Agents Of Empire/Colony Possessions

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Overview

Possessions of the colony worlds.

General

  • Wealth: 27
  • Fame: 10
  • Influence: 10
  • Diplomats
    • Lord McKinley Hereford Basinbloke VII (rank-1 diplomat)

Arroyo

  • Bonanza Region (arroyos, scree fields, oasis grass)
    • Explored: II
    • Industrialized: I
      • Hyperidot: 3/7
      • Native Art: 0/1
    • Features
      • A concealed Gwyne bunker/pleasure palace among the grasslands.
    • Resources
      • 3 units Hyperidot (rank-0)
      • 1 unit Minerals (rank-0)
    • Units
      • Lewison Clarks (rank-2 explorers)
      • Yowlin' Yoshis (rank-2 military)
      • Fightin' Fighters (rank-1 military)
    • Misc
      • A terraformer: This requires one turn to get operational, and then can move one hex per turn. Instead of moving, it can instead turn its current hex into a different terrain type. It can do this transformation up to six times before running out of fuel.
  • Regions 2-10 are unexplored and unindustrialized

Boumfadour

  • Region 1 (reef, island, sargasso sea)
    • Explored: III
    • Industrialized: I
      • Chemicals: 1/11
      • Kelp: 2/5
      • Pearls: 0/1
    • Resources
      • 5 units Industrial Kelp (rank-0)
      • 4 units Chemicals (rank-0)
    • Units
      • Raphael Helsing and his Reef Riders (rank-3 explorers)
      • Reprogrammed Gwyne chemical drones (rank-1 military)
    • Misc
      • An artificial island, relic of a philosopher-cult of the ancient empire
  • Region 2 (ocean, deep ocean)
    • Explored: I
    • Industrialized: 0
      • Chemicals: 0/9
      • Pearls: 0/3
  • Regions 3-10 are unexplored and unindustrialized

Elvis

Ships

  • Titanicus (rank-1 cargo ship): at the Core
    • 1 unit of Stylish Dress Clothes (rank-0)
  • Thunderchild (rank-1 fighter ship): on Arroyo