GameMaster says, "That's sort of what it looks like"
[7thsea] Bjorg asks, "with the entrance being ... ?"
[7thsea] Eolo asks, "where are we? and where is the water dripping coming from?"
GameMaster says, "Although someone needs to whip up some light to see better."
GameMaster says, "Er, top being the sealed off part"
[7thsea] Bjorg says, "got it"
GameMaster says, "The ----"
GameMaster says, "And to the south it goes into darkness, at least at the moment"
[7thsea] Bjorg rolls up a joint. "Anyone got a light?"
Cadiz asks, "Where's the light coming from?"
Eolo says, "first order of business is to see what we've got."
GameMaster says, "There are some cracks in the ceiling."
GameMaster says, "But you can hardly see much at all"
[7thsea] Era_Khar'Kov asks, "When I was grabbed, was my bow grabbed with me?"
[7thsea] GameMaster says, "you are bowless"
DiegoValdez says (to Eolo), "I can guess what we haven't got. My guess is that we haven't got a boat."
Cadiz says (to Era), "I'm sorry, m'lady, but I was unable to grab your bow when I got you to the mansion."
Eolo says (to Diego), "if you assume he lied to us, yes."
Bjorg says (to Diego), "Now let's not assume the worst right off ... Methenme wouldn't let us be led down here for nothing"
Eolo says (to Diego), "I'm more concerned about food and torches"
Era_Khar'Kov says (to Cadiz), "Quite all right; Priorities and all."
CharlesAlgun looks around for something torch-like or readily burnable.
Cadiz asks, "Um, isn't the isle due to be destroyed before hunger pangs set in?"
DiegoValdez says (to Eolo), "You heard what he said. He never had any intention of letting us off the island at all."
Eolo says, "are those storerooms to the left there? we should see what's in them"
Era_Khar'Kov says (to Eolo), "We should take a quick inventory, then I'm all for exploring."
GameMaster says (to CharlesAlgun), "there's some wood lying around"
DiegoValdez gives Bjorg a "yeah right you and your Vesten gods" look, but says nothing.
CharlesAlgun says (to Eolo), "That seems to be a good idea. I was just looking for something to use as light, o help search them."
Bjorg says (to Diego), "And yet he had to try to kill us to do so - perhaps he didn't want us finding the way out."
[7thsea] GameMaster asks, "also, quick question: who is injured?"
[7thsea] GameMaster asks, "Cadiz is crippled, right?"
[7thsea] Eolo says, "I have a dramatic wound, nothing else"
[7thsea] Bjorg says, "flesh wounds, nothing more"
[7thsea] Cadiz says, "For time, I'd like to suggest that we split up, but if that'd be too hard to keep track of, we can stay together."
CharlesAlgun grabs a handy chunk of wood, and does the torch rick again with his dagger and the stone wall.
[7thsea] DiegoValdez says, "2 dramatics"
[7thsea] Cadiz says, "Yeah, I have a concussion."
[7thsea] GameMaster says (to Cadiz), "you'll have to rest that one off, surgery won't help"
[7thsea] Era_Khar'Kov says, "Being unconscious for the last half of the battle, I'm unscathed."
[7thsea] Eolo says (to Bjorg), "flesh wounds go away after combat's over, so you're OK"
[7thsea] CharlesAlgun asks, "All the flesh wounds are gone now, right?"
[7thsea] GameMaster says, "right"
[7thsea] Bjorg says (to eolo), "yay"
[7thsea] Cadiz nods.
[7thsea] CharlesAlgun asks, "I succeed with a torch?"
GameMaster says (to Charles), "got light."
[7thsea] Eolo exclaims, "also, dagger ripped your flesh! rzzzz!"
[7thsea] Bjorg says, "t'was only a mere knife in the back, didn't hurt a bit"
GameMaster says, "Anyway, until you get closer it's the description I gave you before."
CharlesAlgun offers a light to anyone else who needs one.
Eolo takes a torch, and goes to explore room A.
Cadiz says, "I have said dagger, for what it's worth."
GameMaster says, "Room A, right."
CharlesAlgun heads into store room B, to search.
[7thsea] Cadiz asks (of ghogg), "Can we split up? Or is that too much work?"
GameMaster says, "There's some wooden bins here..."
[7thsea] GameMaster says, "you can split up"
GameMaster says (to Charles), "one moment on you"
Era_Khar'Kov says (to Cadiz), "Too much work to keep up with, for all, I would think, not just the GM."
GameMaster says, "The bins look like they used to have grains"
CharlesAlgun turns back around, and follows Eolo instead, to simplify things.
GameMaster says, "But there's just mold in them now...the wood shows signs of chewing as well"
Cadiz picks up another piece of wood and lights it from Charles' torch.
DiegoValdez wanders into Room A, after Charles and Eolo.
Eolo checks behind and under the bins.
Cadiz says, "In the interests of time, I say we split up."
GameMaster says, "Perception"
Eolo yanks on the bins to see if they can be moved.
Cadiz heads off to room C.
GameMaster says, "Room C, right."
[7thsea] CharlesAlgun asks, "Wits+Senses?"
[7thsea] Eolo asks, "what is perception in this context? wits + keen senses?"
[7thsea] Bjorg rolls 2 dice: 3 10
GameMaster says, "There's alot of crates..."
[7thsea] CharlesAlgun rolls 4 dice: 5 4 1 5
[7thsea] Bjorg rolls 1 die: 10
[7thsea] Eolo rolls 4 dice: 2 5 4 10
[7thsea] Bjorg rolls 1 die: 3
GameMaster says, "They are piled up quite high"
[7thsea] Eolo rolls 1 die: 4
[7thsea] CharlesAlgun says, "14"
GameMaster says, "Some of them precariously"
[7thsea] Bjorg says, "holy crap"
[7thsea] Eolo says, "23"
Era_Khar'Kov lights a torch off of Charles', as she follows he & Eolo.
GameMaster says, "They go far back into the room."
[7thsea] Bjorg says, "i think i just found something"
[7thsea] Bjorg says, "or ELSE :)"
[7thsea] GameMaster says, "nobody found anything, sorry."
[7thsea] GameMaster says, "however, now you know you didn't miss anything :-)"
[7thsea] Bjorg says, "aww c'mon! you mean that huge wits roll was for nothing? :)"
[7thsea] DiegoValdez says, "Hee. I wasn't looking."
[7thsea] Era_Khar'Kov asks, "I just arrived after them, ought I roll?"
CharlesAlgun searches around and behind the crates.
[7thsea] Eolo says (to Bjorg), "well, it impressed the chyx"
GameMaster asks (of Charles), "room C?"
[7thsea] CharlesAlgun says, "No, just in A."
[7thsea] Bjorg exclaims, "hah!"
[7thsea] Eolo says, "room A: bins. room C: crates"
GameMaster says, "A is bins"
GameMaster says, "And nobody has checked B yet"
CharlesAlgun searches around and behind the bins.
[7thsea] Eolo says, "room A ought to be, like, aardvarks, and B is bins."
[7thsea] CharlesAlgun will go o B as soon as (IC) he's found nothing.
GameMaster says (to Cadiz), "do a perception roll"
[7thsea] Cadiz asks, "Wits?"
CharlesAlgun shrugs, and makes his way to the second storeroom.
[7thsea] GameMaster says, "wits + keen sense bonus if you have it"
[7thsea] Cadiz rolls 2 dice: 8 2
Eolo gives up also, and goes to C.
DiegoValdez watches the search, then gets a piece of wood and lights it from Charles' torch. Heading to Room B.
GameMaster says (to Eolo), "same for you, then..."
[7thsea] Eolo rolls 4 dice: 7 1 6 8
Era_Khar'Kov follows Eolo.
[7thsea] Eolo says, "21"
GameMaster says (to Charles), "there's decayed bolts of cloth here...mostly utilitarian linen and wool"
Eolo asks, "crates, huh?"
[7thsea] Era_Khar'Kov rolls 3 dice: 1 3 2
[7thsea] Bjorg says, "cratemaster"
GameMaster says, "Also hanging masses of mold that apparently once were animal hides."
Eolo says, "let's see if we can look inside."
CharlesAlgun searches the cloth for anything still useful, or for anything concealed in the cloth.
[7thsea] Bjorg says, "ewwww"
Cadiz helps Eolo open a crate (unless it was assumed that we already did.)
CharlesAlgun says, "It looks like this is mostly junk now."
GameMaster says (to Charles), "perception"
[7thsea] CharlesAlgun rolls 4 dice: 6 6 8 10
Era_Khar'Kov digs around in some other crates, as well.
[7thsea] CharlesAlgun rolls 1 die: 9
[7thsea] CharlesAlgun says, "33"
[7thsea] Eolo exclaims, "woo!"
DiegoValdez pushes the former-hides around with his sword.
Era_Khar'Kov yay!
[7thsea] DiegoValdez rolls 2 dice: 7 3
[7thsea] Era_Khar'Kov says, "ilac."
[7thsea] Bjorg says, "oh, guess i should roll to help search room c"
[7thsea] Bjorg says, "since i'm with charles and eolo"
[7thsea] Bjorg rolls 2 dice: 1 6
[7thsea] CharlesAlgun says (to Bjorg), "We're in room B."
[7thsea] Bjorg says, "but, all my wits are used up for today it seems"
[7thsea] CharlesAlgun says, "Er."
[7thsea] Bjorg says (to charles), "ok, b then"
[7thsea] CharlesAlgun says, "I'm in room B. Eolo's in C."
[7thsea] Bjorg says, "i'm slow"
[7thsea] Cadiz says (to Bjorg), "Not as good as last time, pastry-boy ;-)"
GameMaster says (to Charles), "The linen is still usable as linen"
Eolo says (to Cadiz), "watch your step here."
[7thsea] Bjorg exclaims (at cadiz), "indeed ... !"
Eolo points at a wire, low to the ground by the entrance.
Cadiz blinks.
Cadiz says, "Wow, I missed that."
CharlesAlgun says, "Well, the linen still seems redeemable."
GameMaster says (to Charles), "Also, the animal hides probably used to to be sheep or pigs"
CharlesAlgun pulls up a swath of it.
Cadiz checks his feet to see if he tripped on it on the way in.
DiegoValdez says, "Excellent. I'm sure they'll make very pretty shrouds."
CharlesAlgun asks, "Do we have any use for linens?"
Bjorg says (to Charles), "Oh wonderful, and I was so worried that we'd run out of laundry to work with."
GameMaster says (to Cadiz), "you are standing right next to it"
Eolo says, "we already know his tastes run to large piles of rocks falling from the ceiling."
CharlesAlgun says, "If we survive, maybe we can sell it for a meal once we find a more hospitable landing place."
Cadiz calls to Charles, "Let the stuff for the dead stay with the dead. We're not robbers, we're trying to escape."
CharlesAlgun nods, "Fair enough," and tosses it aside.
Era_Khar'Kov says, "I have no use for rotting linen and leather."
DiegoValdez says (to Charles), "Not at present. Presumably if there's a pit we could tie them together into a long rope."
CharlesAlgun asks, "Although, I have to wonder... have any of you seen any far animals anywhere on the island?"
Era_Khar'Kov says (to Diego), "If they're not rotted."
CharlesAlgun says (to Diego), "Excellent idea."
Eolo tries to pry open the crate with a nearby piece of wood.
Cadiz asks, "'far animals'?"
CharlesAlgun says (to Era), "At least some of them seem to be in pretty good shape."
[7thsea] Eolo says, "s/the/a/"
GameMaster says (to Eolo), "there's rocks in there"
GameMaster says (to Eolo), "also dirt"
Eolo blinks.
CharlesAlgun says (to Cadiz), "Farm animals -- I apologise, y Montaigne is not perfect."
DiegoValdez says, "Let's go on and see what Eolo and Francesco have found."
Bjorg says (to Charles), "There's no reason a man rich enough to own a mansion couldn't have had animal hides shipped to him."
Cadiz follows the wire to see where it goes.
CharlesAlgun says (to Bjorg), "True, rue."
Eolo looks to make sure entering people don't touch the wire.
[7thsea] Bjorg says, "grue"
CharlesAlgun follows Diego...
Bjorg follows Charles ...
DiegoValdez asks (of Eolo), "What?"
Eolo says, "I do believe these crates are decoys"
GameMaster says (to Cadiz), "it passes around some crates"
Era_Khar'Kov says (to Bjorg), "But why sheep & pigs? If you're wealthy enough to have them shipped, then ship some quality items."
Eolo says, "I quite like his style."
[7thsea] CharlesAlgun exclaims (at Bjorg), "Conga!"
[7thsea] Bjorg exclaims, "wheeee!"
Cadiz says (to Eolo), "Ah...."
CharlesAlgun asks (of Eolo), "Hunting decoys?"
Cadiz follows the wire further.
Eolo says (to Diego), "don't trip on that, unless you want the cave crashing down on your head."
GameMaster says (to Cadiz), "finesse roll"
[7thsea] Cadiz rolls 3 dice: 7 5 7
DiegoValdez looks at the wire.
CharlesAlgun asks, "Like wooden ducks and such?"
[7thsea] Cadiz says, "19."
[7thsea] Bjorg says (to cadiz), "fail this one and we all die"
GameMaster says, "Well, you manage to avoid tripping over it"
GameMaster says, "And you can't tell where it goes, exactly, but..."
