Agents Of Empire/Turns/9/House Intrepid

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Turn 9

Previous turn: Turn 8

House Actions

Shipping:

  • The Titanicus heads for home.
  • Thunderchild heads for Vegas.

Fighting:

Exploration:

Production: The large warp crystal mine in K14, the Bonanza Mine, produces 2 raw units. The basic hyperidot mine in I13 produces 1 raw unit. Total: +3 raw hyperidot.

Processing: None.

Research:

Building: None.

Landing:

  • The Titanicus arrives back at Arroyo.
  • Thunderchild lands on Vegas. I am fairly sure we picked up the secondary polo team (the Thirteen Thieves) last turn, so they are going to disembark and start practicing in the local gravity.

Trade:

Politics:

Character Actions

Bram Lincoln Continental (Roger): Hopefully some exploration?

Seve Ballesteros (Iain): Seve strikes an Astro-Polo sponsorship deal with Vegas (see Scuttlebutt). As it was suspiciously easy, he also arranges for an investigator to keep an eye on them.

Results

Ships move as planned, hyperidot is produced, Seve works out some deals. Bram explores K16 and takes some flora and fauna samples, which will no doubt help Winth with whatever he is working on now.

Next

Next turn: Turn 10