Low Estate/MUDchat2

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[LowEstate]|Fri 13:33 Rob says, "oh look, turn 7"

[LowEstate]|Fri 13:38 Rob says, "hm, what to search for and/or how to relax"

[LowEstate]|Fri 13:48 lpsmith says, "Wait, if we all unlock five techniques with our act 1 fate points, that seems to me like a massive power boost for our characters."

[LowEstate]|Fri 13:49 Jota says, "Clearly we are levelling up after this encounter."

[LowEstate]|Fri 13:50 Jota says (to lps), "But more seriously, it seems like it is potentially weird either way: if we just lost the fate points, then those of us who already unlocked techniques get an unfair advantage over those who haven't."

[LowEstate]|Fri 13:50 lpsmith says, "Yeah, that's basically it. Except adding 5 stunts to a FATE character is a lot."

[LowEstate]|Fri 13:51 maga says, "I thought unlocking techniques only worked until refresh"

[LowEstate]|Fri 13:51 lpsmith says, "This is why I imagined FATE points spent on unlocking a technique were held in abeyance, and weren't subject to refresh, as they were still being used to unlock that technique."

[LowEstate]|Fri 13:51 Jota says (to maga), "It's until the end of the adventure."

[LowEstate]|Fri 13:51 lpsmith says, "(or alternatively, that they'd be re-used right away to re-unlock that technique)"

[LowEstate]|Fri 13:51 lpsmith says, "(if you wished)"

[LowEstate]|Fri 13:52 Jota says (to lps), "I don't see any motivation to do that."

[LowEstate]|Fri 13:52 Rob says, "I have no clue what techniques I'd unlock right now if I had to pick something"

[LowEstate]|Fri 13:52 Jota says, "Since you could always unlock them later with no penalty."

[LowEstate]|Fri 13:52 lpsmith says, "No, you're right."

[LowEstate]|Fri 13:52 lpsmith says, "Exactly."

[LowEstate]|Fri 13:53 lpsmith says, "(Although I might want to unlock my last 'elemental communication' right away if I wanted to cart around a djinn with me.)"

[LowEstate]|Fri 13:53 Jota says, "Heh."

[LowEstate]|Fri 13:53 lpsmith says (to Rob), "Unlocking advanced successes for your high skills seems like a reasonable choice."

[LowEstate]|Fri 13:54 lpsmith says, "Nice and generic."

[LowEstate]|Fri 13:54 Rob says, "hmm"

[LowEstate]|Fri 13:55 Jota asks, "Is there anything that you think Lazer's primary aspects should give him a bonus to doing?"

[LowEstate]|Fri 13:59 Jota says, "E.g., you could say that he gets a bonus to Fingersmithery whenever he's making or repairing something."

[LowEstate]|Fri 13:59 Rob says, "oh ah hmm mm"

[LowEstate]|Fri 14:00 inky says, "in theory this shouldn't be a huge powerup because 1) techniques are supposed to be less powerful than stunts and 2) they're only unlocked until the end of the adventure"

[LowEstate]|Fri 14:00 Jota says, "Or that he can use Resolve instead of Social when he chooses to stare somebody down, because of the haunting look in his eyes (from Man Out of Time)."

[LowEstate]|Fri 14:00 inky says, "but I'm not really sure how this works yet"

[LowEstate]|Fri 14:01 Jota says (to inky), "I guess this is a useful experiment."

[LowEstate]|Fri 14:01 lpsmith says, "Really? They seemed pretty identical to me (techniques and stunts)"

[LowEstate]|Fri 14:01 Rob says, "the freaky stare, that sounds plausible"

[LowEstate]|Fri 14:01 lpsmith says, "Many stunts are explicitly 'use X instead of Y in Z situations'."

[LowEstate]|Fri 14:02 Jota says (to lps), "Mmm. Actually, I do recall inky's system doc specifically saying that a lot of stunts would work as techniques..."

[LowEstate]|Fri 14:02 Rob says, "the Steve Jobs bio mentions that he perfected this unblinking stare he'd use to wither away the resolve of opponents in negotations"

[LowEstate]|Fri 14:02 lpsmith says, "(I should add that they are less powerful than the stunts in #lprpg, because we increased the power of stunts there)"

[LowEstate]|Fri 14:05 Rob says, "hrm"

[LowEstate]|Fri 14:05 Rob says, "I don't know what stunts are, it occurs to me while trying to follow this"

[LowEstate]|Fri 14:07 Rob | plenty of stunts from the standard FATE rules qualify

[LowEstate]|Fri 14:07 lpsmith says, "They are from Spirit of the Century (aka FATE)"

[LowEstate]|Fri 14:07 Rob says, "is the only mention in inky's doc of the word stunt"

[LowEstate]|Fri 14:07 inky says, "yeah, I guess my thought is that stunts vary in power considerably"

[LowEstate]|Fri 14:07 Jota says, "Basically, they are a mechanic from a different RPG that was one of inky's inspirations when creating his rules."

[LowEstate]|Fri 14:08 Rob says, "this is reminding me of when I skipped trigonometry to take calculus, which was a bad idea because a lot of it was built on trigonometry"

[LowEstate]|Fri 14:08 inky says, "like IIRC there's a "special weapon" stunt that effectively gives you a permanent +1 to weapons roll plus some other bonus"

[LowEstate]|Fri 14:08 lpsmith | http://www.faterpg.com/dl/sotc-srd.html#id12

[LowEstate]|Fri 14:08 inky says, "which is much better than a technique"

[LowEstate]|Fri 14:08 Rob says, "thanks"

[LowEstate]|Fri 14:08 inky says, "but the stunt that's like "+2 to resist interrogation" or something would make a fine technique"

[LowEstate]|Fri 14:09 lpsmith says, "The more powerful stunts tend to have prerequisite stunts."

[LowEstate]|Fri 14:10 inky says, "true"

[LowEstate]|Fri 14:11 lpsmith says, "At any rate, if you are OK with giving us an extra 5 techniques each, I will take 'em ;-)"

[LowEstate]|Fri 14:12 inky says, "it's not actually an extra five, it's an extra 5 - however many you have left, but yeah"

[LowEstate]|Fri 14:13 Rob says, "man this reminds me of looking up courses in college, and all the cool one have all these chains of prerequisites"

[LowEstate]|Fri 14:14 lpsmith asks, "Also, now that we're past the crisis, I can ask what seems reasonable to do for the remainder of the adventure about this djinn. Like, it would make sense for me to try to talk to this guy again in more subdued circumstances, but is that going to be too weird/powerful?"

[LowEstate]|Fri 14:15 lpsmith says (to inky), "(right, but the total is still 5, given that we'll also have all our fate points)"

[LowEstate]|Fri 14:15 inky asks, "you mean, the total number of techniques you will have accumulated during act 1 is 5?"