[7thsea] CharlesAlgun says, "If Jack were here, he'd have reached down and yanked on it by now."
[7thsea] GameMaster says, "one sec"
Eolo says (to Charles), "I think so."
[7thsea] GameMaster says, "eolo, roll wits+1 unkept"
[7thsea] Eolo rolls 4 dice: 1 4 8 6
[7thsea] Eolo says, "brf. 18"
CharlesAlgun follows Cadiz at a distance, making sure he doesn't get close tot he wire, bu still trying to see where it goes.
CharlesAlgun asks (of Cadiz), "What is this wire? Some kind of trap?"
Cadiz looks at the wire and frowns.
Era_Khar'Kov says (to Charles), "Best to assume the worst."
[7thsea] Bjorg says (to charles), "it's actually ethernet cable leading upstairs to the house's lan servers"
Eolo says, "it may be worth moving the crates to see if anything is behind, but I don't know if we want to waste the time"
Era_Khar'Kov says, "I doubt its a servant's call."
[7thsea] Eolo exclaims, "yay!"
Cadiz says, "I say we go for it."
[7thsea] CharlesAlgun says, "Let's hack into the system. I brought a +2 Laptop of Linux."
Era_Khar'Kov offers to help Eolo shift some crates about.
DiegoValdez says, "What have we got to lose."
GameMaster says, "everyone shifting do finesse"
[7thsea] DiegoValdez rolls 4 dice: 8 8 8 2
[7thsea] Eolo rolls 3 dice: 6 10 9
[7thsea] Eolo rolls 1 die: 6
Cadiz says, "Let's just have the most adroit of us help."
Bjorg says (to Eolo), "You seem to be the expert on devious deceptions here, so I'm with you on this one."
[7thsea] Eolo says, "something biggish."
CharlesAlgun nods, "A wise idea."
Cadiz says, "The rest should back down the corridor, in case something goes wrong."
[7thsea] DiegoValdez says, "26"
Eolo says (to Cadiz), "wise."
GameMaster says, "You manage to move some of the crates...the stacks next to them rumble precariously..."
[7thsea] Era_Khar'Kov asks, "so are we going w/ Cadiz plan? The most finess only?"
Bjorg recognizes that he isn't the most dexterous person of the bunch, and stands aside.
CharlesAlgun asks (of Cadiz), "Willing to abandon them to their fate? You've been taking lessons from our Vodacce friend, have you not?"
GameMaster says, "You see a rock wall behind one"
Eolo frowns.
Cadiz says (to Charles), "I was going to help, but they finished before I could! ;-)"
GameMaster says, "You really need a ladder of some sort to clear them"
[7thsea] CharlesAlgun asks, "Would a rope help?"
[7thsea] GameMaster says, "not really"
Eolo says, "this doesn't seem especially productive."
[7thsea] Bjorg says, "would smashing the crates apart help? :)"
DiegoValdez says, "Hm. Perchance the linen bolts may come in useful sooner than expected."
Cadiz ponders.
Cadiz asks, "Could someone stand on someone else's back?"
CharlesAlgun glances at Bjorg.
Era_Khar'Kov says, "I'm smaller than the rest of you, if you wish to try that route."
Bjorg says, "Aye, I'm sure I can hold one of you up on my back."
CharlesAlgun says, "That sounds worth trying."
DiegoValdez says, "Well, go ahead, senor, senora."
CharlesAlgun says, "I suggest the climb be one with excellent balance, of course."
Bjorg asks (of Era), "Can you handle moving these things about once you're up there?"
GameMaster says, "There are still stacks too high to reach with that method."
[7thsea] Era_Khar'Kov says, "Apparently not."
Eolo says, "perhaps we should go on and explore the rest of the cavern for the moment"
DiegoValdez asks, "Well, if we move some of the crates into strategic locations, we could just climb them, no?"
[7thsea] Bjorg asks, "has anyone popped open one of these crates?"
Eolo says, "and come back if we can proceed no further in that direction."
Cadiz looks around for any particularly stable set of crates.
[7thsea] CharlesAlgun says, "I *think* Eolo did."
[7thsea] GameMaster says, "eolo did"
[7thsea] Eolo says (to Bjorg), "yeah, it had dirt inside"
[7thsea] Bjorg says (to eolo), "ok, never mind then."
CharlesAlgun wanders out towards the south corridor.
GameMaster says, "You get about 10 feet...there's a rotted tapestry."
Eolo follows.
Era_Khar'Kov follows the leader.
GameMaster says, "It runs across the corridor like a curtain"
GameMaster says, "Plain color, though, no symbols you can see"
Bjorg says, "Careful ... this may be another trap."
Eolo nods.
DiegoValdez begins trying to stack together a rough staircase-like structure with some of the crates.
Era_Khar'Kov cautiously pushes aside the curtain just enough to peek through.
CharlesAlgun examines the tapestry for traps.
GameMaster says (to Diego), "finesse"
Cadiz is still in room C, helping Diego.
Bjorg looks around the cavern, as though traps could be waiting to spring out on them from all directions.
[7thsea] DiegoValdez rolls 4 dice: 5 6 6 8
GameMaster says (to Cadiz), "also"
[7thsea] Cadiz rolls 3 dice: 8 8 4
[7thsea] DiegoValdez says, "25"
[7thsea] Cadiz says, "20."
GameMaster says, "perception for the trap-checkers"
[7thsea] CharlesAlgun rolls 4 dice: 4 3 1 4
[7thsea] CharlesAlgun says, "11"
[7thsea] Bjorg rolls 2 dice: 1 8
[7thsea] Era_Khar'Kov rolls 2 dice: 6 2
[7thsea] Bjorg says, "pshaw"
[7thsea] Eolo rolls 4 dice: 4 3 6 10
[7thsea] Eolo rolls 1 die: 3
[7thsea] Bjorg says, "must improve wits trait after all this"
GameMaster says, "Eolo gets an unkept die bonus"
[7thsea] Era_Khar'Kov says, "ulp"
[7thsea] Eolo says, "21"
[7thsea] Era_Khar'Kov exclaims, "go eolo!"
[7thsea] Eolo says, "er, 22."
GameMaster says (to Eolo), "no traps."
CharlesAlgun says, "It... *looks* safe enough."
Era_Khar'Kov says (to Charles), "Let's test it."
GameMaster says, "Also, for the stackers..."
CharlesAlgun nods, and picks up one corner to peer behind.
GameMaster says, "You manage to scrabble together 6 crates"
GameMaster says, "that doesn't let you reach the top...you could do the stand on someone's back thing and reach it now though, although it looks dangerous"
GameMaster says (to Charles), "there's another tapestry a bit farther on"
Era_Khar'Kov pushes aside the curtain a bit more, till her torch lights up what's on the other side.
CharlesAlgun passes to the next one, which he also examines.
DiegoValdez says, "Hm."
Cadiz asks (of Diego), "Hmm. What do you think? A few more crates?"
GameMaster says, "go ahead"
[7thsea] Eolo rolls 4 dice: 10 8 9 8
[7thsea] CharlesAlgun rolls 4 dice: 5 7 10 10
[7thsea] Eolo rolls 1 die: 6
[7thsea] CharlesAlgun rolls 2 dice: 8 5
GameMaster says (to Cadiz), "none accesible"
[7thsea] CharlesAlgun says, "40"
[7thsea] Eolo says, "geezus, I'm ruling on traps."
Era_Khar'Kov proceeds to examine the next tapestry with Charles.
[7thsea] Bjorg rolls 2 dice: 10 4
DiegoValdez says (to Cadiz), "Perhaps. Then we go find the others."
[7thsea] Bjorg rolls 1 die: 1
GameMaster says, "There's another wire"
[7thsea] Eolo says, "33"
[7thsea] Era_Khar'Kov rolls 2 dice: 8 2
Eolo frowns.
[7thsea] Bjorg says, "15, i wasn't useless"
CharlesAlgun holds out his hand.
[7thsea] Bjorg says, "yay"
DiegoValdez says (to Cadiz), "We should try to shore a few more crates along the sides to stabilise it."
CharlesAlgun points to the wire.
Eolo nods.
Cadiz says, "Don't seem to be any more in this room."
GameMaster says, "It seems to be threaded through the tapestry"
Bjorg sees the wire and grunts his dissatisfaction.
Cadiz goes to the other rooms, to find more shore-up-itude.
Eolo says, "this trap-checking is a nerve-wracking business"
[7thsea] Bjorg asks, "this is a metal wire, correct?"
GameMaster says (to Cadiz), "there's those bins, although they are pretty rotted"
DiegoValdez goes to get a bolt of linen.
[7thsea] Bjorg says, "anything flammable nearby other than the tapestry? we could just burn it out of the way. :)"
GameMaster says (to Cadiz), "And you could theoretically make a stack of cloth although that would be unstable if it were any height"
[7thsea] Era_Khar'Kov asks, "any more traps on tapestry number 2?"
Eolo says, "and even if you test everything, you probably get killed by poison in the soup"
GameMaster says (to Bjorg), "well, it's a stone corridor"
Eolo says, "at least, that's what happened to my aunt."
Cadiz says (to Diego), "Good idea--we can at least shore up the base with this--fill in the gaps between the crates."
[7thsea] Eolo says (to Era), "well, there's the wire"
Bjorg says (to Eolo), "Remind me to never have soup served by a Vodacce."
DiegoValdez says (to Cadiz), "And/or tie the crates together."
[7thsea] Era_Khar'Kov says, "Yes, I meant any other than the one we found."
[7thsea] DiegoValdez says, "4 years of architecture school, and I use it to build a virtual crate-staircase...."
[7thsea] GameMaster says (to Era), "that's all you see"
Cadiz says (to Diego), "The wire's making me nervous. I'll hold the torch and watch your feet, and you use the cloth as best you can."
[7thsea] Era_Khar'Kov says, "Okay."
Bjorg asks (of Eolo), "Would it be any safer to simply burn this tapestry away rather than trying to move it to get by?"
Eolo hums.
DiegoValdez says (to Cadiz), "Si. It's easier working with both hands."
CharlesAlgun says, "Or..."
CharlesAlgun asks, "Is there any reason not to cut the wires?"
(From GameMaster) You hear some stones clatter down the entranceway
Bjorg says (to Charles), "Our own deaths, presumably."
DiegoValdez asks, "What was that?"
Era_Khar'Kov says (to Bjorg), "It might take a while to burn. Tapestries are pretty thick."
Eolo says, "it might be triggered to go if a weight is released from the wire"
CharlesAlgun glances back. "Are Cadiz and Diego having trouble?"
Eolo asks, "that noise?"
Bjorg says (to Era), "True enough."
DiegoValdez puts the bolt of linen down carefully, and picks up his sword.
(From GameMaster) You hear a few more stones clatter...
CharlesAlgun steps back to the previous area catiously, following the sound...
Era_Khar'Kov says, "If we really want to find out what the wire does, we could trigger it from a distance."
DiegoValdez says (to Cadiz), "Stay behind me."
Cadiz does so.
Eolo loads his crossbow and walks back carefully.
DiegoValdez pokes his head out the door and looks up the hallway to the entrance.
Bjorg exclaims, "Let's get moving everyone, it sounds like those pirates won't let a mere rock pile stop them from hunting us down!"
GameMaster says, "You hear voices and some banging sounds from far behind the stones"
Cadiz listens for words.
CharlesAlgun says, "This does not seem good."
Bjorg says, "No sense waiting for them all, let's get past these traps. Then we can let the wires do the work for us."
Eolo nods.
DiegoValdez says, "The pirates! Santa Maria, will they never leave us alone...."
[7thsea] Bjorg asks, "ok enough silliness, can we just go under or around the tapestry without moving it?"
[7thsea] GameMaster says, "there's no around"
[7thsea] Bjorg says, "yarrgh"
[7thsea] GameMaster says, "the wire is pretty low down"
[7thsea] Eolo asks, "alternately, can we bend the tapestry without bending the wire?"
Cadiz says, "Bad news, guys. The pirates have arranged a truce, and are coming after the treasure."
CharlesAlgun says, "Well, it seems we have only one clear option."
[7thsea] GameMaster says, "that's for you to figure out"
Era_Khar'Kov examines the tapestry more closely.
[7thsea] Eolo asks, "well, which way does the wire run? left-right all the way?"
[7thsea] GameMaster says, "right"
CharlesAlgun retusn to the trapped tapestry.
Eolo shrugs.
[7thsea] GameMaster says, "at ankle level"
Eolo says, "the best suggestion I have is to cut the tapestry away"
Era_Khar'Kov says, "There must be a way to get past it without triggering it. *Someone* has to have been here before, if only the person who set i."
Bjorg asks (of Eolo), "Can we just cut ourselves a doorway in this tapestry?"
Eolo says, "holding the lower portion so it does not move"
DiegoValdez says (to Cadiz), "Well let's see if the others have found a way out."
Eolo says, "and perhaps that will not kill us."
CharlesAlgun says (to Eolo), "Sounds good."
[7thsea] Bjorg says, "timing"
Cadiz assesses the tapestry situation.
CharlesAlgun asks, "Who here is has the most stable hand?"
Cadiz asks (of Diego), "They may be a bit. Shall we go back to the crates?"
