Agents Of Empire/Turns/3/House Aramin
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Turn 3
Previous turn: Turn 2
House Actions
- Shipping: We load Reig and 1 unit of Fancy Crystals into the cargo ship and send it through the wormhole.
- Fighting: [None]
- Exploration: Our new airbuggies explore M11 and N11. Rick explores hex P12. Two teams of parallel-universe engineers do not "arrive" in any conventional chrono-causal sense of the word. Emperor Judard Reig Starlight XXVIII arrives from an undisclosed turn in the future with a gaggle of archaeology students, giving them a tour of the colony "to witness first-hand the moment a safe and stable form of time travel was developed," pausing to thank the co-governors for their perspicacence, solemnence, humilence, eloquence, and ferocence.
- Production: We produce 2 units of Unsorted Crystals from our Large crystal farm.
- Processing: We process 3 units of Unsorted Crystals into 1 unit of Fancy Crystals.
- Research: Jude leads the introductory research into using the otherwise apparently worthless semi-psychically-active crystals as substitutes for the handlers for binary birds to bond with, with the intention of increasing their utility to the exploration teams. Institute sensor equipment detects the existence of a small extra-temporal bubble, but Jude dismisses it as inconsequential.
- Building: The parallel-universe engineers, under the antitime-capsule directives of Judes1a, 1b, 2, 3, and 4, quickly assemble a pair of parallel universe enstabilizers, using the descriptions of the parallel universes from Emperer McASJ and Mr. Starlight 28. A slight miscalculation causes both new parallel universes created to involve more polka-dots than strictly necessary. This effect will subside once the universes re-converge fifty (plus or minus six) years hence, but until then, further time travel should be avoided as potentially destabilizing.
- Landing: The cargo ship arrives at the Empire and unloads Reig and 1 unit of Fancy Crystals.
- Trading: We sell 1 unit of Fancy Crystals for 4 Mc on the Imperial exchange.
- Politics: The captain of the StarFar Reigspress puts up a sign in front of the ship saying 'Colonists welcome! Inquire within!' Meanwhile, Reig tracks down a Grazene representative to find out what's up with their voting proposal. Emperor Judard Reig Starlight XXVIII, from an undisclosed turn in the future, retroactively bans time travel to or from any point in the "Dual Period" (roughly the first 1300 turns of the game).
Character Actions
- If no ruins or similar artifacts are discovered by exploration, Jude contributes to the binary birds research. If something interesting is discovered, Jude will follow up on that instead, leaving the research facility to their own expert devices.
- Rick launches himself via rocket catapult from the top of the large dome atop the colony capitol building, via a parabolic trajectory into the center of hex P12 (rank 3), whence he will explore his way back home.
- Reig recovers this turn, spending a lot of time sleeping in a ball (literally) on the ship as it travels to the Empire.
Results
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Next turn: Turn 4