[LowEstate]|Fri 14:15 lpsmith says, "Right. Well, I guess not if we spent 'em to up a roll."

[LowEstate]|Fri 14:16 inky says, "yeah"

[LowEstate]|Fri 14:16 inky says, "but yeah, I'm not too worried (yet)"

[LowEstate]|Fri 14:16 inky says, "I may be worried if you guys keep rolling so high"

[LowEstate]|Fri 14:16 Rob says, "heh"

[LowEstate]|Fri 14:16 lpsmith exclaims, "I know!"

[LowEstate]|Fri 14:16 Rob says, "where's the fun in that, mopes the GM"

[LowEstate]/Fri 14:58 Jota says, "I just realized something a bit sad."

[LowEstate]|Fri 14:59 Jota says, "Even if we succeed, at the end of all this, most of the party will still be orphans."

[LowEstate]|Fri 14:59 lpsmith says, "Yeah, but we can then become singing pirates."

[LowEstate]|Fri 14:59 Jota says, "Yeah, that's true."

[LowEstate]/Fri 18:29 lpsmith asks, "Hey, how far from the ocean are we?"

[LowEstate]|Fri 18:29 lpsmith says, "(and can we be close-ish?)"

[LowEstate]|Fri 18:32 inky says, "it's basically a puget sound setup"

[LowEstate]|Fri 18:32 inky says, "the city is on the banks of a big sheltered harbor which eventually goes out into the ocean at large"

[LowEstate]|Fri 18:35 Roger says, "Sewage goes in, just sticks around"

[LowEstate]/Fri 19:06 lpsmith says (to inky), "OK, tell me if my additions are unreasonable."

[LowEstate]|Fri 19:20 lpsmith says, "(also my description of 'Elemental Rapport')"

[LowEstate]|Fri 19:27 inky says, "yeah, that seems pretty reasonable"

[LowEstate]|Fri 19:28 lpsmith says, "Excellent."

[LowEstate]/Fri 19:59 Jota says, "I wonder if we ought to explain everything that's happened to Sister Marianne at some point."

[LowEstate]/Sat 03:14 Rob updates Lazer Turn 6 at 2am

[LowEstate]/01:08 Rob says, "was that a weird thing to post? or is it just part of 'make inky's life more difficult' theme, we'll roll with it"

[LowEstate]|01:09 inky says, "oh I'm sure it'll be fine"

[LowEstate]|01:09 Rob says, "ok"

[LowEstate]|01:10 inky says, "also speaking of your character in this game, we should probably normalize your skill list"

[LowEstate]|01:10 inky says, "so you should choose one of your great skills to lower to good, and add one more average skill"

[LowEstate]|01:11 Rob asks, "oh ok, I can do that. what is the rationale?"

[LowEstate]|01:11 inky says, "basically for game balance/spotlight reasons you are limited in how many great skills you can have"

[LowEstate]|01:11 Rob says, "ok, that sounds reasonable"

[LowEstate]|01:12 Rob asks, "do you have a baseline recommendation for which to lower and which to raise, that I can completely ignore as is Lazer Dennis's wont?"

[LowEstate]|01:12 inky says, "ha ha"

[LowEstate]|01:12 inky says, "for that matter if you want to juggle stuff around a little more that would be fine"

[LowEstate]|01:12 Rob says, "yeah, but I still kind of need a crutch"

[LowEstate]|01:13 inky says, "I think based on what you've done so far, I would probably make science and fingersmithery your great skills"

[LowEstate]|01:14 Rob says, "ok got it"

[LowEstate]|01:14 inky says, "and I would maybe add in a Weapons skill in there somewhere"

[LowEstate]|01:14 inky says, "just on the principle that you might at some point have to punch a dude"

[LowEstate]|01:14 Rob says, "also I'm starting a second page of #lowestate MUD buffer captures"

[LowEstate]|01:14 Rob says, "I think I would like in the future to really punch a dude"

[LowEstate]|01:14 inky says, "hee hee"

[LowEstate]|01:15 Rob says, "so I'll take that under heavy advisement"

[LowEstate]|01:15 inky says, "well, let's see what happens this act!"

[LowEstate]|01:15 Rob says, "I am all in"

[LowEstate]|01:16 Rob says, "also curious what Lazer may have realized in his first dark night of the soul"

[LowEstate]|01:23 Rob says, "I'm going to try to figure out some story way of narrating whatever change in stats happens for Lazer, when I figure out what rebalancing happens"

[LowEstate]|01:23 Rob says, "and either post it to the end of turn 7 or.. no, I guess I will probably post it there"

[LowEstate]|01:25 inky says, "I'm going to have turn 8 up in the next hour or so, so you might have to post it there instead!"

[LowEstate]|01:25 Rob says, "that was the dot dot dot I didn't finish"

[LowEstate]|01:26 Rob says, "I'm chalking all this in for tomorrow's fresh-head-work schedule but I'll be looking out for Turn 8"

[LowEstate]|01:26 Rob says, "and real glad you were on just now so I could run all this by you"

[LowEstate]/19:21 Jota says, "I wonder whether Lady Bellaire's research is really what Mad Whathisface is after, or if it's something else entirely."

[LowEstate]|19:22 Jota says, "If it's her research, then I suspect he won't be happy with a painting and a pile of papers, and if he sees that we've opened the lab, will probably conclude that we took the full-sized device (which, AFAIK, doesn't exist) and may decide to kill us for it."

[LowEstate]|19:22 Jota says, "If it's something else... then I wonder what it might be, and how we might find it."

[LowEstate]|19:23 Jota says, "Buried treasure, maybe? I guess someone might go around trying to find places on the property that look like they might have been dug up at some point..."

[LowEstate]|19:23 Jota says, "I suppose that we might ask Sister Marianne."

[LowEstate]|19:26 Jota asks, "Was there an time frame on the initial demand?"

[LowEstate]|19:29 josh_g says, "also seems weird that an especially thuggish gangster would be interested in magicky research stuff, even if it does involve power"

[LowEstate]|19:30 josh_g asks, "like, even if he had the device, would he or anyone working for him even have the faintest clue what the heck to do with it?"

[LowEstate]|19:30 josh_g says, "(also, yay reminder, hadn't looked and seen turn 8 yet)"

[LowEstate]|19:42 lpsmith says, "Yeah, it seems like act 2 should probably focus on figuring out why he wants it."

[LowEstate]|19:42 Jota says, "It seems like that's what Act I focused on attempting, but I'm not sure how successful we were."

[LowEstate]|19:42 josh_g says, "hrm"

[LowEstate]|19:43 josh_g says, "I have a half-baked plot formulated"

[LowEstate]|19:43 lpsmith says, "Also, my trick so far has been to hit 'watch' for each turn as it appears, then set up the settings on my account to send me emails when watched pages are updated."

