Agents Of Empire/Turns/9/House Aramin

From RPG Wiki
Jump to navigationJump to search

Turn 9 - House Aramin

Previous turn: Turn 8

House Actions

  • Shipping: The StarFar Reigspress takes whatever colonists want to go to Elvis instead of Vefna with it as it leaves for Elvis. We also request that the VefnaShip pick up the promised units of Kelp and Chemicals and then continue to Elvis.
  • Fighting: [None]
  • Exploration: We reconfigure the pumping outputs to flood L9 rather then N9 then turn it on. The Survey Squad explores M10 and N10 (each rank-1). Rick (as a rank-3 explorer) explores the newly-drained M9 (rank-1) as well as I6 (rank-2).
  • Production: We produce 2 units of Unsorted Crystals from the Donbique Rule Crystal Farm in L10. We produce 1 unit of Metals from the Alshu Cup mine in N11. We produce 2 unit of Unsorted Crystals from the Starfarer Crystal Mega-Garden And Wilderness Preserve in P12.
  • Processing: We process 2 units of Unsorted Crystals and 1 unit of Metal into 1 unit of Energy Weapons (a rank-2 refined commodity). We process 3 units of Unsorted Crystals into 1 unit of Fancy Crystals.
  • Research: Continues from last turn.
  • Building: With Dark's help, we complete construction on the Hau Ndogg Community College's astro-polo stadium (and secret underground advanced physics laboratory). On the shore of a broad, shallow stream (known as Bloos Wade) in K11, we build a rank-1 Food producer out of 1 unit of Fancy Crystals which will tend, harvest and liquify the fruits from a grove of fructiferous bushes into a pungent, spicy sauce to be known as Bloos Wade Juice. Team Clampet (the new homesteaders we've discovered in hex N9) take out a Krazybuys loan and upgrade their crystal producer to rank-1 for 2Mc (their money, not ours).
  • Landing: The StarFar Reigspress finally returns home, releasing the last of the colonists. The VefnaShip also arrives at Elvis, and 1 unit of Hyperidot, 1 unit of Savage Corn, 1 unit of Food (in the form of Indecent Squid), 1 unit of Kelp and 1 unit of Chemicals are moved into the warehouse.
  • Trading: We take samples of Food, Savage Corn, Kelp, Hyperidot, Ndoggahyde and Energy Weapons to produce 1 unit of Sampler Pack at a cost of 1Mc. We also transfer 1Mc to House Prime to pay for their 1 unit of Chemicals.
  • Politics: We approve or deny the hex requests from the lastest groups of homesteaders. In particular, we approve the homesteader/squatters in N9, and agree to buy their crystal for 1mc every other turn (the other turn being when we get our own). We also agree to loan them 2Mc to get their mine up and running at full capacity, to be paid back in free crystal for the next eight turns (if they agree).

Character Actions

  • Jude Farlight: [from standing orders] Assists Laria with her wormhole research, and with building her new facility.
  • Rick Starfarer: Rick explores the newly-drained M9 (to see why there was equipment here specifically to drain it) as well as I6 (looking particularly for anything that might have led Iavo to select it, possibly including leftover GwyneStuff).
  • Reig: convinces Grazene that two sampler packs of 12 different things is much much better than a mere 6 dreary units of Stuff. He also contacts Nif@x about the cargo deal, and tries to figure out what the KrazyBuys/Vegas deal is, and how likely it is to happen, and whether it will affect our vote count.

Results

Next

Next turn: Turn 10