 1 unit of Food.
  • Arroyo's Bonanza Region, Cavernous Region and Anonymous Region each consume 1 unit of HyperPlasma.
  • The Veritas Region consumes 1 unit of HyperPlasma.
  • The Orogen Emporium sells 5 units of Thorium for 10Mc.
  • We spend 5Mc publicizing The Lengthy and Glorious Epic History of House Prime (Condensed Version).

Politics

  • Probably something or other?

Character Actions

Colony

  • Dark: Does stuff on either Grazene or Krescht, depending on how much trouble Seve has gotten himself into. (If Krescht, he will work on getting an alliance going or at least help with the new barracks coming on Arroyo. He also wants to pick brains about military events and maybe get a comm line going where they could get an alert if a major player is up to something destabilize Krescht's interests.) (If Grazene, Dark will probably fly in and shoot stuff.)
  • Jude:
  • Rick: Explores a mysterious tower and outbuildings in the middle of a fire swamp.
  • Kyil:
  • Tesher: Follow-up to the Nitf@x stuff in Turn 23.
  • Seve:

Imperial Core

  • Reig:
  • Silentus: Launders the heist money and uses 1Mc of it to purchase a Psychic Disruptor (which he disguises as some convenient non-suspicious accessory, such as a toupee).
  • (NPC) Basinbloke: If it's ready, puts up the 'get money from Gwyne' bill up for a vote.

Results

In this final turn of Act 2, things continue to move along smoothly. Building and research goes on as usual; a new mercantile region is established on Vefna and immediately starts selling things, while Hrobaj's mining region is excavated from the rubble and becomes operational and the Chemical refinery on Elvis is upgraded.

KANE and the Lewison Clarks explore the Siderian region, finding a few additional sources of mammoth and frozen gas, neither especially useful in its new mercantile role. The StarLight Survey Squad similarly explores the Donbique Rule Region and finds some sources for metals, and also a mysterious cache amidst the ruins of a burned-out cluster of buildings. Finally, Raphael Helsing helps clear rubble in the Veritas region but finds mostly things the homesteaders already knew about.

And finally, back at the empire, profitable news! Basingbloke and the Reeft diplomat push through the Gwyne reparations bill, seizing much of Gwyne's assets and handing them off to more deserving parties. More details on this later.