[LowEstate]|19:43 josh_g says, "but it sort of hinges on whether Boudin would be able to make an introduction to Maldejerk and his people"

[LowEstate]|19:43 lpsmith says (to Jota), "Yeah, we started on a variety of fronts, and then honed in on 'what's up with the orphanage'."

[LowEstate]|19:44 josh_g says, "vaguely thinking, have Boudin try to do some half-hearted smooth talking, while Antheunis and I (and anyone else I haven't noticed has a high Stealth) follow and find somewhere to sneak into position"

[LowEstate]|19:44 josh_g says, "and then eavesdrop the hell out of them afterwards"

[LowEstate]|19:46 lpsmith says, "That sounds plausible."

[LowEstate]|19:46 josh_g says, "maybe Willem could come along with Boudin, in case they need to be intimidated or tricked with some magicks"

[LowEstate]|19:47 josh_g says, "Lazer could follow along just to confuse everyone"

[LowEstate]|19:47 josh_g says, "(or either/both could hunt down some alternate path)"

[LowEstate]|19:49 josh_g says, "maybe I'll just c&p that to the discussion page for now"

[LowEstate]|19:49 Jota says, "Or I could try to magic you some extra hidiness."

[LowEstate]|19:49 Roger says, "Or extra hideousness"

[LowEstate]|19:50 josh_g says, "yep"

[LowEstate]|19:51 josh_g says, "(hrm, is there a "code" formatting option for the wiki?)"

[LowEstate]|19:51 Jota says, "I think there's a Help link in the sidebar."

[LowEstate]|19:53 josh_g says, "meh, just added line breaks"

[LowEstate]/13:53 lpsmith asks, "Hmm, did josh_g's attempted edits never go through?"

[LowEstate]|13:55 Jota asks, "Which attempted edits?"

[LowEstate]|13:55 lpsmith says, "I dunno, he was talking about an idea he had here, and then said 'bah' or something."

[LowEstate]|13:55 Jota says, " http://inky.org/wiki/index.php?title=Talk:Low_Estate/Turns/Turn_8 "

[LowEstate]|13:55 lpsmith says, "Oh, Talk."

[LowEstate]|13:55 Jota says, "(The 'bah' was formatting-related.)"

[LowEstate]|14:03 lpsmith says, "Well hey, we should do this or come up with a better plan."

[LowEstate]|14:04 Jota says, "One tricky bit is that it relies on Boudin, and I am not sure that maga is still playing."

[LowEstate]|14:07 Jota says, "One thing I was wondering was whether or not it would be sensible for Willem to attempt the line of experimentation that inky suggested."

[LowEstate]|14:07 Jota says, "On the one hand, it might be interesting to have this device. On the other hand, I am not necessarily interested in bowing out of other activities for a week or two of game time."

[LowEstate]|14:09 maga says, "yeah, sorry about that"

[LowEstate]|14:09 maga says, "my head has not entirely been in it; I'll check in sometime today"

[LowEstate]/22:56 josh_g recaps

[LowEstate]|22:56 josh_g says, "oh good, maga is still around maybe"

[LowEstate]/23:27 josh_g says, "ok, added a prompt for Boudin re: my plan on the actual stuff-that's-happening page"


← MUDchat page 1 • MUDchat page 3 →[LowEstate]|Fri 13:33 Rob says, "oh look, turn 7"

[LowEstate]|Fri 13:38 Rob says, "hm, what to search for and/or how to relax"

[LowEstate]|Fri 13:48 lpsmith says, "Wait, if we all unlock five techniques with our act 1 fate points, that seems to me like a massive power boost for our characters."

[LowEstate]|Fri 13:49 Jota says, "Clearly we are levelling up after this encounter."

[LowEstate]|Fri 13:50 Jota says (to lps), "But more seriously, it seems like it is potentially weird either way: if we just lost the fate points, then those of us who already unlocked techniques get an unfair advantage over those who haven't."

[LowEstate]|Fri 13:50 lpsmith says, "Yeah, that's basically it. Except adding 5 stunts to a FATE character is a lot."

[LowEstate]|Fri 13:51 maga says, "I thought unlocking techniques only worked until refresh"

[LowEstate]|Fri 13:51 lpsmith says, "This is why I imagined FATE points spent on unlocking a technique were held in abeyance, and weren't subject to refresh, as they were still being used to unlock that technique."

[LowEstate]|Fri 13:51 Jota says (to maga), "It's until the end of the adventure."

[LowEstate]|Fri 13:51 lpsmith says, "(or alternatively, that they'd be re-used right away to re-unlock that technique)"

[LowEstate]|Fri 13:51 lpsmith says, "(if you wished)"

[LowEstate]|Fri 13:52 Jota says (to lps), "I don't see any motivation to do that."

[LowEstate]|Fri 13:52 Rob says, "I have no clue what techniques I'd unlock right now if I had to pick something"

[LowEstate]|Fri 13:52 Jota says, "Since you could always unlock them later with no penalty."

[LowEstate]|Fri 13:52 lpsmith says, "No, you're right."

[LowEstate]|Fri 13:52 lpsmith says, "Exactly."

[LowEstate]|Fri 13:53 lpsmith says, "(Although I might want to unlock my last 'elemental communication' right away if I wanted to cart around a djinn with me.)"

[LowEstate]|Fri 13:53 Jota says, "Heh."

[LowEstate]|Fri 13:53 lpsmith says (to Rob), "Unlocking advanced successes for your high skills seems like a reasonable choice."

[LowEstate]|Fri 13:54 lpsmith says, "Nice and generic."

[LowEstate]|Fri 13:54 Rob says, "hmm"

[LowEstate]|Fri 13:55 Jota asks, "Is there anything that you think Lazer's primary aspects should give him a bonus to doing?"

[LowEstate]|Fri 13:59 Jota says, "E.g., you could say that he gets a bonus to Fingersmithery whenever he's making or repairing something."

[LowEstate]|Fri 13:59 Rob says, "oh ah hmm mm"

[LowEstate]|Fri 14:00 inky says, "in theory this shouldn't be a huge powerup because 1) techniques are supposed to be less powerful than stunts and 2) they're only unlocked until the end of the adventure"

[LowEstate]|Fri 14:00 Jota says, "Or that he can use Resolve instead of Social when he chooses to stare somebody down, because of the haunting look in his eyes (from Man Out of Time)."

[LowEstate]|Fri 14:00 inky says, "but I'm not really sure how this works yet"

[LowEstate]|Fri 14:01 Jota says (to inky), "I guess this is a useful experiment."

[LowEstate]|Fri 14:01 lpsmith says, "Really? They seemed pretty identical to me (techniques and stunts)"

[LowEstate]|Fri 14:01 Rob says, "the freaky stare, that sounds plausible"

[LowEstate]|Fri 14:01 lpsmith says, "Many stunts are explicitly 'use X instead of Y in Z situations'."