DiegoValdez tiptoes down to the tapestries, with his convenient sword.
[7thsea] Cadiz says (to Diego), "(tm)"
DiegoValdez says, "(timing....)"
(From GameMaster) You hear a couple more stones clatter
CharlesAlgun asks (of Diego), "Could you cut us a hole in this, large enough to pass through, without disturbing that wire there?"
DiegoValdez says (to Cadiz), "The quicker we are ...."
DiegoValdez says (to Charles), "Si."
Era_Khar'Kov says (to Charles), "Doubtful. Those things take some muscle to slice through."
CharlesAlgun says (to Era), "It is well rotted."
CharlesAlgun says (to Era), "And likely not nearly so strong as it was new."
Era_Khar'Kov says, "But I think getting past this tapestry is the best bet, regardles."
Era_Khar'Kov asks, "How about cutting around the wire, which would be faster?"
DiegoValdez stands back, imagining the tapestry to be a fencing opponent (like that dolt Miguel) just asking for a good tagging.
GameMaster asks, "Who's cutting and who's holding?"
Eolo says (to Bjorg), "perhaps you could hold the bottom"
Eolo says (to Charles), "or you"
[7thsea] Era_Khar'Kov says, "I'll hold."
CharlesAlgun reaches to help hold it in place.
[7thsea] DiegoValdez says, "Cutting."
[7thsea] Eolo says, "or you. all the same to me."
[7thsea] Eolo is standing back.
[7thsea] CharlesAlgun says, "Holding, sure."
GameMaster says, "Holders need to make a brawn roll. Cutter a finesse roll + attack skill"
Bjorg helps hold the thing in place.
[7thsea] Era_Khar'Kov rolls 2 dice: 6 10
[7thsea] CharlesAlgun asks, "Is Bjorg also holding?"
[7thsea] CharlesAlgun rolls 2 dice: 2 9
[7thsea] Bjorg rolls 3 dice: 1 10 5
[7thsea] Era_Khar'Kov rolls 1 die: 3
[7thsea] CharlesAlgun says, "11"
[7thsea] Bjorg rolls 1 die: 3
[7thsea] Era_Khar'Kov exclaims, "19!"
[7thsea] Bjorg says, "woo"
[7thsea] DiegoValdez asks, "fencing attack or tagging?"
[7thsea] Bjorg says, "also 19"
[7thsea] GameMaster says, "your choice"
[7thsea] Cadiz asks (of Gamemaster), "Is the pile of stones out of earshot (generally) from the tapestry area?"
[7thsea] DiegoValdez says, "the higher, of course."
[7thsea] DiegoValdez rolls 5 dice: 7 9 2 10 8
[7thsea] DiegoValdez rolls 1 die: 9
[7thsea] Eolo says, "well, we're hearing stones clatter"
[7thsea] GameMaster says (to Cadiz), "you can't hear the stones very well from the tapestry"
[7thsea] Eolo says (to Diego), "good rollin'"
[7thsea] Bjorg says (to cadiz), "hope not, i was acting as though i could hear it :)"
[7thsea] GameMaster says (to Cadiz), "and you don't hear any conversation"
[7thsea] DiegoValdez asks, "43?"
Cadiz says, "I have an idea."
GameMaster says, "You make a quick cut..."
GameMaster says, "There's a man sized hole now"
Cadiz asks, "Are there any other thespians in our group?"
Bjorg says (to Cadiz), "Shh, no ideas while the swordsman goes about his work."
GameMaster says, "The tapestry falls back"
Era_Khar'Kov exclaims, "Well, let's go!"
GameMaster says, "You see another room beyond, although you can't see detail yet"
GameMaster says, "Also, everyone holding..finesse"
DiegoValdez zips his sword into the tapestry, zips it around, and is holding a fallen panel of cloth before the eye can see what he's done.
GameMaster says, "When you let go"
[7thsea] Era_Khar'Kov rolls 2 dice: 8 6
[7thsea] Bjorg rolls 2 dice: 4 4
[7thsea] CharlesAlgun rolls 2 dice: 5 4
[7thsea] Bjorg says, "yeesh"
[7thsea] CharlesAlgun says, "9"
DiegoValdez says, "Ole."
[7thsea] Eolo says, "urk"
[7thsea] Bjorg says, "8"
[7thsea] Era_Khar'Kov says, "14"
DiegoValdez says (to Cadiz), "I know a little of the stage, si. Though my specialty lies with the orchestra pit."
GameMaster says, "When you let go, you see the tapestry flap..."
GameMaster says, "Wits anyone between the tapestries"
[7thsea] Bjorg rolls 2 dice: 10 3
[7thsea] CharlesAlgun rolls 3 dice: 9 10 6
[7thsea] Eolo rolls 3 dice: 9 7 8
[7thsea] Bjorg rolls 1 die: 6
[7thsea] CharlesAlgun rolls 1 die: 8
[7thsea] Era_Khar'Kov rolls 2 dice: 3 6
[7thsea] DiegoValdez rolls 2 dice: 10 1
[7thsea] Bjorg says, "19, woo"
[7thsea] Era_Khar'Kov says, "9"
[7thsea] DiegoValdez rolls 1 die: 7
[7thsea] CharlesAlgun says, "33"
[7thsea] Eolo says, "24 or something."
[7thsea] DiegoValdez says, "18 ... more than I usually expect from straight wits."
GameMaster says, "A hailstorm of stones suddenly drops down from above..."
[7thsea] Bjorg exclaims, "eeeagh!"
GameMaster says, "Everyone manages to dive out of the way...except era..."
[7thsea] Eolo says, "ow"
[7thsea] GameMaster rolls 4 dice: 9 5 9 1
Era_Khar'Kov throws her arms over her head, and tries to roll away.
[7thsea] Bjorg asks, "Can I make some dramatic attempt to pull her out with me?"
[7thsea] GameMaster says, "24 wounds"
CharlesAlgun ducks aside, his arm raised to protect his head.
[7thsea] Bjorg asks, "or is it too late for that?"
[7thsea] Bjorg says, "rats"
DiegoValdez exclaims, "Senora Khar'kova!"
[7thsea] GameMaster says, "sorry, not enough time"
[7thsea] GameMaster says (to Era), "wound check roll please"
[7thsea] Era_Khar'Kov rolls 3 dice: 2 7 3
[7thsea] GameMaster says (to Era), "brawn+ 1 kept"
DiegoValdez rolls through the hole in the tapestry
[7thsea] Era_Khar'Kov says, "12"
CharlesAlgun offers the lady a hand, if she's fallen.
[7thsea] Eolo says, "you get one more die for toughness"
[7thsea] GameMaster says, "you just suffered a dramatic wound..also, you feel very dizzy...also you are half buried"
GameMaster says, "However, the stones don't block the corridor, it's not that deep a layer"
[7thsea] Eolo says, "er, whoops. thought you had 3 toughness"
DiegoValdez dusts himself off, then moves back to try and pull the rocks off the lady.
[7thsea] GameMaster says, "er, + whatever toughness"
[7thsea] GameMaster says, "I thought it was 1"
Era_Khar'Kov struggles with the rocks, then realizes she's struggling just to sit up.
[7thsea] Eolo blinks. sorry, 3 brawn. don't mind me.
CharlesAlgun tries to dig out the rocks.
(From GameMaster) dig dig dig
[7thsea] CharlesAlgun says, "No, no, no..."
Eolo checks his crossbow to make sure it's loaded, and takes a look on ahead.
GameMaster says, "You manage to dig the lady out..."
[7thsea] CharlesAlgun exclaims, "It's *trudge trudge trudge*!"
DiegoValdez asks (of Cadiz), "why do you ask about thespians, senor?"
[7thsea] Era_Khar'Kov says, "I have 2 brawn, + toughness."
GameMaster says (to Eolo), "it's basically like the first room"
Bjorg gets up, and realizes the lady was trapped behind. He feels terribly ashamed for diving to safety and leaving the lady behind, and helps her out.
GameMaster says (to Eolo), "call the storerooms A2, B2, C2"
CharlesAlgun asks (of Era), "Can you walk?"
Cadiz says (to Diego), "I suggest we stage a death scene back at the rocks. It may give the pirates pause."
GameMaster says (to Eolo), "And the corridor goes further south but you can't see that far with the ligth"
Eolo frowns.
Eolo says, "I don't know how much time we have for this."
DiegoValdez asks (of Cadiz), "A death scene? As in Hamjorglet?"
Era_Khar'Kov says (to Charles), "I believe I can walk. Thank you."
Eolo says, "although I must say I admire it aesthetically."
Bjorg says (to Cadiz), "If you hang around to try and play with the pirates some more, you won't need to *stage* the death scene."
Era_Khar'Kov takes a step or two, then grabs Charles' arm.
(From GameMaster) You faintly hear more stones clattering at the entrance
Cadiz says, "Just Diego and I. The rest, forge ahead."
Era_Khar'Kov would not a Bjorg's comment, but is currentlly foccusing on balancing.
[7thsea] CharlesAlgun asks, "Was there just a description of the area south of the tapestry?"
GameMaster says, "To remind you..."
GameMaster | ---- GameMaster | - - GameMaster | - ------- GameMaster | - A - GameMaster | - ------- GameMaster | - - GameMaster | - ------- GameMaster | - B - GameMaster | - ------- GameMaster | - - GameMaster | - ------- GameMaster | - C - GameMaster | - ------- GameMaster | - - GameMaster | - - GameMaster | - -
DiegoValdez says (to Cadiz), "They'll find that traitor Keestake there once they come through."
[7thsea] Eolo says (to Charles), "like room 1"
[7thsea] Eolo says, "same set of storerooms"
[7thsea] GameMaster says (to Charles), "looks like the first"
Cadiz says (to Diego), "I'm thinking of making them reconsider digging us out."
Eolo looks into room A.
CharlesAlgun helps Era through the fallen tapestry, and then leads more or less toward the first storeroom...
Eolo is careful to check for traps before entering.
Cadiz says, "If they find Keestake, they'll already be pretty close behind."
GameMaster says, "The room is piled, front to back, with dirt-filled, rubbish-filled, and earth-filled crates."
GameMaster says, "Lots more than that previous room"
Cadiz says, "Though we can stage his death a bit more dramatically, as well."
GameMaster says, "Not quite as high"
DiegoValdez says (to Cadiz), "How about this. We stand in the hallway, well back from the door ... and trip the wire in the crate room? That ought to make them wonder if we're trapped in there."
CharlesAlgun looks around for traps.
Era_Khar'Kov says, "Whatever we do, we need to do quickly."
CharlesAlgun says, "This place seems less and less safe as time goes on..."
Eolo says, "we can use these crates to block the tunnel"
GameMaster says, "Perception for trap checkers"
Eolo says, "but again, that may be time we don't have"
Cadiz asks (of Diego), "Also a good idea. Shall we try both?"
[7thsea] Eolo rolls 4 dice: 1 5 2 9
[7thsea] CharlesAlgun rolls 4 dice: 10 6 3 5
Cadiz says, "We'll catch up."
[7thsea] CharlesAlgun rolls 1 die: 9
[7thsea] CharlesAlgun says, "30"
[7thsea] Eolo says, "well, there goes my luck. 16"
GameMaster says, "No traps you can see."
DiegoValdez says (to Cadiz), "A more gruesome picture of Keestake, yes, would be a nice idea. Let's do so."
CharlesAlgun says, "It looks OK..."
[7thsea] GameMaster says (to Eolo), "you kept a +1 unkept bonus on all trap checks, btw"
CharlesAlgun searches a few creates, in case there's anything besides rubbish in them.
[7thsea] Eolo asks, "right. 3 wits + 1 skill = 4 k 3?"
[7thsea] GameMaster says, "right"
GameMaster says (to Charles), "rubbish, rubbish, and more rubbish"
GameMaster asks, "Eolo is the only one with traps skill, right?"
CharlesAlgun says, "These look useless. I concur with the idea to block the corridor."
Cadiz and Diego return to the rocks, and quickly stage a gruesome death scene for Keestake.
CharlesAlgun says, "As soon as our friends get back from their little game."
DiegoValdez and Cadiz then return to the doorway outside the crate room.
CharlesAlgun turns to the second store room, and checks it in turn.
Eolo also checks.
[7thsea] Eolo rolls 4 dice: 2 7 7 1
[7thsea] CharlesAlgun rolls 4 dice: 2 5 7 9
[7thsea] CharlesAlgun says, "21"
[7thsea] Eolo says, "16 again."
Era_Khar'Kov asks, "Now that we've tripped the wire, ought we see what's past that last tapestry?"
GameMaster says, "A bunch more crates"
GameMaster says, "Also dirt"
Era_Khar'Kov asks, "Or did you already look?"
Bjorg growls his displeasure with these games.
[7thsea] Eolo says (to Era), "we're past it"
Era_Khar'Kov says, "I'm a bit muddled, I fear."
[7thsea] Eolo says (to Era), "room 2 looks like room 1"
[7thsea] Eolo says, "ie, three more storerooms"
GameMaster says (to Era), "most everyone already dived through"
[7thsea] Era_Khar'Kov says, "being in character ;-)"
[7thsea] DiegoValdez says, "Okay. I'm going to try and snag that wire with the tip of my sword, and then run like hell for the tapestries."
