An Escape To RememberAn interactive fiction by the IF Whispers Team (2006) - the Inform 7 source text | |
Home page Contents Previous Next Complete text | Part 1 - The Divan Comedy by Dan Shiovitz
Whisper 1 is a scene. Whisper 1 begins when play begins. When Whisper 1 begins: say "You step back off the balcony and walk into the main room of your suite. It can't be long now, and frankly, you're looking forward to a little action."; move the player to your suite, without printing a room description; the gong gongs in two turns from now. Escaped from balcony is a number variable. Escaped from balcony is 0. Whisper 1 ends when escaped from balcony is 1. Carry out skipping ahead during Whisper 1: say "Skipping scene 1."; Move the amulet to the player; Move the crystal to the player; Change escaped from balcony to 1; Rule succeeds. |