[LowEstate]|Fri 14:02 Jota says (to lps), "Mmm. Actually, I do recall inky's system doc specifically saying that a lot of stunts would work as techniques..."

[LowEstate]|Fri 14:02 Rob says, "the Steve Jobs bio mentions that he perfected this unblinking stare he'd use to wither away the resolve of opponents in negotations"

[LowEstate]|Fri 14:02 lpsmith says, "(I should add that they are less powerful than the stunts in #lprpg, because we increased the power of stunts there)"

[LowEstate]|Fri 14:05 Rob says, "hrm"

[LowEstate]|Fri 14:05 Rob says, "I don't know what stunts are, it occurs to me while trying to follow this"

[LowEstate]|Fri 14:07 Rob | plenty of stunts from the standard FATE rules qualify

[LowEstate]|Fri 14:07 lpsmith says, "They are from Spirit of the Century (aka FATE)"

[LowEstate]|Fri 14:07 Rob says, "is the only mention in inky's doc of the word stunt"

[LowEstate]|Fri 14:07 inky says, "yeah, I guess my thought is that stunts vary in power considerably"

[LowEstate]|Fri 14:07 Jota says, "Basically, they are a mechanic from a different RPG that was one of inky's inspirations when creating his rules."

[LowEstate]|Fri 14:08 Rob says, "this is reminding me of when I skipped trigonometry to take calculus, which was a bad idea because a lot of it was built on trigonometry"

[LowEstate]|Fri 14:08 inky says, "like IIRC there's a "special weapon" stunt that effectively gives you a permanent +1 to weapons roll plus some other bonus"

[LowEstate]|Fri 14:08 lpsmith | http://www.faterpg.com/dl/sotc-srd.html#id12

[LowEstate]|Fri 14:08 inky says, "which is much better than a technique"

[LowEstate]|Fri 14:08 Rob says, "thanks"

[LowEstate]|Fri 14:08 inky says, "but the stunt that's like "+2 to resist interrogation" or something would make a fine technique"

[LowEstate]|Fri 14:09 lpsmith says, "The more powerful stunts tend to have prerequisite stunts."

[LowEstate]|Fri 14:10 inky says, "true"

[LowEstate]|Fri 14:11 lpsmith says, "At any rate, if you are OK with giving us an extra 5 techniques each, I will take 'em ;-)"

[LowEstate]|Fri 14:12 inky says, "it's not actually an extra five, it's an extra 5 - however many you have left, but yeah"

[LowEstate]|Fri 14:13 Rob says, "man this reminds me of looking up courses in college, and all the cool one have all these chains of prerequisites"

[LowEstate]|Fri 14:14 lpsmith asks, "Also, now that we're past the crisis, I can ask what seems reasonable to do for the remainder of the adventure about this djinn. Like, it would make sense for me to try to talk to this guy again in more subdued circumstances, but is that going to be too weird/powerful?"

[LowEstate]|Fri 14:15 lpsmith says (to inky), "(right, but the total is still 5, given that we'll also have all our fate points)"

[LowEstate]|Fri 14:15 inky asks, "you mean, the total number of techniques you will have accumulated during act 1 is 5?"

[LowEstate]|Fri 14:15 lpsmith says, "Right. Well, I guess not if we spent 'em to up a roll."

[LowEstate]|Fri 14:16 inky says, "yeah"

[LowEstate]|Fri 14:16 inky says, "but yeah, I'm not too worried (yet)"

[LowEstate]|Fri 14:16 inky says, "I may be worried if you guys keep rolling so high"

[LowEstate]|Fri 14:16 Rob says, "heh"

[LowEstate]|Fri 14:16 lpsmith exclaims, "I know!"

[LowEstate]|Fri 14:16 Rob says, "where's the fun in that, mopes the GM"

[LowEstate]/Fri 14:58 Jota says, "I just realized something a bit sad."

[LowEstate]|Fri 14:59 Jota says, "Even if we succeed, at the end of all this, most of the party will still be orphans."

[LowEstate]|Fri 14:59 lpsmith says, "Yeah, but we can then become singing pirates."

[LowEstate]|Fri 14:59 Jota says, "Yeah, that's true."

[LowEstate]/Fri 18:29 lpsmith asks, "Hey, how far from the ocean are we?"

[LowEstate]|Fri 18:29 lpsmith says, "(and can we be close-ish?)"

[LowEstate]|Fri 18:32 inky says, "it's basically a puget sound setup"

[LowEstate]|Fri 18:32 inky says, "the city is on the banks of a big sheltered harbor which eventually goes out into the ocean at large"

[LowEstate]|Fri 18:35 Roger says, "Sewage goes in, just sticks around"

[LowEstate]/Fri 19:06 lpsmith says (to inky), "OK, tell me if my additions are unreasonable."

[LowEstate]|Fri 19:20 lpsmith says, "(also my description of 'Elemental Rapport')"

[LowEstate]|Fri 19:27 inky says, "yeah, that seems pretty reasonable"

[LowEstate]|Fri 19:28 lpsmith says, "Excellent."

[LowEstate]/Fri 19:59 Jota says, "I wonder if we ought to explain everything that's happened to Sister Marianne at some point."

[LowEstate]/Sat 03:14 Rob updates Lazer Turn 6 at 2am

[LowEstate]/01:08 Rob says, "was that a weird thing to post? or is it just part of 'make inky's life more difficult' theme, we'll roll with it"

[LowEstate]|01:09 inky says, "oh I'm sure it'll be fine"

[LowEstate]|01:09 Rob says, "ok"

[LowEstate]|01:10 inky says, "also speaking of your character in this game, we should probably normalize your skill list"

[LowEstate]|01:10 inky says, "so you should choose one of your great skills to lower to good, and add one more average skill"

[LowEstate]|01:11 Rob asks, "oh ok, I can do that. what is the rationale?"

[LowEstate]|01:11 inky says, "basically for game balance/spotlight reasons you are limited in how many great skills you can have"

[LowEstate]|01:11 Rob says, "ok, that sounds reasonable"

[LowEstate]|01:12 Rob asks, "do you have a baseline recommendation for which to lower and which to raise, that I can completely ignore as is Lazer Dennis's wont?"

[LowEstate]|01:12 inky says, "ha ha"

[LowEstate]|01:12 inky says, "for that matter if you want to juggle stuff around a little more that would be fine"

[LowEstate]|01:12 Rob says, "yeah, but I still kind of need a crutch"

[LowEstate]|01:13 inky says, "I think based on what you've done so far, I would probably make science and fingersmithery your great skills"

[LowEstate]|01:14 Rob says, "ok got it"

[LowEstate]|01:14 inky says, "and I would maybe add in a Weapons skill in there somewhere"

[LowEstate]|01:14 inky says, "just on the principle that you might at some point have to punch a dude"

[LowEstate]|01:14 Rob says, "also I'm starting a second page of #lowestate MUD buffer captures"

[LowEstate]|01:14 Rob says, "I think I would like in the future to really punch a dude"

[LowEstate]|01:14 inky says, "hee hee"

[LowEstate]|01:15 Rob says, "so I'll take that under heavy advisement"

[LowEstate]|01:15 inky says, "well, let's see what happens this act!"