[7thsea] Eolo says, "ok, just checking."
[7thsea] GameMaster says, "sprinting, then"
Eolo asks (of Charles), "and the third room?"
DiegoValdez says (to Cadiz), "Go on ahead...."
[7thsea] DiegoValdez rolls 4 dice: 1 5 2 7
[7thsea] CharlesAlgun asks, "Which wire is he doing?"
CharlesAlgun says (to Eolo), "Of course."
Cadiz backs off to a safe distance.
CharlesAlgun moves onward.
[7thsea] Eolo says, "the wire in room B, in the first room"
[7thsea] Eolo rolls 4 dice: 4 2 4 2
[7thsea] CharlesAlgun asks, "B1?"
[7thsea] Eolo says, "yeah"
[7thsea] CharlesAlgun rolls 4 dice: 7 2 3 9
[7thsea] DiegoValdez says, "15...."
Cadiz is near the pile of Era-rubble.
[7thsea] GameMaster asks (of Diego), "what is that?"
Bjorg is tagging along with Charles and Eolo, but letting them do the trap searches while he keeps an eye out for anything useful amongst the crates and things.
[7thsea] Eolo says, "10"
[7thsea] CharlesAlgun says, "19 for checking C2."
[7thsea] DiegoValdez asks, "sprinting?"
[7thsea] Era_Khar'Kov says, "I am not rubble. :-P::"
GameMaster asks, "er, are you trap searching room B2?"
GameMaster says, "I'm confused"
[7thsea] CharlesAlgun asks, "I thought we did B2, and you said there was nothing?"
GameMaster says (to Diego), "you hear a great crash behind you...you feel some dirt brush your neck"
Cadiz peers anxiously into the dust.
GameMaster says (to Diego), "you turn around and all the crates are now smashed up on the floor in a haphazard fashion"
[7thsea] CharlesAlgun says, ";I had a 21 on checking B2, I think."
DiegoValdez makes sure he is well past the danger zone before looking back.
GameMaster says, "Also, you can see rock walls behind"
[7thsea] Eolo says, "I had 16"
[7thsea] GameMaster says, "you hear a squeaking sound from b2..."
[7thsea] GameMaster says, "like animals"
[7thsea] Eolo exclaims, "mouse trap!"
CharlesAlgun returns to B2...
CharlesAlgun asks, "Do you hear?"
Eolo says, "interesting."
GameMaster says (to Charles), "one sec on C2"
CharlesAlgun searches behind the boxes, bins, and/or crates...
GameMaster says (to CharlesAlgun), "do a wits"
DiegoValdez says (to Cadiz), "Mission accomplished, senor."
[7thsea] CharlesAlgun says, "roll 3"
[7thsea] CharlesAlgun says, "roll 3"
[7thsea] CharlesAlgun says, "ARgh"
[7thsea] CharlesAlgun rolls 3 dice: 9 6 10
Era_Khar'Kov assists Charles with crate searching.
[7thsea] CharlesAlgun rolls 1 die: 3
Bjorg assists in searching around the crates.
[7thsea] CharlesAlgun says, "28"
[7thsea] Bjorg rolls 2 dice: 7 8
DiegoValdez asks (of Cadiz), "Hm. Do you see anything in there?"
[7thsea] Bjorg says, "ah well, 15 ain't bad"
GameMaster says (to Charles), "a HUGE rat jumps out..."
GameMaster says (to Charles), "and almost bites you"
CharlesAlgun jumps back.
GameMaster says, "You see another one crawling just behind"
CharlesAlgun says, "There, there..."
[7thsea] Bjorg says, "Now all we have to worry about are the pits of quicksand and the fire bursts"
GameMaster says, "No tentacles. It's a really big rat."
CharlesAlgun backs up slowly...
GameMaster asks, "What is everyone else doing?"
Eolo takes steps back as he loads his crossbow.
GameMaster says, "In that room, I mean"
GameMaster says (to Cadiz), "B1 has the cloth"
GameMaster says (to Cadiz), "and the animal hides"
CharlesAlgun asks (of Eolo), "Is that necessary, do you hink?"
GameMaster says (to Cadiz), "A1 has the bins"
Eolo says (to Charles), "I hope not"
Bjorg steps beside Charles from behind him, ready to fight one of these vermin if needed.
[7thsea] Era_Khar'Kov says, "I'm with Charles, helping him search. I've regained my wits, I believe."
GameMaster says (to Cadiz), "C1 has the crates that just got all smashed"
[7thsea] CharlesAlgun asks, "Are there any doors in these doorways?"
GameMaster says, "No doors"
[7thsea] DiegoValdez asks, "There's no hidden exit in C1?"
[7thsea] DiegoValdez says, "ah"
[7thsea] GameMaster asks, "is someone searching C1 for a hidden exit?"
[7thsea] GameMaster says, "I just heard searching crates"
Eolo says (to Charles), "the rats of vodacce are notorious for their ferocity, and these look two of a kind"
[7thsea] Cadiz says, "I go back if there's no pile of rock."
GameMaster says, "A rat approaches Charles and sniffs"
[7thsea] DiegoValdez says, "No, I thought something might be revealed"
CharlesAlgun acts non-threatening, as well as he can.
[7thsea] Cadiz says, "Right."
Bjorg grabs his dagger slowly, making no sudden moves.
DiegoValdez asks (of Cadiz), "Shall we join the others?"
[7thsea] GameMaster says, "I mentioned before it was rock walls you saw"
[7thsea] GameMaster says, "at C1"
[7thsea] GameMaster says, "no obvious door"
Eolo points the crossbow down if the rat is buying Charles's action
[7thsea] DiegoValdez says, "Noted."
GameMaster says, "The rat keeps sniffing."
Cadiz goes back to C1 and searches the room.
[7thsea] DiegoValdez asks, "Also, Rawlsworth?"
[7thsea] Cadiz says, "Wits:"
CharlesAlgun asks (of Rat), "Hello... do you live here?"
[7thsea] Cadiz rolls 2 dice: 3 10
[7thsea] Cadiz rolls 1 die: 7
[7thsea] Cadiz exclaims, "20!"
[7thsea] GameMaster says (to Cadiz), "the rock walls look like rock walls"
CharlesAlgun says (to Rat), "I have a friend who's a rat... he's a very nice fellow..."
[7thsea] Bjorg says, "many wonderful 'splosions today"
[7thsea] GameMaster says, "no doors you can see or feel"
DiegoValdez asks (of Cadiz), "Did you find anything?"
CharlesAlgun asks, "His name is Rawlsworth. He likes people. Do you like people?"
GameMaster says, "The rat goes back to the back of the room"
Cadiz says, "Nope."
GameMaster says, "And behind some crates"
GameMaster says, "Out of sight"
Eolo says (to Charles), "nice work."
Bjorg whispers, "He probably does like people - as a main course."
DiegoValdez says (to Cadiz), "Then let us join the others."
Eolo steps out of the room.
Era_Khar'Kov lets out the breath she was holding, and resumes searching the room.
CharlesAlgun nods, "Most animals aren't mean. Just frightened or hungry."
CharlesAlgun says, "I'm guessing this one was frightened."
GameMaster says (to Charles), "you glanced at C2 right? I never got around to describing it"
[7thsea] CharlesAlgun says, "We can say we didn't glance long enough to see it, if you like."
DiegoValdez turns and strolls down to the tapestries and beyond.
GameMaster says, "Ok..."
Cadiz follows.
CharlesAlgun takes a catious search around the room, avoiding doing anything to disturb its occupants.
GameMaster asks (of Charles), "B2?"
[7thsea] CharlesAlgun says, "Yes"
[7thsea] CharlesAlgun asks, "B2 had the rats, right?"
[7thsea] GameMaster says, "ok....pereception"
Eolo starts moving crates from A2 to block the tunnel entrance while he's waiting for Charles to finish.
[7thsea] CharlesAlgun rolls 4 dice: 1 2 4 7
[7thsea] Bjorg rolls 2 dice: 3 5
[7thsea] CharlesAlgun says, "13"
[7thsea] Bjorg says, "a useless 8"
[7thsea] GameMaster says (to Charles), "you feel another rat bite at your arm"
[7thsea] Bjorg says, "Bjorg gets glasses for the next story"
[7thsea] GameMaster rolls 1 die: 2
[7thsea] GameMaster says, "2 wounds"
Eolo is careful not to build high enough to block Cadiz or Diego's return, until they're back in
[7thsea] CharlesAlgun says, "Another I hadn't been bitten before now."
[7thsea] GameMaster says, "don't worry about brawn check"
[7thsea] Cadiz says, "Hard to roll less than 2 on a 2k2 roll ;-)"
[7thsea] CharlesAlgun says, "scowls, "Arr.""
GameMaster says (to Eolo), "ok, got it"
[7thsea] (from Eolo) GameMaster says "But do worry about THE BLACK PLAGUE"
CharlesAlgun backs toward the door, leaving this room behind.
GameMaster says (to Eolo), "you hear stones clatter more constantly as you do it"
DiegoValdez asks (of Eolo), "Well well, Senor Benigni. What are you doing?"
[7thsea] CharlesAlgun says (to Eolo), "White, dood. Read yer book."
[7thsea] Era_Khar'Kov says (to Eolo), "Its the White Plague, in 7th. :-)"
Bjorg says (to Eolo), "It won't take the pirates any longer to get past those crates than it takes you to put them there. Let's just get about our work of escaping."
GameMaster says (to Charles), "the rat doesn't follow you"
CharlesAlgun goes to the third room, which he searches for traps.
GameMaster says (to Charles), "It's empty except for a circular, stone-lined well"
[7thsea] GameMaster says, "also perception check"
[7thsea] CharlesAlgun rolls 4 dice: 10 4 3 4
Bjorg follows behind Charles, looking about the ground warily for more rats.
[7thsea] CharlesAlgun rolls 1 die: 6
Era_Khar'Kov goes with Charles, to assist in searching, and keeping an eye out for rats.
[7thsea] CharlesAlgun says, "24"
[7thsea] Bjorg rolls 2 dice: 10 7
[7thsea] Bjorg rolls 1 die: 7
[7thsea] Era_Khar'Kov rolls 2 dice: 3 9
[7thsea] Bjorg says, "woo"
[7thsea] Bjorg says, "24"
GameMaster says, "There's a bucket and winch apparatus erected above it..."
CharlesAlgun says (to Bjorg), "You might as well stack the crates while we're buy searching."
GameMaster says, "There's no rope, though"
GameMaster says, "The bucket is lying to one side"
GameMaster says, "You don't see any traps"
CharlesAlgun peers into the well.
[7thsea] DiegoValdez exclaims, "Arr! Need a bolt of linen!"
(From GameMaster) You faintly hear another trickle of stones
CharlesAlgun says, "I liked the well at the temple better."
Era_Khar'Kov drops a pebble down the well.
[7thsea] GameMaster asks, "you still have it, right?"
CharlesAlgun pulls out the rope Keestake had been tied with, some time back.
GameMaster says (to Era), "it's 40 feet or so"
Eolo grins.
[7thsea] CharlesAlgun says, "The linen? They talked me out of keeping it."
GameMaster says, "Don't ask me the seconds :-)"
[7thsea] CharlesAlgun asks, "Is the rope I have leftover long enough?"
[7thsea] DiegoValdez says, "I put it down when I heard the first rocks. But, uh, yeah, maybe I picked it up when we went back. Yeah."
[7thsea] Cadiz says (to Diego), "You picked it up and never put it back down--you got distracted."
[7thsea] GameMaster says, "it's not 40 feet"
[7thsea] Eolo says, "40 feet = ~32 feet = 1 second"
[7thsea] Eolo asks, "right?"
[7thsea] GameMaster says, "yeah"
[7thsea] GameMaster says, "there ya go"
[7thsea] Era_Khar'Kov asks, "but does your character know that?"
CharlesAlgun shines his torch down there.
[7thsea] Era_Khar'Kov grins.
GameMaster says (to Charles), "you hear water rushing below...you can't see much though"
DiegoValdez wanders around until he finds the others. What's this? A well?
[7thsea] Era_Khar'Kov asks, "did my pebble splash?"
[7thsea] CharlesAlgun tries to figure out hole long a rope you could make by tearing a cloak into strips...
DiegoValdez thinks, hah, I knew it was a good idea to pick up this bolt of linen.
Cadiz helps Eolo finish up the stack of crates, then heads into the well room.
[7thsea] GameMaster says, "yes,"
[7thsea] GameMaster says, "after about a second"
Bjorg . o O ( Looks like they want to pull some crazy trick to go down the well ... as if we know that's any better than going further down this hallway. )
[7thsea] DiegoValdez says, "We have a couple of scholars who might know how to calculate height from time of fall."
GameMaster says, "federicobot can do it"
[7thsea] Bjorg asks, "there is still a 'further down the hallway', right?"
GameMaster says, "Yes"
GameMaster says, "Although you need to bring the torch there to see any better"
CharlesAlgun shrugs, "I'm with Bjorg, for now."
Era_Khar'Kov says, "Do we really want to go down the well? We know there is water at the bottom, but we don't know if there is anything *but* water. I, for one, am not a fish."
CharlesAlgun says (to Era), "We could lower he bucket."
Cadiz. o (Hmm. I wonder if she could be...)
