Difference between revisions of "Agents Of Empire/Turns/11/House Prime"
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* '''Shipping''': Cargo ship takes 3 chemicals & 2 kelp for sale. | * '''Shipping''': Cargo ship takes 3 chemicals & 2 kelp for sale. | ||
* '''Fighting''': | * '''Fighting''': Drone units take position near soldiers. | ||
* '''Exploration''': Rafael and his Reef Explorers finish taking water samples. | * '''Exploration''': Rafael and his Reef Explorers finish taking water samples. | ||
* '''Production''': 2 units of kelp, 1 unit of chemicals. | * '''Production''': 2 units of kelp, 1 unit of chemicals. |
Revision as of 00:23, 15 July 2011
Turn 11
House Actions
- Shipping: Cargo ship takes 3 chemicals & 2 kelp for sale.
- Fighting: Drone units take position near soldiers.
- Exploration: Rafael and his Reef Explorers finish taking water samples.
- Production: 2 units of kelp, 1 unit of chemicals.
- Processing: [None.]
- Research: Research continues researching.
- Building: [None.]
- Landing: Cargo ship lands.
- Trading: 3 chemicals / 2 kelp sells for 5 megacredits.
- Politics: Basinbloke a.) makes sure the bill has enough votes to pass on turn 12, leaving off the tax rider if able. b.) uses his other time to chum up with the Emperor's ambassador to find out intel about his and the ambassador's future intentions.
Character Actions
- Dark: Handles the soldiers on planet.
- Silentus: Does his sneaky thing.