Niccolo -- Vodacce Gondolier Born to a poor family, Niccolo was lucky to become apprenticed to a gondolier at a young age. He worked under the padrone for about fifteen years, until he passed away rather unexpectedly, leaving behind his gondola. Niccolo continued to practice the trade, but was forced to take out a few difficult loans to stay in business. He's now in his mid-twenties. TRAITS Brawn 2 ( 8) Finesse 3 (16) Wits 3 ( 8) Resolve 2 ( 8) Panache 3 (16) ---- =(56)= ADVANTAGES Connections (3) Cymbr Connection (3) Inheritance (Gondola) (3) Keen Senses (2) Language Vodacce (literate) (1) Membership Merchant Guild (4) ---- =(16)= SKILLS - CIVIL Artist (4) Musician - Lute 3, Singing 1 (Drawing 0, Sculpting 0, Writing 0) Guide [See Sailor, Spy, Streetwise, Athlete for *] (3) Stealth* 2, Street Navigation* 3, Survival 1 (Climbing* 2, Ride 0, Tracking 0, Trail Signs 0, Ambush 0, Cartography 0, Direction Sense 0, Swimming 0) Merchant (3) Gondolier 3 (Others 0, Accounting 0, Appraising 0, Bartending 0, Haggling 0) Sailor [See Athlete for *] (3) Balance 2, Climbing* 2, Knotwork 1, Rigging 1 (Cartography 0, Leaping 0, Navigation 0, Pilot 0, Sea Lore 0, Swimming 0, Weather 0) Spy [See Guide for *] (2) Shadowing 1, Stealth* 2 (Bribery 0, Conceal 0, Cryptography 0, Disguise 0, Forgery 0, Hand Signs 0, Interrogation 0, Lip Reading 0, Poison 0, Sincerity 0) Streetwise [See Guide for *] (3) Socializing 2, Street Navigation* 3 (Scrounging 0, Shopping 0, Underworld Lore 0) ---- =(18)= SKILLS - MARTIAL Athlete [See Sailor for *] (4) Climbing* 2, Footwork 3, Sprinting 1, Throwing 1 (Break Fall 0, Leaping 0, Long Distance Running 0, Lifting 0, Rolling 0, Swimming 0, Swinging 0, Side-Step 0) Polearm (4) Attack 3, Parry 1 (Set Defense 0) --- =(8)= BACKGROUNDS Debt, one point (FREE) TOTALS Traits (56) Advantages (16) Civil Skills (18) Martial Skills ( 8) Backgrounds ( 0) ---- =(98)= There are a couple things I haven't really decided yet, and I still have a couple Hero Points left to spend, but I think this is a decent draft for the character. Stuff I haven't decided yet: I'm not sure exactly what kind(s) of connections I want. Probably two or three Informants, but I might do an Informant and a Confidant instead. Should I make up mini-bios for each one, or do you want to, or something cooperative? Oh, and what kind of polearm do you think would be most appropriate for a Vodacce not in any millitary? (You have to expect he's going to be good with a pole, IYKWIM...) Is there anything you have in mind that I should do with the Hero points that I may have forgotten?