[7thsea] Bjorg asks (of era), "at least not yet?"
CharlesAlgun says, "If it's salty, it might be freedom."
DiegoValdez says (to Era), "Neither am I. We should see if there's more to this place."
CharlesAlgun says, "If not, it probably isn't."
CharlesAlgun goes out into the hall, to the south.
[7thsea] Era_Khar'Kov grins at Bjorg.
Bjorg says, "Aye, it's an interesting place for a well, but it doesn't seem terribly useful to us now."
Bjorg follows Charles down the hall.
GameMaster says (to Charles), "it's a long hallway"
DiegoValdez continues to be blissfully unaware of sorcery in the group.
[7thsea] CharlesAlgun asks, "Is there a Lounge to the west?"
Era_Khar'Kov follows down the hall.
GameMaster asks, "Doing anything in particular?"
[7thsea] CharlesAlgun asks (of GM), "Aside from keeping our eyes open, you mean?"
Cadiz says (to GM), "Not being a fish."
[7thsea] Bjorg says (to diego), "well I haven't been terribly tactful about it, but I guess no one takes the barbarian seriously. :)"
DiegoValdez also goes down the hall, after Bjorg and Charles.
GameMaster says, "Everyone in the hall do wits, then"
[7thsea] CharlesAlgun asks, "Looking for doorways, decorations, or trip wires?"
[7thsea] CharlesAlgun rolls 3 dice: 4 4 2
GameMaster says, "Except diego"
[7thsea] CharlesAlgun says, "10"
[7thsea] Eolo rolls 3 dice: 2 3 7
[7thsea] CharlesAlgun asks, "No Senses, I presume?"
[7thsea] Bjorg rolls 2 dice: 1 5
[7thsea] Eolo says, "12. unless I get an unkept or keen senses"
[7thsea] Bjorg says, "yarrgh, a mere 6"
[7thsea] DiegoValdez asks, "Except me?"
GameMaster says, "yeah, do keen"
[7thsea] Era_Khar'Kov rolls 2 dice: 4 9
[7thsea] CharlesAlgun rolls 1 die: 8
GameMaster says, "And unkept"
[7thsea] CharlesAlgun says, "Make htat 16"
[7thsea] Eolo rolls 1 die: 6
Era_Khar'Kov asks, "does senses come into play?"
[7thsea] Cadiz rolls 2 dice: 9 4
[7thsea] Eolo asks (of Game), "er, so should I roll 5k3 or 4k3?"
[7thsea] Cadiz says, "13."
[7thsea] GameMaster says, "5k3"
[7thsea] Eolo rolls 2 dice: 6 10
[7thsea] Eolo rolls 1 die: 8
[7thsea] CharlesAlgun says, "Woo"
[7thsea] Eolo says, "yay."
[7thsea] Era_Khar'Kov rolls 3 dice: 3 2 3
[7thsea] Eolo says, "31"
[7thsea] Era_Khar'Kov exclaims, "yay keen senses . . .not!"
GameMaster says, "Charles suddenly disappears from sight as the ground crumbles beneath him"
GameMaster says (to Charles), "finesse"
Bjorg blinks.
CharlesAlgun exclaims, "Eeeeeeeaaaaaaoooooooowwwwwwwww!"
[7thsea] CharlesAlgun rolls 2 dice: 5 2
Era_Khar'Kov grabs for Charles!
Cadiz exclaims (at Diego), "Throw him the cloth!"
DiegoValdez asks, "Charles?!?"
CharlesAlgun fumbles for anything he can grab onto.
GameMaster says (to Charles), "you land, hard, on rock..."
Bjorg hollers down the hole, "Are ye alive down there?"
GameMaster says (to Charles), "although you are lying right next to more pit..."
GameMaster says, "You hear rushing water below"
DiegoValdez throws the cloth to Charles, holding on to one end. The thing unravels....
GameMaster says, "Charles is about 10 feet down"
GameMaster says, "also"
Eolo says, "variety is very important in setting traps."
[7thsea] GameMaster rolls 4 dice: 6 7 5 1
CharlesAlgun tries to grab the end to steady himself, if possible.
GameMaster says, "that's 18 wounds"
Bjorg says (to Eolo), "Fine time to mention this to us."
GameMaster says, "do a brawn check against 20"
[7thsea] CharlesAlgun rolls 2 dice: 6 2
GameMaster says, "dramatic wound"
GameMaster says, "Anyway, you look down..."
DiegoValdez asks (of Charles), "Are you alright?"
CharlesAlgun says, "I think I twisty my ankle a bit... but I should be OK."
[7thsea] Eolo says, "c'mon, boat"
GameMaster says, "you see rushing water about 40 feet below"
[7thsea] CharlesAlgun says, "Twisted."
GameMaster says, "And there's three ledges"
CharlesAlgun looks around himself.
GameMaster says, "Charles ended up on the first one...he's barely hanging on"
[7thsea] CharlesAlgun asks, "How big is the ledge? Eight-poeple big?"
[7thsea] DiegoValdez asks, "How long is the bolt of cloth, by the way?"
[7thsea] CharlesAlgun asks, "Or 3/4 of a person big?"
GameMaster says (to Charles), "3/4 of a person"
Bjorg says (to Charles), "If ye wanted to go down that well, you could've just asked. No need to make yer own."
GameMaster asks, "Ok, lowering the linen?"
GameMaster asks (of Charles), "are you grabbing it?"
Cadiz says (to Bjorg), "You're strong--help diego with our end of the linen."
GameMaster says, "Brawn, pullers"
Cadiz helps, too, if possible.
Bjorg grabs this end of the linen and holds fast.
[7thsea] Bjorg rolls 3 dice: 8 9 10
CharlesAlgun reaches for the end, and holds on.
DiegoValdez says (to GM), "One end to Charles, holding on to the other end, yes."
[7thsea] Bjorg rolls 1 die: 2
[7thsea] Cadiz rolls 2 dice: 2 1
[7thsea] Bjorg says, "oh, I hold FAST baby"
[7thsea] DiegoValdez rolls 2 dice: 4 4
[7thsea] Eolo asks (of Bjorg), "going to lift him all by yourself, eh?"
CharlesAlgun ties it to his waist.
GameMaster says, "The linen rope snaps in two"
GameMaster says (to Charles), "finesse"
[7thsea] Eolo says, "grf."
[7thsea] Cadiz says, "Wow! that's amazingly low."
[7thsea] Bjorg says, "doh"
[7thsea] Cadiz exclaims, "Ack!"
[7thsea] CharlesAlgun rolls 2 dice: 8 5
[7thsea] CharlesAlgun says, "13"
[7thsea] Bjorg says, "the linen failed its resolve roll"
[7thsea] CharlesAlgun says, "Hee"
GameMaster says, "You slip...you are now hanging on the ledge by one hand"
[7thsea] Cadiz says, "And it's unresolving."
CharlesAlgun says, "Um, I don't think that worked..."
DiegoValdez exclaims, "DAMN!"
GameMaster says, "You hear the water rushing louder..."
DiegoValdez says (to Era), "Er, pardon my Montaignais."
Eolo asks (of Charles), "can you throw us up your rope?"
CharlesAlgun tries to pull himself up a bit...
GameMaster says, "Your fingers begin to slip..."
GameMaster says, "Brawn"
Cadiz, acting quickly, scrambles down to the ledge.
CharlesAlgun says (to Eolo), "I'd rather use my hands to hold onat the moment, if you don't mind."
[7thsea] CharlesAlgun rolls 2 dice: 9 1
[7thsea] CharlesAlgun says, "10"
DiegoValdez quickly unties his cummerbund.
GameMaster says (to Cadiz), "climbing"
[7thsea] CharlesAlgun asks, "Does Climbing help?"
[7thsea] Cadiz rolls 4 dice: 4 6 6 2
[7thsea] CharlesAlgun says, "I have it, if so..."
[7thsea] Cadiz says, "16."
GameMaster says (to Charles), "you manage to hold yourself by two hands"
[7thsea] Bjorg says, "so do i"
GameMaster says (to Charles), "you can't pull yourself up though"
GameMaster says (to Charles), "no climbing for you"
[7thsea] Bjorg says, "have climbing, that is. if there's not a lot of room i won't go down though"
[7thsea] DiegoValdez says, "Okay, this is slightly embarrassing, but...."
[7thsea] Eolo exclaims (at Diego), "drop the pants!"
GameMaster says (to Cadiz), "you slip the last 2 feet and land on the ledge feet first"
GameMaster says (to Cadiz), "finesse"
[7thsea] DiegoValdez asks, "How does a cummerbund work? Can it unravel into a long-ish sash?"
[7thsea] Cadiz rolls 3 dice: 10 2 2
[7thsea] (from CharlesAlgun) DiegoValdez says, "I know some magic that will help here."
[7thsea] Cadiz rolls 1 die: 7
[7thsea] Cadiz says, "21."
Eolo blinks.
GameMaster says, "You barely grab on to the wall and keep from falling"
GameMaster says, "Charles is hanging right next to you"
[7thsea] Bjorg asks, "is there room for me to climb down with Cadiz?"
CharlesAlgun says (to Cadiz), "Hello there."
Cadiz grabs charles' hand.
[7thsea] Bjorg asks, "or after him, as the case may be?"
[7thsea] Eolo exclaims (at Bjorg), "stay up here and lift people, please!"
[7thsea] Bjorg says, "fine :)"
Cadiz says (to Charles), "Couldn't let you have all the fun by yourself."
GameMaster says (to Cadiz), "brawn"
[7thsea] Cadiz rolls 2 dice: 5 4
[7thsea] Bjorg says, "figured maybe i could climb down and just throw them up :)"
[7thsea] Cadiz says, "Ack."
[7thsea] Eolo says, "hee hee"
GameMaster says (to Cadiz), "one moment"
[7thsea] Cadiz says, "That's not a good sign ;-)"
[7thsea] DiegoValdez says, "Look, here's my plan assuming cummerbunds become sashes and not loops."
[7thsea] (from Eolo) GameMaster says (to Cadiz) "Let me find some more damage dice"
[7thsea] Bjorg exclaims (at eolo), "ha!"
[7thsea] DiegoValdez says, "(WHY is Cadiz down there???)"
Cadiz exclaims, "Drama die!"
[7thsea] Cadiz rolls 1 die: 9
[7thsea] Bjorg asks (of diego), "helping charles not slip to his death?"
[7thsea] Bjorg exclaims (at cadiz), "wooo!"
GameMaster says (to Cadiz), "you pull charles up..."
Cadiz prays.
GameMaster says (to Cadiz), "he manages to grab onto the wall"
[7thsea] DiegoValdez says, "I tie one end to my wrist. I give the other end to Bjorg. Bjorg lowers me down, I grab Charles and vice-versa, Bjorg & Eolo pull us up."
[7thsea] (from Eolo) What do you want to save? >ASS
CharlesAlgun says (to Cadiz), "Thank you..."
GameMaster says, "the sash isn't long enough"
CharlesAlgun tries to find a foothold...
Eolo says (to Charles), "the rope, now"
Cadiz wipes the sweat off his brow.
GameMaster says, "You hear a loud CRACK"
DiegoValdez says (to Charles), "Tie one end of the rope to yourself and throw the other end to us."
CharlesAlgun takes the linens tied around his waist, unties them, and tosses them up to Eolo.
GameMaster says, "The platform bobbles unsteadily"
[7thsea] CharlesAlgun asks, "We don't have a rope, do we?"
Bjorg lies on the ground and reaches his arm down, ready to give these two a hand once they're close enough.
Cadiz takes off his green sash, if it helps.
[7thsea] Eolo asks (of Charles), "the keestake rope?"
[7thsea] CharlesAlgun asks, "Oh, is that long enough?"
[7thsea] GameMaster says, "not quite"
[7thsea] Eolo says, "argh"
[7thsea] CharlesAlgun asks, "How long *is* it, anyway? About?"
[7thsea] Eolo exclaims (at Keestake), "stupid old man! you are so useless!"
[7thsea] DiegoValdez says, "Aha. My red sash and Cadiz' green sash."
[7thsea] GameMaster says, "just about a foot and a half"
[7thsea] DiegoValdez says, "tie them together."
katre has disconnected.
katre appears to have died, but will probably show up in the next season.
[7thsea] Bjorg says, "both of the two down there have climbing skill"
[7thsea] Era_Khar'Kov says, "at least those factions will work together in one way or antoher ;-)"
[7thsea] GameMaster says, "You can barely reach with the sash and the rope together"
[7thsea] Eolo exclaims (at Era), "ha!"
[7thsea] GameMaster says, "although you'll have to do it on tiptoes"
[7thsea] GameMaster says, "and the person on the edge will need to lean way over"
[7thsea] Bjorg says (to Era), "apparently they already are, united in their goal of hunting us down"
CharlesAlgun says, "What, this rope? It wouldn't reach from my needs to my feet..."
Cadiz assesses the wall for hand-holds.
[7thsea] DiegoValdez asks, "But with TWO sashes and the rope together?"
GameMaster says (to Cadiz), "it's rocky enough"
GameMaster says (to Cadiz), "you climbed down, you can climb up"
[7thsea] Bjorg says (to diego), "time, man"
CharlesAlgun looks up at the dangling sash.