[LowEstate]|01:15 Rob says, "I am all in"

[LowEstate]|01:16 Rob says, "also curious what Lazer may have realized in his first dark night of the soul"

[LowEstate]|01:23 Rob says, "I'm going to try to figure out some story way of narrating whatever change in stats happens for Lazer, when I figure out what rebalancing happens"

[LowEstate]|01:23 Rob says, "and either post it to the end of turn 7 or.. no, I guess I will probably post it there"

[LowEstate]|01:25 inky says, "I'm going to have turn 8 up in the next hour or so, so you might have to post it there instead!"

[LowEstate]|01:25 Rob says, "that was the dot dot dot I didn't finish"

[LowEstate]|01:26 Rob says, "I'm chalking all this in for tomorrow's fresh-head-work schedule but I'll be looking out for Turn 8"

[LowEstate]|01:26 Rob says, "and real glad you were on just now so I could run all this by you"

[LowEstate]/19:21 Jota says, "I wonder whether Lady Bellaire's research is really what Mad Whathisface is after, or if it's something else entirely."

[LowEstate]|19:22 Jota says, "If it's her research, then I suspect he won't be happy with a painting and a pile of papers, and if he sees that we've opened the lab, will probably conclude that we took the full-sized device (which, AFAIK, doesn't exist) and may decide to kill us for it."

[LowEstate]|19:22 Jota says, "If it's something else... then I wonder what it might be, and how we might find it."

[LowEstate]|19:23 Jota says, "Buried treasure, maybe? I guess someone might go around trying to find places on the property that look like they might have been dug up at some point..."

[LowEstate]|19:23 Jota says, "I suppose that we might ask Sister Marianne."

[LowEstate]|19:26 Jota asks, "Was there an time frame on the initial demand?"

[LowEstate]|19:29 josh_g says, "also seems weird that an especially thuggish gangster would be interested in magicky research stuff, even if it does involve power"

[LowEstate]|19:30 josh_g asks, "like, even if he had the device, would he or anyone working for him even have the faintest clue what the heck to do with it?"

[LowEstate]|19:30 josh_g says, "(also, yay reminder, hadn't looked and seen turn 8 yet)"

[LowEstate]|19:42 lpsmith says, "Yeah, it seems like act 2 should probably focus on figuring out why he wants it."

[LowEstate]|19:42 Jota says, "It seems like that's what Act I focused on attempting, but I'm not sure how successful we were."

Current time: Monday, 17 Jun 2013, 19:42 PM EDT

[LowEstate]|Mon 19:42 josh_g says, "hrm"

[LowEstate]|Mon 19:43 josh_g says, "I have a half-baked plot formulated"

[LowEstate]|Mon 19:43 lpsmith says, "Also, my trick so far has been to hit 'watch' for each turn as it appears, then set up the settings on my account to send me emails when watched pages are updated."

[LowEstate]|Mon 19:43 josh_g says, "but it sort of hinges on whether Boudin would be able to make an introduction to Maldejerk and his people"

[LowEstate]|Mon 19:43 lpsmith says (to Jota), "Yeah, we started on a variety of fronts, and then honed in on 'what's up with the orphanage'."

[LowEstate]|Mon 19:44 josh_g says, "vaguely thinking, have Boudin try to do some half-hearted smooth talking, while Antheunis and I (and anyone else I haven't noticed has a high Stealth) follow and find somewhere to sneak into position"

[LowEstate]|Mon 19:44 josh_g says, "and then eavesdrop the hell out of them afterwards"

[LowEstate]|Mon 19:46 lpsmith says, "That sounds plausible."

[LowEstate]|Mon 19:46 josh_g says, "maybe Willem could come along with Boudin, in case they need to be intimidated or tricked with some magicks"

[LowEstate]|Mon 19:47 josh_g says, "Lazer could follow along just to confuse everyone"

[LowEstate]|Mon 19:47 josh_g says, "(or either/both could hunt down some alternate path)"

[LowEstate]|Mon 19:49 josh_g says, "maybe I'll just c&p that to the discussion page for now"

[LowEstate]|Mon 19:49 Jota says, "Or I could try to magic you some extra hidiness."

[LowEstate]|Mon 19:49 Roger says, "Or extra hideousness"

[LowEstate]|Mon 19:50 josh_g says, "yep"

[LowEstate]|Mon 19:51 josh_g says, "(hrm, is there a "code" formatting option for the wiki?)"

[LowEstate]|Mon 19:51 Jota says, "I think there's a Help link in the sidebar."

[LowEstate]|Mon 19:53 josh_g says, "meh, just added line breaks"

[LowEstate]/Tue 13:53 lpsmith asks, "Hmm, did josh_g's attempted edits never go through?"

[LowEstate]|Tue 13:55 Jota asks, "Which attempted edits?"

[LowEstate]|Tue 13:55 lpsmith says, "I dunno, he was talking about an idea he had here, and then said 'bah' or something."

[LowEstate]|Tue 13:55 Jota says, " http://inky.org/wiki/index.php?title=Talk:Low_Estate/Turns/Turn_8 "

[LowEstate]|Tue 13:55 lpsmith says, "Oh, Talk."

[LowEstate]|Tue 13:55 Jota says, "(The 'bah' was formatting-related.)"

[LowEstate]|Tue 14:03 lpsmith says, "Well hey, we should do this or come up with a better plan."

[LowEstate]|Tue 14:04 Jota says, "One tricky bit is that it relies on Boudin, and I am not sure that maga is still playing."

[LowEstate]|Tue 14:07 Jota says, "One thing I was wondering was whether or not it would be sensible for Willem to attempt the line of experimentation that inky suggested."

[LowEstate]|Tue 14:07 Jota says, "On the one hand, it might be interesting to have this device. On the other hand, I am not necessarily interested in bowing out of other activities for a week or two of game time."

[LowEstate]|Tue 14:09 maga says, "yeah, sorry about that"

[LowEstate]|Tue 14:09 maga says, "my head has not entirely been in it; I'll check in sometime today"

[LowEstate]/Tue 22:56 josh_g recaps

[LowEstate]|Tue 22:56 josh_g says, "oh good, maga is still around maybe"

[LowEstate]/Tue 23:27 josh_g says, "ok, added a prompt for Boudin re: my plan on the actual stuff-that's-happening page"

[LowEstate]/Wed 11:58 Jota says, "Oh my. 'Suggestive' images of Antheunis' mom in a wet t-shirt."

