ifMUD Nobilis Campaign


The Story:


Other adventures in Nobilis-land

Dramatis Personae:

Vona's Chancel (Locus Octavo)

A huge library, possibly on an island, with gardens and reflection pools and a big waterfall to nowhere. And monks. And with entrances/exits to every library in the world.

Vona

Shagapir's Chancel (Locus Feriarum)

A village in a valley surrounded by mountains, with a carnival complete with circus in the middle. Windmills are positioned strategically around the village and carnival, producing miracle points from the constant breeze. The villagers tend the windmills, man the carnival booths, tend the surrounding farmlands, and mine the mountains for quarxite, a mineral that powers a variety of the more powerful permanent spells used in the chancel, like the ones that convert cable TV signals to show up on the walls of their retro-adobe houses.

Unwary wanderers can find themselves lost in The Maze, one of the booths in the carnival, but much larger on the inside than the outside, with hidden exits into the mountains, the village, and even out of the chancel itself (to entertainment centers around the world). Above it all, spanning from one mountaintop to the other side, is an enormous raised highway, a silver ribbon in the sky, with magical off-ramps to locations in and out of the chancel.

Shagapir

The Background:


Back to the main transcript page
This line last updated July 27th, AD 2001
lpsmith @rice.edu