[7thsea] GameMaster says, "if you have a second sash you can try it"
[7thsea] Era_Khar'Kov says (to Bjorg), "But that wouldn't have been as funny. :-)"
[7thsea] Bjorg says, "they can climb halfway up while you're tying knots"
Eolo holds Diego's legs, if he's going to lean over
Cadiz says (to Charles), "You first."
[7thsea] Bjorg says (to era), "true :)"
[7thsea] DiegoValdez says, "Cadiz has one. I have another. Charles has a rope."
Cadiz braces against the wall, and gives charles a boost up.
CharlesAlgun nods, "Alright."
CharlesAlgun tries to pull himself up o reach the sash...
GameMaster says, "Climbing roll"
[7thsea] CharlesAlgun rolls 3 dice: 9 5 5
Bjorg holds whomever he can to help secure these people.
[7thsea] CharlesAlgun says, "14"
DiegoValdez knots one end tightly to his wrists and leans as far down as he safely can
(From GameMaster) Fainly, you hear the trickle of stones coming from the entranceway
GameMaster says, "Brawn for the holders"
[7thsea] Bjorg rolls 3 dice: 5 9 6
[7thsea] DiegoValdez rolls 2 dice: 1 1
Emily disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again.
[7thsea] Bjorg says, "a rawkin 20"
[7thsea] Eolo rolls 2 dice: 9 10
[7thsea] Eolo rolls 1 die: 6
[7thsea] Eolo grunts.
[7thsea] Eolo says, "25"
[7thsea] Cadiz says (to Diego), "Wow, you beat me ;-)"
GameMaster says (to Charles), "you twist and lose your hold on the rocks about halfway up....the sash-rope stretches"
CharlesAlgun says, "Erk..."
GameMaster says, "You continue being pulled up..."
[7thsea] DiegoValdez says, "Fortunately, I knotted it to myself, so essentially I'm part of the rope/sash combo now."
Era_Khar'Kov Seeing the others have problems holding, I help brace a holder.
CharlesAlgun scrabbles with his feet, while hanging ontot he sash with his hands, whie-knuckled.
GameMaster says, "I need another finesse from you"
[7thsea] CharlesAlgun asks (of Diego), "So if it slips, you're going down?"
DiegoValdez grits his teeth.
[7thsea] Eolo says (to Charles), "not if we can help it."
Cadiz attempts to brace Charles' feet.
[7thsea] CharlesAlgun asks (of GM), "Me?"
[7thsea] CharlesAlgun rolls 3 dice: 1 1 9
[7thsea] Bjorg says (to charles), "no time for word games, just climb up"
[7thsea] CharlesAlgun lags.
[7thsea] CharlesAlgun says, "Wih climbing, 10"
[7thsea] Eolo says (to Charles), "but he may be agonizingly in half"
[7thsea] Bjorg says, "lago"
[7thsea] Eolo says, "er, agonizingly ripped in half"
[7thsea] DiegoValdez says, "If Bjorg and Eolo betray^H^H slip, yes."
[7thsea] CharlesAlgun says, "Without climbing, 2."
GameMaster says, "The rope breaks in half"
[7thsea] Eolo says, "you guys are so biased against vodacce."
[7thsea] Eolo asks, "the rope or the sash?"
GameMaster says, "Charles falls again...right on top of Cadiz"
[7thsea] Bjorg says, "noooo"
GameMaster says, "The platform splits in half"
Eolo frowns.
GameMaster says, "Charles is holding onto one half, Cadiz the other...they are both dangling now"
[7thsea] Era_Khar'Kov says, "Well, at least Cadiz was able to break his fall. . ."
CharlesAlgun says (to Cadiz), "So sorryyyyyyyyy..."
[7thsea] (from Bjorg) Rope says, "Next Story, I'm spending some exp on increasing my resolve."
Cadiz says merely, "Ow."
[7thsea] Eolo exclaims (at Bjorg), "yay!"
[7thsea] Bjorg asks, "is there room for me to climb down?"
[7thsea] GameMaster says, "you can"
[7thsea] GameMaster says, "there's no platform"
Cadiz tries to brace himself first, then start pulling himself upwards next.
[7thsea] Bjorg says, "hrm"
CharlesAlgun tries to pull himself up again.
[7thsea] GameMaster says, "just the pieces they are hanging onto"
[7thsea] CharlesAlgun asks, "How far is the fall?"
GameMaster says, "Climbing for Cadiz and Charles"
[7thsea] Bjorg says, "then it wouldnt help much if i have nothing to pull them up onto"
GameMaster says, "About 40 feet into the water"
[7thsea] Cadiz rolls 4 dice: 5 8 4 3
GameMaster says, "Although there's two more platforms"
[7thsea] Cadiz says, "17."
GameMaster says, "One about 10 feet more down"
GameMaster says, "Another 20"
[7thsea] Bjorg says, "no way to tell how long they'll hold for ;)"
[7thsea] CharlesAlgun says, "And if I'm between five and six feet tall..."
Era_Khar'Kov says, "If we need more rope-pieces, I have the pants & shirt Cadiz purloined for me."
[7thsea] Eolo says (to Charles), "yeah, and don't let me catch you going outside of that range, mister"
[7thsea] CharlesAlgun asks, "WIth my arms stretched out hanging, that's less than four feet to touch down?"
GameMaster says (to Charles), "I need your climbing"
[7thsea] CharlesAlgun rolls 3 dice: 9 7 9
[7thsea] CharlesAlgun says, "18"
[7thsea] Bjorg says (to charles), "climb down, don't jump"
(From GameMaster) You hear a BANG in the distance and a chunk of stones falling
[7thsea] Bjorg says, "lets not give these platforms any more reason to break ;)"
GameMaster says, "Ok, you both have a good grip on the rock..."
GameMaster says, "The platform pieces fall away"
[7thsea] Cadiz asks, "Does the corridor continue, or is this the end?"
CharlesAlgun asks (of Cadiz), "Do you hink we could safely climb down tot he next platform?"
GameMaster says (to Cadiz), "there's more"
GameMaster says (to Cadiz), "you can't see right now"
GameMaster says (to Charles), "you could also safely climb up to the top if you wanted to try"
[7thsea] Cadiz nods.
[7thsea] Eolo asks, "how big is the gap in the floor that Charles fell through?"
DiegoValdez begins a rapid stream of Castillian prayers and curses intermingled confusedly.
Cadiz decides to climb upwards.
[7thsea] Cadiz rolls 4 dice: 5 8 9 7
CharlesAlgun follows Cadiz' lead.
[7thsea] CharlesAlgun rolls 3 dice: 10 5 1
[7thsea] CharlesAlgun rolls 1 die: 3
GameMaster says (to Eolo), "it leaves a ledge on each side, a person-width if you went sideways"
[7thsea] Bjorg says, "woo"
[7thsea] CharlesAlgun says, "18"
[7thsea] Cadiz says, "24."
GameMaster says, "You both manage to crawl up"
[7thsea] CharlesAlgun asks, "How far?"
GameMaster says, "You grab a hold of the top..."
[7thsea] Bjorg says, "see, what did i say about just climbing up instead of this rope nonsense? ;)"
GameMaster says, "I need a brawn if you want to pull yourself over"
Era_Khar'Kov says, "With all this effort to come up, perhaps we should consider down as a reasonable option, at least till the pirates find other game."
DiegoValdez grabs one of them to help.
[7thsea] CharlesAlgun rolls 2 dice: 9 8
Bjorg is ready to stretch out a hand and help either of them up.
CharlesAlgun asks (of Bjorg), "Give us a hand?"
[7thsea] CharlesAlgun says, "17"
Cadiz, knowing his strength, says, "Um, I'm gonna need help getting over the edge.
[7thsea] Bjorg asks, "shall i roll brawnto help?"
DiegoValdez grabs Cadiz.
GameMaster says, "yeah"
[7thsea] Bjorg rolls 3 dice: 9 4 7
GameMaster says, "brawn for helpers"
[7thsea] DiegoValdez rolls 2 dice: 4 4
[7thsea] Eolo rolls 2 dice: 7 8
GameMaster says, "Ok, you pull them up safely..."
[7thsea] Era_Khar'Kov rolls 2 dice: 3 6
[7thsea] DiegoValdez says, "feh"
[7thsea] DiegoValdez says, "feh on 8, I mean."
Bjorg breathes a sigh of relief.
DiegoValdez says, "Whew."
CharlesAlgun sits on the ground for a momen, catching his breath, before standing.
Bjorg says, "All right, no time to lose - this cursed trap has given those pirate dogs more time to gain on us."
Eolo says (to Bjorg), "they'll have some fun crossing this pit"
[7thsea] CharlesAlgun asks, "Can we get around the pit?"
Eolo says (to Eolo), "unless they have boards."
[7thsea] GameMaster says, "yes"
DiegoValdez says, "We'd better keep moving, then."
[7thsea] Eolo says (to Charles), "person width ledges"
Era_Khar'Kov says, "Down the corridor, then, men."
Eolo carefully crosses around the pit
CharlesAlgun nods, and follows behind Eolo.
GameMaster says, "Stones tumble off into the pit as you walk on the ledge..."
Bjorg, likewise.
GameMaster says, "You hear occasional splashes"
CharlesAlgun asks, "Do you think, after we get across, we could break those ledges?"
DiegoValdez puts his cummerbund back on, then edges around the pit.
GameMaster says, "They look pretty sturdy"
[7thsea] Eolo says, "always be well-dressed while crossing"
GameMaster says, "Feel, I mean"
Eolo says, "probably too difficult, if they're stone"
Cadiz socks Charles on the arm. "I knew you weren't *really* in trouble, but I couldn't let you impress the lady all by yourself."
[7thsea] DiegoValdez says, "But of course. I do have Fashion 1, after all."
[7thsea] Bjorg says, "always be well while cross-dressing"
GameMaster says, "Ok, you make it into the next room"
[7thsea] Era_Khar'Kov chuckles.
GameMaster | - - GameMaster | - - GameMaster | - ------- GameMaster | - GameMaster | - -+++++- GameMaster | - - - GameMaster | - ------- GameMaster | - - - GameMaster | - -+++++- GameMaster | - - GameMaster | --------------
[7thsea] Cadiz exclaims, "Five pluses! Oh no!"
CharlesAlgun grins to Cadiz, "Of course. Feel free to take a share of the glory any time, I won't complain."
GameMaster says, "Er, the last one's supposed to be a wall"
GameMaster says, "The + signs are doors"
[7thsea] Eolo says (to Cadiz), "that means we did good on our homework"
GameMaster says, "It's an open area and there's brick walls..."
CharlesAlgun asks, "Hmm, closets?"
[7thsea] Eolo asks, "is that really an open corridor there leading east?"
GameMaster says, "There's 10 wooden doors"
[7thsea] GameMaster says, "no"
CharlesAlgun asks, "And are these more traps?"
[7thsea] (from Cadiz) GameMaster says, "The first one says, "The statement on the middle door is true." ...
DiegoValdez pauses, thinks, then goes back to the pit for a moment. Which direction is the water flowing in?
[7thsea] Eolo says (to Cadiz), "eeeagh"
GameMaster says, "Perception and tell me what you are checking"
[7thsea] DiegoValdez rolls 2 dice: 3 3
CharlesAlgun says, "For traps. I don't know what kind."
[7thsea] Cadiz checks for markings.
[7thsea] CharlesAlgun rolls 4 dice: 7 1 8 5
[7thsea] CharlesAlgun says, "20"
[7thsea] Cadiz rolls 2 dice: 5 1
[7thsea] Cadiz says, "Badly."
Eolo examines the doors.
[7thsea] Eolo rolls 4 dice: 4 1 9 8
[7thsea] Era_Khar'Kov rolls 2 dice: 9 7
[7thsea] Eolo says, "I can be more specific if you want, I guess."
GameMaster says (to Eolo), "you need to roll separate for each door"
[7thsea] Era_Khar'Kov says, "16"
[7thsea] DiegoValdez says, "I just want to know which way the water is flowing. Like, back towards the house, or off to one side, or whatever."
[7thsea] Bjorg says, "what the heck, also looking for traps leading up to the doors"
[7thsea] Bjorg rolls 2 dice: 4 8
[7thsea] Bjorg says, "woo, 12 :)"
GameMaster says (to Diego), "you can't see well enough"
[7thsea] Eolo says, "ok, so 21 for the first door"
[7thsea] Cadiz asks, "I'm slightly confused--the doors are free-standing? Or one set allows passage to the next set? And they're all closed?"
DiegoValdez grunts, shakes his head and heads back.
[7thsea] Eolo says, "assuming they're numbered 12345 top row, 678910 bottom row"
[7thsea] CharlesAlgun says (to Cadiz), "To me, they look like closets."
[7thsea] CharlesAlgun asks, "Stalls? Cabinets?"
GameMaster says, "Just to get you a sense of scale, there's about 8 feet between each door"
[7thsea] CharlesAlgun says, "Really small bedrooms? Perhaps this is where Hafkris sleeps."
Eolo says, "hrm"
[7thsea] CharlesAlgun says, "Oh."
[7thsea] Bjorg says (to charles), "heh"
Eolo says, "it begins to look less likely that there is a boat here."
[7thsea] Cadiz asks, "This is the end of the passageway?"
