Agents Of Empire/Turns/6/House Aramin

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Turn 6 - House Aramin

Previous turn: Turn 5

House Actions

  • Shipping: The StarFar Reigspress continues on to ARS-232.
  • Fighting: [None]
  • Exploration: The StarLight Survey Squad explores hex L8 (rank-2 lake terrain).
  • Production: We produce 2 units of Unsorted Crystals from our (unnamed) Large crystal farm in L10. We produce 1 unit of Metals from the Alshu Cup mine in N11. We produce 1 unit of Unsorted Crystals from the Starfarer Crystal Garden And Wilderness Preserve in P12.
  • Processing: We process 2 units of Unsorted Crystals and 1 unit of Metals into 1 unit of Energy Weapons (a rank-2 refined commodity). We also process 2 units of Unsorted Crystals and 1 unit of Industrial Kelp into 1 unit of Ndoggahyde (also a rank-2 refined commodity).
  • Research: We continue researching the mining applications of teleportation and the controlling-local-stuff applications of crystals and/or birds.
  • Building: [None]
  • Landing: The StarFar Reigspress returns home and releases its last unit of homesteaders on Elvis.
  • Trading: [None]
  • Politics: The homesteaders request hexes and we approve or deny them. Reig probably does something if he's still on the far side of the wormhole.

Character Actions

  • Rick Starfarer:
  • Jude Farlight:
  • Reig:

Results

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Next turn: Turn 7