[LowEstate]|Wed 11:59 Fang asks, "I'm sorry I haven't had a chance to post to this. Is there a natural point in the future for Mattius to appear?"

[LowEstate]/Wed 12:43 inky says (to Fang), "#belated if they decide to meet up with the crime lord guy, possibly they will want someone for punching type work"

[LowEstate]/Wed 15:03 lpsmith asks, "Hmm, what the heck is the skill I should use for 'buying something'? Is that one of the skills that's been rolled into 'community'?"

[LowEstate]|Wed 15:03 lpsmith asks, "Or is it something that I just do without a skill roll?"

[LowEstate]|Wed 15:09 josh_g says, "probably you don't need a roll for that unless you're trying to buy something exceptionally rare, or use your connections to get something cheap or free or whatever"

[LowEstate]|Wed 15:11 josh_g says, "hrm. I know maga said he'd take a look at this again soon, but maybe I should just assume he'll go for the plan and write up everything but his skill roll or something"

[LowEstate]|Wed 15:11 josh_g says, "or at least make my own Stealth roll and then let inky run with it"

[LowEstate]|Wed 15:11 maga says, "that works for me"

[LowEstate]|Wed 15:12 josh_g says, "woo"

[LowEstate]|Wed 15:14 josh_g says, "(I'll do the writing-up in a bit when this class is out)"

[LowEstate]/Wed 16:20 lpsmith says, "Wow, there's Peter Serafinowicz's name again; twice in two days, after having not seen it at all before then."

[LowEstate]|Wed 16:20 lpsmith says, "ilac"

[LowEstate]/Wed 16:39 josh_g asks, "why do I get all the partial successes? why?"

[LowEstate]|Wed 16:40 josh_g asks, "okay, do I keep it for entertainment value, or use a Fate point?"

[LowEstate]|Wed 16:40 josh_g says, "decisions decisions"

[LowEstate]|Wed 16:45 lpsmith exclaims, "Hey, I got a partial too!"

[LowEstate]|Wed 16:46 josh_g says, "lucky us!"

[LowEstate]|Wed 16:46 josh_g says, "I can't decide"

[LowEstate]|Wed 16:46 lpsmith says, "If that influences your decision--having one of us free to bail out the other might be a good idea, but I'm fine with the partial for now. Maybe the drawback is that we're separated or something."

[LowEstate]|Wed 16:47 josh_g says, "okay, let's stick with it then. depending on how things go haywire, we can always use the Fate Point later to get out of a sticky situation or something"

[LowEstate]|Wed 16:47 lpsmith exclaims, "That's the spirit!"

[LowEstate]|Wed 16:47 josh_g says, "might be more interesting along the way"

[LowEstate]|Wed 16:47 josh_g says, "or I'll get stuck in another crate"

[LowEstate]|Wed 16:48 lpsmith says, "It would be a funny gag to have all of your partial successes end up with you getting stuck in a crate."

[LowEstate]|Wed 16:48 josh_g says, "I'd totally take some kind of crate-related secondary aspect"

[LowEstate]/Wed 17:14 Jota says (to josh), "Would you like Willem to help you with your sneaking? I can probably unlock a technique to make you harder to see that would give you a +1 or a taggable Aspect or something."

[LowEstate]|Wed 17:21 lpsmith says (to Jota), "That wouldn't be a bad idea for either/both of us."

[LowEstate]|Wed 17:21 Jota says, "Yeah. I'm not sure what the best way to handle it mechanically would be."

[LowEstate]|Wed 17:22 Jota asks, "Do you think it'd be inappropriate to say it's a maneuvre that creates an Aspect, and then use the technique on both of you, so you each get your own Aspect you can tag once for free?"

[LowEstate]|Wed 17:22 Jota says, "(Unfair in a 'technically not against the rules but maybe against the spirit of them' sense.)"

[LowEstate]|Wed 17:22 Jota says, "(Er, s/Unfair/inappropriate/)"

[LowEstate]|Wed 17:25 lpsmith says, "I am imagining something where you unlock the technique, then roll your Illusion skill (Academics?) for both of us individually, and the result determines how good of a bonus is give us, or how often it applies, or how many situations it applies in, or the like."

[LowEstate]|Wed 17:25 lpsmith says, "'is give us'? 'it gives us'"

[LowEstate]|Wed 17:26 lpsmith says, "The other issue is that group stealth rolls are always weird."

[LowEstate]|Wed 17:26 Jota says, "Mmm. I am not sure how combining rolls works in this case, where I'd be rolling *and* you'd be rolling."

[LowEstate]|Wed 17:27 Jota says (to lps), "In theory, you two could consider your stealthing entirely independent of each other."

[LowEstate]|Wed 17:27 Jota says, "One of you goes left, the other right."

[LowEstate]|Wed 17:27 Jota says, "Then you get to cover twice as much territory."

[LowEstate]|Wed 17:27 lpsmith exclaims, "Let's split up to cover more ground!"

[LowEstate]|Wed 17:30 Jota says, "That'll make it easier for Aernoud to find a crate to fall into."

[LowEstate]|Wed 17:31 lpsmith says (to Jota), "I was thinking you'd roll for Anthony, and up giving him the once-free-taggable aspect, "Shadowed: +1 level to stealth rolls in dark places" and then roll again for Arnold, and end up giving him the twice-free-taggable aspect, "One with the Night: +1 level to any stealth roll". Or something like that."

[LowEstate]|Wed 17:31 lpsmith says, "(hee)"

[LowEstate]|Wed 17:32 Jota says, "I think you might be mixing up aspects and techniques."

[LowEstate]|Wed 17:33 lpsmith says, "Also, I have been playing Dishonored, which is a stealth-based faux-Victorian game in a harbor town with some magic, so now I am imagining all this in the same place."

[LowEstate]|Wed 17:34 lpsmith says, "I am, but I am mixing them up on purpose ;-)"

[LowEstate]|Wed 17:34 Jota | If you have an aspect of any type (secondary or primary) that is related to the roll you.re making, then after you roll, you can pay a fate point to increase the success level by one step, from failure to partial success to full success to advanced success.

[LowEstate]|Wed 17:35 Jota says, "I think that this is what the Shadowed aspect would let you do once for free, and that the way techniques work, if I paid a Fate Point to unlock it, I could then use it once on each of you for free."

[LowEstate]|Wed 17:35 Jota says, "Which seems both simpler and potentially better than what you were suggesting."

[LowEstate]|Wed 17:35 lpsmith says, "Sure."

[LowEstate]|Wed 17:35 Jota says, "(But now I need to go home, so I will see your and inky's and josh's responses when I get there.)"