[7thsea] GameMaster says, "yes"
[7thsea] Eolo says, "it's a dead end, yeah"
[7thsea] Bjorg says, "eeagh"
CharlesAlgun says (to Eolo), "For 'here' meaning behind these doors? Probably."
DiegoValdez asks (of Charles), "Incidentally, while you were down in the pit, I don't suppose you noticed which way the water was flowing?"
[7thsea] Cadiz says, "Ah--one door might have a boat behind it, then."
CharlesAlgun asks, "For here meaning down the corridor? WHo knows?"
Cadiz says, "Ah--one door might have a boat behind it, then."
Bjorg says, "Well, if this be the end of the tomb, it would seem this must be where the old man is buried."
[7thsea] CharlesAlgun asks, "The corridor goes east, right?"
[7thsea] Eolo says, "no, that was a typo"
[7thsea] GameMaster says, "no more corridor, that's a typo"
Cadiz says, "While the others contain the dead, and more traps."
Bjorg says, "Which means the best treasures must be inside."
[7thsea] CharlesAlgun says, "Oh. Whoops."
Eolo says, "this first door appears to be trapped"
Eolo goes on to examine the second.
[7thsea] Eolo rolls 4 dice: 2 5 1 6
CharlesAlgun asks (of Eolo), "A trap you can remove?"
GameMaster says, "No traps you see"
Eolo says, "nothing that I see on the second."
Cadiz examines the floor for signs of scraping.
Eolo shrugs.
[7thsea] Cadiz rolls 2 dice: 3 8
Eolo says, "it seems somewhat useless for me to check all the doors."
CharlesAlgun goes on to examine the third, then, and checks it.
[7thsea] CharlesAlgun rolls 4 dice: 4 6 4 8
[7thsea] CharlesAlgun says, "18"
Eolo says, "but I have no better suggestions"
Bjorg hears that door number 2 should be safe, and opens it to look inside.
Cadiz says, "Can anyone else check the floors? If a boat was dragged in one of these doors, presumably it'd leave marks."
GameMaster says (to Bjorg), "there's some rotted cots and charis"
[7thsea] Bjorg says, "if he did miss a trap, it might as well be me who takes it :)"
GameMaster says, "chairs"
GameMaster says, "Very cramped"
GameMaster says, "Also broken wood"
Era_Khar'Kov says (to Cadiz), "Not necessarily. He could have used wheels, or rollers."
[7thsea] Eolo asks, "are the walls inside the closets brick?"
GameMaster says, "Yes"
[7thsea] Bjorg asks (of GM), "all pretty much ruined, no sign of somewhere things could be stored?"
Cadiz sees Eolo eyeing the walls.
Cadiz asks (of Eolo), ""Thinking of breaking through?"
[7thsea] GameMaster says, "nothing you can see"
DiegoValdez asks (of Cadiz), "Incidentally, while you were down in the pit, I don't suppose you noticed which way the water was flowing?"
Eolo says (to Cadiz), "it would be safer. but I doubt we can make it through the brick"
[7thsea] CharlesAlgun asks, "Were any traps on the third door?"
[7thsea] Bjorg says, "ok, since you're not asking me to make a wits roll, i'll move on. :)"
GameMaster says, "no traps"
Eolo says (to Diego), "sir, perhaps your sword skill could be of use here"
CharlesAlgun opens his door, and looks inside.
Cadiz says (to Diego), "Downhill. Which would, presumably, make it going north-northeastish."
GameMaster says (to Charles), "another broken cot"
GameMaster says (to Charles), "and more chairs"
[7thsea] DiegoValdez says, "Bleah. I keep picking people who are already talking to others. Please strike those last two statements from the record."
Cadiz says (to Diego), "But I'm all turned around in here."
Eolo says (to Diego), "if you could slice this wire with a good blow, it would be likely to disarm the trap without setting it off."
Bjorg asks the others, "What other door have you deemed to be safe?"
CharlesAlgun checks the cot and chairs for any signs of anything, expecting little.
[7thsea] DiegoValdez says, "Or not"
GameMaster says (to Charles), "nothing"
DiegoValdez says (to Eolo), "If you're certain. I remember what happened the last time."
CharlesAlgun says, "Nothing in here, that I can see. I'll take a look at the next one..."
CharlesAlgun proceeds to check the fourth door.
DiegoValdez says (to Cadiz), "I was just wanting to get a feel for where the sea is in relation to us. Assuming the water was flowing towards the sea."
Eolo asks (of Diego), "I am not certain, but what in life is?"
Era_Khar'Kov thinks all this door checking is wasting time.
Bjorg follows Charles in checking the fourth door.
[7thsea] CharlesAlgun rolls 4 dice: 10 10 5 3
GameMaster says, "trap check"
[7thsea] CharlesAlgun rolls 2 dice: 6 8
GameMaster says, "No traps"
DiegoValdez asks (of Eolo), "We have nothing to lose, have we?"
Cadiz says (to Diego), "Hard to say--underground rivers tend to twist and turn."
[7thsea] CharlesAlgun says, "39"
[7thsea] Bjorg says (to era), "its the end of the road - there's gotta be something here :)"
Cadiz, for the heck of it, checks from 10 backwards.
[7thsea] Cadiz rolls 2 dice: 6 2
[7thsea] Cadiz says, "9..."
[7thsea] Cadiz rolls 2 dice: 9 3
[7thsea] Cadiz rolls 2 dice: 7 3
[7thsea] Cadiz rolls 2 dice: 3 10
CharlesAlgun opens his door, and looks inside.
[7thsea] Cadiz rolls 1 die: 3
Eolo says (to Diego), "the pirates will be here soon, yes."
[7thsea] DiegoValdez asks, "Eolo: Which door are we disarming?"
[7thsea] Cadiz says, "18 for door 7."
[7thsea] Cadiz rolls 2 dice: 2 7
[7thsea] Cadiz rolls 2 dice: 2 9
[7thsea] Cadiz says, "OK, that's back to 5."
GameMaster says, "More cots"
[7thsea] Eolo says, "door #1"
GameMaster says, "No traps"
[7thsea] Bjorg says, "yikes, cadiz is speeding things up :)"
CharlesAlgun returns to look at door five...
[7thsea] CharlesAlgun rolls 4 dice: 1 9 10 5
[7thsea] CharlesAlgun rolls 1 die: 9
GameMaster says, "No traps"
CharlesAlgun looks inside.
DiegoValdez says (to Eolo), "Well, stand back...."
[7thsea] Era_Khar'Kov says (to Bjorg), "I'm sure there is, but all this checking & double-checking just isn't my style. I'd rather just open a door, or two."
Bjorg looks inside, sees more junk. "I suppose the interesting stuff will be behind the trickier doors."
Eolo gives the swordsman some room.
[7thsea] DiegoValdez rolls 5 dice: 8 6 10 4 10
[7thsea] DiegoValdez rolls 2 dice: 7 4
[7thsea] Eolo says, "yay"
GameMaster says, "A clean slice as the wire falls away"
GameMaster says, "Also, you make a nice dent in the door"
Eolo says, "an excellent swing."
[7thsea] DiegoValdez says, "45 on slicing the wire."
[7thsea] (from Bjorg) GameMaster says, "Also, your sword is destroyed."
Era_Khar'Kov exclaims (at Diego), "Well done, Sir!"
CharlesAlgun, concluding there's nothing new to see in room 5, seeks out the source of the *thunk* he just heard.
[7thsea] Cadiz exclaims (at Bjorg), "Hee!"
DiegoValdez says, "Hah. Cutting down pirates should be so easy."
DiegoValdez reaches out to open the door.
GameMaster says, "I need FedericoBot to make a roll"
[7thsea] CharlesAlgun asks, "What roll?"
GameMaster says, "3+ 1 unkept"
[7thsea] FedericoBot rolls 4 dice: 9 2 6 5
[7thsea] Eolo says, "Federico rolls better than FedericoBot :)"
GameMaster says, "FedericoBot says, "I'm guessing these are bedrooms...and this is a set of hiding places for the royal family. There are similar structures near other royal families.""
[7thsea] CharlesAlgun says, "Y'know, I'm a total idiot. I should have been doing 4k2 on climbing rolls, not 3k2..."
GameMaster says, "(he was the only one with politics, so)"
Eolo says (to Federico), "ah."
[7thsea] GameMaster says, "hee"
GameMaster says (to Diego), "ok..."
[7thsea] Cadiz says (to Charles), "I told you I knew you were OK ;-)"
GameMaster says (to Diego), "you see a crossbow sitting on a chair"
GameMaster says (to Diego), "it's pointed at the door and loaded"
GameMaster says (to Diego), "also a wire running from it along the floor"
DiegoValdez smiles.
GameMaster says (to Diego), "also a broken cot"
Eolo asks, "if these are really hiding places, there should be an escape route, no?"
GameMaster says, "FedericoBot says, "Yes.""
[7thsea] Eolo asks, "does it look broken because of decay? or actual smashing?"
CharlesAlgun says (to Eolo), "Seems reasonable."
CharlesAlgun says, "An escape route would probably be some kind of secret passage."
Eolo says, "which is good for us, because there's no other way out."
DiegoValdez saunters over and turns the crossbow so it's pointing straight up. "Senor Benigni, need a spare crossbow?"
Era_Khar'Kov asks (of FedericoBot), "Is there any pattern to where an escape route would likely be?"
GameMaster says, "It's a pretty lousy crossbow"
CharlesAlgun goes to search the southeast end of the corridors for any signs of a passage.
Eolo inspects the crossbow to see if it's any better, or if there's a spare quarrel.
GameMaster says, "Poor construction"
[7thsea] CharlesAlgun says, "That being right next to door 10."
GameMaster says, "There's one bolt in there"
Cadiz says, "I would guess the rooms to the east. (5 and 10)"
Eolo says (to Diego), "not quality craftsmanship. I thank you, but no."
Eolo takes the bolt, though.
[7thsea] CharlesAlgun asks, "Should I bother rolling?"
[7thsea] Eolo asks, "which doors have we looked into? 1-5?"
[7thsea] CharlesAlgun says (to Eolo), "Yeah."
GameMaster asks, "Are you searching?"
DiegoValdez says (to Eolo), "Well you may want the bolt. Here, I know nothing about crossbows."
GameMaster asks, "For secret door?"
Bjorg says (to Cadiz), "Unless the escape goes underneath the floors here."
[7thsea] CharlesAlgun says (to GM), "Yes."
[7thsea] GameMaster says, "yes, then"
[7thsea] CharlesAlgun says, "I am, at least."
[7thsea] CharlesAlgun rolls 4 dice: 2 6 7 5
Bjorg says (to Cadiz), "Then it could be any of these rooms."
Cadiz says (to Bjorg), "Right."
[7thsea] CharlesAlgun says, "18"
DiegoValdez looks under the cot.
Cadiz searches the east wall in 5.
[7thsea] Cadiz asks, "Wits?"
[7thsea] GameMaster says, "no secret door...you push and prod but nothing gives, and you don't see anything unusual"
[7thsea] Cadiz rolls 2 dice: 3 10
[7thsea] DiegoValdez rolls 2 dice: 7 2
[7thsea] GameMaster says, "wits + keen sense if you have it"
[7thsea] Cadiz rolls 1 die: 3
[7thsea] Cadiz says, "16."
DiegoValdez probably sees nothing but dust bunnies.
[7thsea] GameMaster says, "nope"
CharlesAlgun walks around to the area by door five where Cadiz is, and helps search there.
[7thsea] CharlesAlgun rolls 4 dice: 9 9 4 7
[7thsea] Bjorg says, "heh, lots of dicerolls and i have no idea where everyone is"
Era_Khar'Kov assists in searching for secret doors.
[7thsea] Era_Khar'Kov rolls 3 dice: 10 2 7
[7thsea] CharlesAlgun says, "20"
[7thsea] Era_Khar'Kov rolls 1 die: 4
[7thsea] GameMaster says, "nope"
[7thsea] Era_Khar'Kov says, "21"
CharlesAlgun says, "If there isn' one here or there... perhaps over here..."
(From GameMaster) You hear some more stones fall, very faintly, in the distance
CharlesAlgun goes to where the north-south corridor would continue, if it continued south.
CharlesAlgun searches there.
[7thsea] CharlesAlgun rolls 4 dice: 1 2 2 7
[7thsea] CharlesAlgun says, "11"
[7thsea] GameMaster says, "nope"
Bjorg follows Charles and assists him there.
[7thsea] Bjorg rolls 2 dice: 1 5
CharlesAlgun says, "Well, *I* don't see anything."
[7thsea] GameMaster says, "nope"
[7thsea] Bjorg says, "heh, some help i am"
CharlesAlgun asks, "Can anyone else?"
Cadiz moves to room 4.
[7thsea] Cadiz rolls 2 dice: 6 8
[7thsea] GameMaster says, "nope"
[7thsea] Cadiz says, "14."
DiegoValdez comes out of room 1.
[7thsea] Cadiz says, "3.."
[7thsea] Cadiz rolls 2 dice: 9 5
CharlesAlgun says, "I would think the secret exit, assuming there is one, would be on this side of the pit."
[7thsea] GameMaster says, "nope"
[7thsea] Cadiz says, "2..."
