Planescape: Fallout/ExperienceV2

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Here's a proposal for a new system for character experience/advancement:

Stars are accumulated per player (not per character). Every character (not every player) has a checklist as below. At any time, even during a session, you can spend 3 stars to check a box. You can only check off each box once (per character).

Then here's the checklist:

General

  • Rebuild: Rebuild the character from scratch - skills, stunts, and aspects. Handshake agreement that you keep the overall concept the same.
  • Retire: Retire the character. Make whatever statements you want about the character's future and eventual fate. You must have checked at least three boxes to check this one.

Skills

  • Breadth: Add four skills you don't have at average.
  • Depth: Add one skill you don't have at average, then move one average skill to fair, and then move one fair skill to good.
  • More Depth: Move one good skill to great, and then one great skill to superb. You must have checked at least two boxes under Skills to check this one.

Stunts

  • Expand Stunt: Add an additional, related, ability to a stunt.
  • Expand Stunt: Add an additional, related, ability to a stunt.
  • New Stunt: Add a whole new stunt. You must have checked at least two boxes under Stunts to check this one.

Aspects

  • New Aspect: Add a new aspect.
  • New Aspect: Add a new aspect.
  • Extra Fate Point: Get one more fate chip per session. You must have checked at least two boxes under Aspects to check this one.

Web

  • Wealth: You're now rich! At least in Web terms.
  • Organization: You're now in an important role in an organization of your choice (existing or a new one you make up).
  • Political Power: You have notable political pull on the Web council. You must have checked at least one box under Web to check this one.