Agents Of Empire/Turns/8/House Aramin
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Turn 8 - House Aramin
Previous turn: Turn 7
House Actions
- Shipping: The StarFar Reigspress collects all the homesteaders she can get, then heads toward Vefna. We also request that the VefnaShip pick up the promised units of Food and Savage Corn on Hrobaj and then continue to Boumfadour. Our new fighter, the Reiglight Revenge, picks up the Fightin' Fighters and heads back to Elvis with Jude and Laria, dropping Reig off at a convenient Empire spot along the way.
- Fighting: [None]
- Exploration: Rick visits N9 to make contact with the locals and to rescue the Survey Squad. If the Squad needs a rest after their ordeal, they can do so at Hau Ndogg. If not, they can finish exploring M10 and then N10.
- Production: We produce 2 units of Unsorted Crystals from the Donbique Rule Crystal Farm in L10. We produce 1 unit of Metals from the Alshu Cup mine in N11. We produce 1 unit of Unsorted Crystals from the Starfarer Crystal Garden And Wilderness Preserve in P12.
- Processing: We process 4 units of Unsorted Crystals and 2 units of Metal into 2 units of Energy Weapons (a rank-2 refined commodity).
- Research: How our processing plants can process goods more efficiently (e.g. using fewer raw materials to make the same products). They also set up a terrarium for the Charlie moss in an attempt to grow more of it.
- Building: With Laria du Benwick on her way to Elvis, we break ground for a brand new research institute, the Hau Ndogg Community College (And Secret Advanced Physics Laboratory), fully funded by Laria du Benwick's intellect. (All results from this institute are to be shared among all the Houses which took part in the rescue mission and the construction of the institute.) We also upgrade the Starfarer Crystal Garden And Wilderness Preserve (rank-1 Unsorted Crystals mine) to the Starfarer Crystal Mega-Garden And Wilderness Preserve (rank-2 Unsorted Crystals mine) for 1 unit of Fancy Crystals and 2 Mc.
- Landing: The StarFar Reigspress visits Vefna; any homesteaders who wish to join the colony there disembark (leaving the rest on board to continue on to Elvis). The VefnaShip arrives at Boumfadour. The Reiglight Revenge lands on Elvis, and the Fightin' Fighters are offloaded and updated on methods of handling hostile plant life. Jude (perhaps?) reconfigures the Revenge so that Jayce won't recognize it.
- Trading: We purchase 5 units of Hyperidot from Intrepid for 5Mc.
- Politics: Reig tries to figure out a way to change the (removed) serial numbers from the small shuttle he and Jude took to the Jayce research station so that it seems to have always been registered to Taba (a bribe is not out of the question here, too). If this proves beyond his skills, he'll pass the job off to Jude, and dance instead. We also check with the Vefnans to make sure that the application for House-status and tax-break are all on the up and up.
Character Actions
- Jude Farlight: Reconfigure Revenge? Hack central DSV (Department of Space Vehicles) to change registry of our shuttle to Taba?
- Rick Starfarer: Rick does a little Investigating to gather information on what might be going on in N9. He also packs a case of Manycillin (in case this group is infected with the mysterious disease from Turn 1 as well). Thus equipped, he dons his "First Contact" jacket and his "Rescue" gloves and pays a visit to N9.
- Reig: Ship registry changes to Taba, or perhaps dancing.
Results
Aramin's producers produce as scheduled, and their processors process. Later, the crystal garden is upgraded to a larger crystal producer. The research group starts their research.
Three more colonists are dropped off on Vefna (which begins arrangements to start up the gas mines), and the Vefna ship travels as scheduled. The colonists on Elvis continue their settling-in process. The Foreign Legion also arrives and settles in.
Rick and Reig and Jude do their things.
When you message the Vefnans, they say "Sure, we applied to become a House, now that we have this awesome planet, and then we filed for the tax break once we heard about the Grazene Homesteading act!"
Next
Next turn: Turn 9