[7thsea] Cadiz rolls 2 dice: 9 4
DiegoValdez asks (of Cadiz), "You've looked in the end room?"
Eolo says, "yes"
[7thsea] Cadiz says, "and 1."
[7thsea] Cadiz rolls 2 dice: 9 8
CharlesAlgun looks along the corridor between here and the pit, searching there.
[7thsea] CharlesAlgun rolls 4 dice: 6 5 5 10
[7thsea] CharlesAlgun rolls 1 die: 7
[7thsea] CharlesAlgun says, "28"
GameMaster says, "Nope."
Era_Khar'Kov searches with Charles.
[7thsea] Era_Khar'Kov rolls 3 dice: 4 7 8
[7thsea] Eolo asks, "did we inspect the wall that was typoed as a blank?"
[7thsea] Era_Khar'Kov says, "15"
CharlesAlgun looks around. "Let's see... where else could it be..."
GameMaster says, "Nope."
[7thsea] CharlesAlgun says (to Eolo), "Yeah, but we might have failed rolls, of course."
CharlesAlgun says, "I have a thought."
CharlesAlgun goes back into room five, and searches its east wall.
[7thsea] CharlesAlgun rolls 4 dice: 6 5 7 10
[7thsea] Eolo asks, "and we looked in all ten rooms?"
[7thsea] CharlesAlgun rolls 1 die: 1
[7thsea] CharlesAlgun says (to Eolo), "No."
GameMaster says, "Nope."
[7thsea] CharlesAlgun says, "Just 1-5"
[7thsea] CharlesAlgun says, "24"
Cadiz says, "No, all south rooms are uninspected."
GameMaster says, "This is the time to use your IF skills, btw :-)"
Era_Khar'Kov gives up on the rooms, and searches the main hallway.
[7thsea] Era_Khar'Kov rolls 3 dice: 6 2 8
GameMaster says, "Nope"
[7thsea] Eolo looks under and searches everything.
[7thsea] Era_Khar'Kov says, "14"
DiegoValdez walks around, looking in the doors, searching for discrepancies in room sizes that might indicate the presence of secret spaces.
[7thsea] Eolo tries to eat everything.
[7thsea] CharlesAlgun says, "I think I already looked under the beds when searching the rooms :)"
[7thsea] Bjorg says, "> TAKE ALL"
GameMaster says, "Mm...wood."
CharlesAlgun mutters, "Xyzzy..."
[7thsea] CharlesAlgun asks, "What wood? The doors?"
Eolo checks the door of room 10 for traps.
Cadiz asks (of Eolo), "Have you examined the south doors yet?"
[7thsea] Eolo rolls 4 dice: 10 2 9 1
[7thsea] Eolo rolls 1 die: 9
GameMaster says, "The cots/chars"
GameMaster says, "no traps"
[7thsea] Eolo says, "char furniture = 'h';"
Eolo opens the door and looks inside.
GameMaster says, "More broken cots"
Eolo checks the east wall.
[7thsea] Eolo rolls 4 dice: 10 6 4 7
Era_Khar'Kov having searched one hallway, moves to the other.
[7thsea] Eolo rolls 1 die: 4
GameMaster says, "Nope."
[7thsea] Era_Khar'Kov rolls 3 dice: 8 6 8
[7thsea] Era_Khar'Kov says, "16"
CharlesAlgun goes back into each of the rooms that have been examined, and oves the furnitre around, ungently.
Eolo calls out "perhaps a trapdoor?"
GameMaster says, "Nope."
[7thsea] DiegoValdez asks, "Are all the rooms fairly similar in size? No one room that is unusually shallow?"
[7thsea] Cadiz says "XYZZY"
GameMaster says, "Exact same sizes"
Cadiz examines the walls for markings.
Eolo checks the door to room 9.
[7thsea] Eolo rolls 4 dice: 7 4 3 1
Eolo opens it, if there's no trap.
CharlesAlgun goes to take a good look at the apparent royal room.
GameMaster says, "No trap"
[7thsea] CharlesAlgun asks, "What was in that room again?"
GameMaster says, "More cots"
[7thsea] DiegoValdez asks, "Wait. What rooms have NOT been checked?"
Cadiz suggests that Federico measure the rooms with his highly attuned mathematical mind.
[7thsea] Eolo says, "6 - 8"
[7thsea] CharlesAlgun says (to Diego), "6-8, I think."
[7thsea] Eolo rolls 4 dice: 8 3 7 2
[7thsea] CharlesAlgun asks, "What was in the royal room, besides a crossbow?"
[7thsea] Eolo checks and opens 8. (traps = 18)
DiegoValdez follows Eolo, who is the more observant.
GameMaster says, "Right, more cots"
[7thsea] Eolo says, "room 7:"
[7thsea] Eolo says, "roll 4"
[7thsea] Eolo rolls 4 dice: 9 5 8 3
GameMaster says, "No traps"
Era_Khar'Kov if both hallways are empty, starts searching 6-8, presumably with one or two others.
[7thsea] Eolo says, "last room"
[7thsea] Era_Khar'Kov rolls 3 dice: 2 7 4
[7thsea] Eolo rolls 4 dice: 7 8 1 7
GameMaster says, "Nope."
[7thsea] Era_Khar'Kov says, "11"
[7thsea] Era_Khar'Kov says, "yay"
[7thsea] Eolo asks, "ok, so all rooms are open with just cots, except room 1?"
GameMaster No traps
CharlesAlgun stops checking 1, and goes to check 6.
[7thsea] CharlesAlgun rolls 4 dice: 10 10 8 8
Era_Khar'Kov room 7
[7thsea] CharlesAlgun rolls 2 dice: 10 3
[7thsea] Era_Khar'Kov rolls 3 dice: 1 7 7
[7thsea] CharlesAlgun rolls 1 die: 9
GameMaster says (to Eolo), "which had the crossbow"
[7thsea] Era_Khar'Kov says, "14"
[7thsea] Eolo says (to Charles), "that's practically a vodacce roll! :)"
[7thsea] CharlesAlgun says, "Room 6: 50"
Era_Khar'Kov room 8
[7thsea] Era_Khar'Kov rolls 3 dice: 2 5 5
[7thsea] Era_Khar'Kov says, "10"
GameMaster says, "Nope"
Eolo says, "I don't see traps on any of these rooms"
[7thsea] Era_Khar'Kov says, "I'm buying up my stats, next xp handout. :-)"
CharlesAlgun opens and searches.
Eolo says, "I think we must be on the wrong track"
CharlesAlgun exclaims, "Argh!"
DiegoValdez says (to Eolo), "Nothing? Hm. I wonder why they would bother to set up a trap for an empty room."
GameMaster says, "FedericoBot says, "Indeed.""
CharlesAlgun paces, frustrated.
Era_Khar'Kov finding all rooms apparently empty, starts searching back up the corridor.
[7thsea] Era_Khar'Kov rolls 3 dice: 5 8 6
CharlesAlgun goes back to room one, and really does want to see what's in here.
GameMaster says, "Nope"
[7thsea] Era_Khar'Kov says, "14"
[7thsea] CharlesAlgun asks, "Could someone tell me what's in room one?"
Cadiz snaps his fingers.
GameMaster says, "It's the same as the others but with a crossbow and wire trap thing"
Cadiz goes to room 1.
Cadiz says, "Stand back--I'm pulling the wire."
CharlesAlgun stands back.
Cadiz pulls the wire.
[7thsea] Eolo says, "(I've taken out the bolt)"
Bjorg stands back (which is what he's been doing most of this time anyway).
GameMaster says, "It's not tight...."
[7thsea] Cadiz says, "I typed 'pull wire' at first ;-)"
[7thsea] Eolo exclaims, "yay!"
GameMaster says, "You pull back...you now have a wire in your hand"
DiegoValdez walks towards room 1 where Charles and Cadiz are.
CharlesAlgun says (to Cadiz), "It's a lovely wire."
Cadiz sighs.
CharlesAlgun asks, "What are you going to do with it?"
DiegoValdez goes into the room.
[7thsea] Bjorg says, "> INV 'You are carrying: a wire'"
DiegoValdez examines the ceiling.
Cadiz says, "Excellent for Diego's guitar."
CharlesAlgun goes back to searching the room, overurning the cot and break the chair.
Cadiz pockets the wire.
CharlesAlgun grabs the rigged crossbow, and examines it.
DiegoValdez says (to Cadiz), "I'll need a few more, of course."
GameMaster says, "Someone do another roll for federicobot"
GameMaster says, "3+1"
[7thsea] FedericoBot rolls 4 dice: 3 10 3 4
[7thsea] FedericoBot rolls 1 die: 8
[7thsea] Eolo says, "yay"
[7thsea] Era_Khar'Kov exclaims, "go, 'bot!"
[7thsea] CharlesAlgun says, "Now that's a Fed-roll."
GameMaster says, "FedericoBot says, "It isn't absolutely certain they would put the secret passage here...""
[7thsea] CharlesAlgun asks, "Y'know what's really pitiful?"
[7thsea] CharlesAlgun says, "The most useful, most intelligent, most helpful, most valuable member of this group..."
[7thsea] CharlesAlgun says, "Is a Bot."
[7thsea] GameMaster says, "heh"
[7thsea] (from Eolo) Alex says "Awwk! Bots rule!"
[7thsea] Cadiz says, "No, it's the GM being nice ;-)"
[7thsea] Bjorg says, "sort of like the lounge."
[7thsea] Cadiz laughs.
Eolo says, "I suppose we could check down the pit."
[7thsea] DiegoValdez asks, "There was nothing on the ceiling of Room 1, was there?"
GameMaster says, "I would've had the rolls and just whispered them to Federico"
CharlesAlgun asks, "Inside it, you mean?"
Eolo says, "well, those platforms were obviously there for a reason"
Cadiz sighs at the prospect of climbing back down the wall.
Era_Khar'Kov muses about being a fish.
[7thsea] GameMaster says, "ok, total GM hint time"
Eolo says, "though perhaps just to be kind and break falls"
CharlesAlgun asks (of Eolo), "If someone was intended to climb down, why was there no rope, no ladder?"
[7thsea] GameMaster says, "think back to everything you have explored"
[7thsea] GameMaster says, "EVERYTHING"
[7thsea] Bjorg says, "well"
[7thsea] GameMaster says, "and think about what a devious mind might do"
[7thsea] CharlesAlgun says, "OK, porridge..."
[7thsea] Bjorg says, "crates"
[7thsea] Bjorg says, "hmm"
[7thsea] CharlesAlgun says, "Shackles... A drunk dwarf..."
[7thsea] Eolo says, "there's the well too"
[7thsea] Cadiz asks, "The very first room? With that wall?"
[7thsea] GameMaster says, "talk about it abit...I need to idle for a sec"
[7thsea] DiegoValdez says, "I totally missed on the second set of storerooms."
[7thsea] CharlesAlgun says, "A cliff... trudging... a pirate with a gun..."
[7thsea] Era_Khar'Kov asks, "crates of dirt to fill up holes?"
[7thsea] Bjorg says, "rats"
[7thsea] CharlesAlgun says, "An old man... more trudging... a temple..."
[7thsea] Bjorg says, "we backed away from the rats"
[7thsea] CharlesAlgun says, "OK, here's a thought."
[7thsea] CharlesAlgun says, "There was a chapel in the manor."
[7thsea] Eolo says, "second set of storerooms had: 1) room full of crates and stones 2) room full of crates, angry rats 3) well"
[7thsea] Eolo says, "the well had a bucket with no rope"
[7thsea] CharlesAlgun says, "It had a secret passage into the King's anteroom."
[7thsea] CharlesAlgun asks, "Is that information helpful?"
[7thsea] CharlesAlgun asks, "*Why* was there a passage from the temple to the anteroom?"
[7thsea] CharlesAlgun asks, "Er, chapel, I mean?"
[7thsea] Eolo asks, "so the king could go into the chapel?"
[7thsea] Bjorg boggles.
[7thsea] CharlesAlgun asks (of Eolo), "Secretly?"
[7thsea] CharlesAlgun asks, "Why?"
[7thsea] Eolo says, "no idea"
DiegoValdez asks, "I wonder. Where're the bodies that Keestake talked about?"
[7thsea] Eolo says, "get some extra confessing in"
[7thsea] Bjorg asks, "So he could come in from behind the curtain and pretend to be a deity?"
[7thsea] CharlesAlgun asks, "To escape, if soeone besieged his room?"
Eolo says (to Diego), "cast into the ocean, he said"
[7thsea] Eolo says, "also a possibility"
CharlesAlgun says (to Eolo), "no."
CharlesAlgun says, "The ring was cast into the ocean."
CharlesAlgun says, "Remember, Keestake said he checked on the bodies."
DiegoValdez says, "Cast into the ... oh."
Eolo frowns. "Yes, you are correct."
CharlesAlgun says, "So he must have been able to get to them..."
DiegoValdez says, "So the river below leads to the sea ... if we could get a boat down there...."
Bjorg asks, "I wonder, why would those large rats choose to live in a desolate cave filled with nothing but dirt-filled crates?"
Bjorg asks, "And how could they stay alive there?"
DiegoValdez asks (of Bjorg), "Rats? Where?"
Bjorg says (to Diego), "Big ones, back on the other side of that pit."
CharlesAlgun asks (