Agents Of Empire/Turns/10/House Prime
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Turn 10
House Actions
- Shipping: Cargo ship goes to Boumfadour.
- Fighting: [None.]
- Exploration: Rafael and his Reef Explorers start taking water samples.
- Production: 1 unit of kelp, 1 unit of chemicals.
- Processing: [None.]
- Research: Research looks for cool uses of surrounding wildlife. Like maybe the local whitetigers are usable as troop mounts or a fish secretes a particularly useful juice or they are able to talk to birds or something.
- Building: If the research thing means the source is not damaged and a non-eco-friendly producer upgrade can be added later the main Kelp farm upgrades to level 2 for 3 megacredits.
- Landing: Cargo ship lands at Boumfadour.
- Trading: [None.]
- Politics: Basinbloke pokes around the Senate to a.) gather info about boosting Prime's vote count b.) get info on what's needed to pass the punish-Gwyne for soldiers/environment bill.
Character Actions
- Dark: Flies home, works on his sonic device some more adding 'passivity' and 'aggressiveness' settings with an Engineering roll.
- Silentus: sneak sneak sneak