[LowEstate]|Wed 17:49 josh_g catches up on recap

[LowEstate]|Wed 17:50 josh_g says, "I am in favor of helpful sneaky magicks"

[LowEstate]|Wed 17:50 josh_g says, "I have no input at all as to how that would work in the game's system"

[LowEstate]|Wed 17:50 josh_g says, "that is all"

[LowEstate]/Wed 19:54 lpsmith says (to Jota), "Hmm, your new version of your 'Move in Shadows' technique seems more like a normal use of the skill. At least if I understand maneuvers correctly."

[LowEstate]|Wed 19:55 lpsmith says, "Oh, maybe the thing that makes it a technique is that the skill is 'Academics'."

[LowEstate]|Wed 19:55 lpsmith says, "Which usually can't be used that way ;-)"

[LowEstate]|Wed 19:55 lpsmith says, "(If there was a 'magic' skill that'd be more normal.)"

[LowEstate]|Wed 19:55 Roger asks, "It's not just stealth?"

[LowEstate]|Wed 19:56 lpsmith says, "It's stealth for someone else."

[LowEstate]|Wed 19:56 lpsmith says, "(though the creation of an illusion)"

[LowEstate]|Wed 19:56 Roger says, "Oh"

[LowEstate]|Wed 19:58 Jota says (to lps), "My new version of Move In Shadows doesn't require a skill roll from me at all."

[LowEstate]|Wed 19:58 Jota says, "(That being part of what makes it a technique.)"

[LowEstate]|Wed 19:58 Jota says, "(The other part being that it involves doing magic, of course.)"

[LowEstate]|Wed 20:00 lpsmith says, "Ah, gotcha."

[LowEstate]|Wed 20:00 lpsmith asks, "Are you going to have used it on us?"

[LowEstate]|Wed 20:01 Jota exclaims, "I have have used it on you!"

[LowEstate]|Wed 20:01 lpsmith exclaims, "Whoops, there it is!"

[LowEstate]|Wed 20:01 Jota says, "So now you can use it to boost your partials to full successes if you like."

[LowEstate]|Wed 20:02 inky says, "hmm"

[LowEstate]|Wed 20:02 lpsmith says, "I suppose whether we should depends on how many Stealth rolls we're going to make."

[LowEstate]|Wed 20:02 Jota says (to Rob), "I think your +1 and +3 are out of sync with your GREAT and FAIR."

[LowEstate]|Wed 20:02 lpsmith says, "Also, what the GM thinks about it ;-)"

[LowEstate]|Wed 20:02 inky says, "I am not actually sure Willem can maintain the illusion without being there"

[LowEstate]|Wed 20:03 inky says, "but anyway, it seems like this should probably be a thing where The Whole Gang goes along"

[LowEstate]|Wed 20:03 Jota says (to inky), "Interesting. I had vaguely wondered what the limits for that kind fo thing would be."

[LowEstate]|Wed 20:03 lpsmith asks, "Does he have to be nearby, or does he have to have line of sight?"

[LowEstate]|Wed 20:03 Jota asks (of inky), "Would it be fair if Willem were hanging out outside the building with Boudin?"

[LowEstate]|Wed 20:04 maga asks, "hmm, is it reasonable to make one Community roll both for getting an audience with Maldeghem and buttering him up once in it?"

[LowEstate]|Wed 20:04 inky says, "yeah, I think so"

[LowEstate]|Wed 20:05 lpsmith says (to maga), "That depends on whether you roll low or high first."

[LowEstate]|Wed 20:05 inky says, "I mean, this is clearly the sort of thing where you get an audience whether or not you roll"

[LowEstate]|Wed 20:05 inky says, "and the roll determines what kind of audience it is"

[LowEstate]|Wed 20:05 lpsmith exclaims, "FUCK YOU, CLOWN!"

[LowEstate]|Wed 20:05 inky says (to Jota), "yeah, that seems fine"

[LowEstate]|Wed 20:07 inky says, "(like, my, uh, metaphysical point is I think magic in this setting can't do anything permanent, and setting a spell on someone you can walk away from is edging close to that, which is not to say it's impossible, just that it's tricky; and then my narrative point is it seems like it'll be more interesting if you're on-scene doing stuff)"

[LowEstate]|Wed 20:07 lpsmith asks (of inky), "Should we assume that this'll be a single stealth roll for being inside this place, and that we'd have to roll again only if the situation changes dramatically?"

[LowEstate]|Wed 20:07 inky says, "though if you have something else cool to work on that would be fine too, it's just making the device doesn't seem exciting"

[LowEstate]|Wed 20:07 inky says (to lpsmith), "yeah"

[LowEstate]|Wed 20:09 inky says, "actually, about the device I also meant to comment from yesterday: 1) what you can do in a week or two is get the small model going, not the full thing (since she knew how to make the model and not the full thing) 2) there *is* this nominal time limit of a month that you may or may not want to worry about burning through 3) despite #1, magic and science have advanced since she was working, so it's totally possible you can figure out how to make the big version even when she couldn't, and examining a working model would be helpful in that"

[LowEstate]|Wed 20:10 maga says, "okay, that's an 11"

[LowEstate]|Wed 20:10 Jota says (to inky), "If we end up being fairly busy with non-device things, feel free to assume that Willem takes longer than originally suggested to make any progress with it."

[LowEstate]|Wed 20:10 lpsmith asks, "Also also, do you think my old 'Knows the Shadows' technique will apply, or do I need to activate the new 'Been Everywhere' technique if I want it?"

[LowEstate]|Wed 20:10 inky says (to Rob), "I would also endorse you coming along for the same reason as above"

[LowEstate]|Wed 20:11 Jota says (to inky), "Or, to put it another way: assume Willem's work progresses in whatever way would work best narratively."

[LowEstate]|Wed 20:11 inky says (to Jota), "sounds good!"

[LowEstate]|Wed 20:11 inky says (to lpsmith), "it seems to me like it says streets, so it's probably not going to cover this"

[LowEstate]|Wed 20:12 lpsmith says, "Okeedokee."

[LowEstate]|Wed 20:14 lpsmith exclaims, "Ha, can't modify the die roll!"

[LowEstate]|Wed 20:14 lpsmith says, "Even though I tried to lower it by one ;-)"

[LowEstate]|Wed 20:15 Jota says, "Yay, despite the inconvenience."

[LowEstate]|Wed 20:15 inky says, "hunh, I never actually tested that feature"

[LowEstate]|Wed 20:15 inky says, "cool, though"

[LowEstate]|Wed 20:16 lpsmith says, "OK, updated."

[LowEstate]|Wed 20:19 lpsmith asks (of inky), "Also, I suppose since both Antheunis and Aernoud are rolling Stealth, they are sneaking around in slightly different areas of the [place-they-are-going], each hoping to independently uncover information. I believe Aernoud is trying to follow and eavesdrop on Maldeghem himself; I'll say I'm rooting around for, hmm, documents, maybe?"

[LowEstate]|Wed 20:20 lpsmith asks, "Perhaps Lazer could tag along with one of us? If our Stealth covered him?"

[LowEstate]|Wed 20:22 Jota asks, "Also, if we only have a month, whose idea was it to spend a whole week refreshing Fate Points when a day would have sufficed?"

[LowEstate]|Wed 20:22 Jota says, "I smell a GM."

[LowEstate]|Wed 20:25 lpsmith says, "I assumed that refreshing fate points had to take a week."

[LowEstate]|Wed 20:28 inky says, "hee hee"

[LowEstate]|Wed 20:28 inky says, "now I'm going to leave to give myself time to think of an answer"

[LowEstate]|Thu 17:52 inky says (to lpsmith), "ok, I think it's reasonable to say you can dig up some free things for the djinn in the city, given you know the city pretty well"

[LowEstate]|Thu 17:55 lpsmith says, "OK, cool."

[LowEstate]/18:14 lpsmith says, "Well hey, I'm back to rolling advanced successes. Got a 15."

[LowEstate]|Thu 18:22 lpsmith says (to inky), "OK, let me know if I overstepped with that bit of narration ;-)"

[LowEstate]|Thu 18:30 lpsmith says, "Also, tangentially, I am wondering if this format might work to introduce our old 'lucky numbers' add-on. http://inky.org/blog/?p=225#more-225 "

[LowEstate]|Thu 18:31 inky says, "hunh! interesting"

[LowEstate]|Thu 18:31 lpsmith says, "(Also, an idea I had for that, since we have ordered dice in this format, is that you don't buy '7', you buy '3,4' or whatever. And actually, just have everyone roll the dice to see what your numbers are."

[LowEstate]|Thu 18:31 lpsmith says, ")"

[LowEstate]|Thu 18:32 inky says, "ha ha"

[LowEstate]|Thu 18:32 inky says, "ok, I guess with a 15 I will give you that update"

[LowEstate]|Thu 18:32 lpsmith says, "Yay ;-)"

[LowEstate]|Thu 18:33 lpsmith says, "I was trying to think of what an 'advanced success' could mean in that context."

[LowEstate]|Thu 18:33 lpsmith says, "And 'you get the chance to try something dumb' seemed apropos."

[LowEstate]|Thu 18:41 lpsmith says, "Here's my current brainstorming about a lucky numbers variant. Each player rolls the dice and those number (in that order) are their lucky numbers. The GM rolls the same number of dice as there are players, half of which are antagonist lucky numbers, and half of which are 'neutral' ('something odd happens') lucky numbers. When your numbers are rolled, you get to do something; maybe 'add an aspect to the scene that can be tagged once for free'? And the neutral ones are new aspects that either nobody can tag for free, but alter the dynamics somehow, or that both sides can tag once for free. These are game world changes/events that are related to your character somehow, but which the character is not actively causing to happen."

[rpg]/Thu 18:40 Roger says, "(tangent from #lowest) I've been wondering lately if that's the right way to do it"

[rpg]|Thu 18:41 Roger says, "It sorta seems like, woo, you're doing nothing and being boring and relaxing, here's some fate points"

[rpg]|Thu 18:41 Roger says, "Maybe it should be different for some games"

[rpg]|Thu 18:41 lpsmith says, "Well, you could make it all compels."

[rpg]|Thu 18:42 Roger says, "Yeah that'd be pretty hardcore"

[LowEstate]|Thu 18:41 lpsmith says, "(alternatively, they can all be antagonist lucky numbers)"

[LowEstate]|Thu 18:42 lpsmith says, "(the GM's, I mean)"

[rpg]|Thu 18:43 lpsmith says, "Well, yes, I assumed that it worked just so that I could write a description up, but I also wrote that I stepped into the whirlwind before it started, so we can retroactively change things up if tht fails or something."

[LowEstate]|Thu 18:42 lpsmith says, "Or maybe the GM gets the same numbers in reverse, like if my numbers are 3,4, then the GM's are 4,3. And if my numbers are 2,2, we *both* get to do our thing."

[LowEstate]|Thu 18:43 lpsmith says, "when 2,2 is rolled."

[LowEstate]|Thu 18:45 inky says, "hunh, that's not bad"

[LowEstate]/19:58 josh_g finally finishes reading turn 9 so far

[LowEstate]|Thu 19:58 josh_g says, "wow, nice advanced roll for Anthony"

[LowEstate]|Thu 19:59 josh_g says, "and, digging, eh? huh"

[LowEstate]|Thu 20:00 lpsmith asks (of josh), "I know, right?"

[LowEstate]|Thu 20:02 josh_g says, "*and* you still have a magical sneakiness aspect to pull out of your back pocket whenever you want"

[LowEstate]|Thu 20:02 josh_g says, "oh, wait no you used that"

[LowEstate]|Thu 20:02 lpsmith says, "Yeah."

[LowEstate]|Thu 20:02 josh_g says, "well anyway, yay pickpocketing"

[LowEstate]|Thu 20:03 josh_g asks, "so I guess the evidence suggests this guy just wants to dig for some reason and thinks the existing underground lab is a handy shortcut downwards?"

[LowEstate]|Thu 20:03 josh_g says, "who'd have thunk it"

[LowEstate]|Thu 20:03 lpsmith says, "Hmm."

[LowEstate]|Thu 20:03 lpsmith says, "I'm going to guess rather that if he got a working Device, that'd be the shortcut."

[LowEstate]|Thu 20:04 josh_g says, "hrm"

[LowEstate]|Thu 20:04 josh_g says, "but he talks about a second framework; that sounds like starting up a second dig"

[LowEstate]|Thu 20:04 lpsmith says, "Yeah, there's a lot that's unclear."

[LowEstate]|Thu 20:05 josh_g says, "either way, I'm contemplating whether to poke around for more info before I leave"

[LowEstate]|Thu 20:05 lpsmith asks, "Maybe you could tail this lady back to where she came from?"

[LowEstate]|Thu 20:05 lpsmith says, "Or yeah, that."

[LowEstate]|Thu 20:05 josh_g says, "the lady left through the main throne room, though"

[LowEstate]|Thu 20:06 josh_g says, "(didn't she?)"

[LowEstate]|Thu 20:06 lpsmith says, "Yeah, but you know what she looks like, and are the only one who knows she's significant, so you could loop around and try to catch up with her."

[LowEstate]|Thu 20:06 josh_g says, "true"

Current time: Friday, 21 Jun 2013, 02:09:08 AM EDT

[LowEstate]/Fri 02:25 Rob asks, "does the lady who showed up in Turn 9 match up to any of the lady characters in the http://inky.org/wiki/index.php?title=Low_Estate/Personalities page?"

[LowEstate]|Fri 02:26 Rob says, "just wonderin"

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