An Escape To Remember

An interactive fiction by the IF Whispers Team (2006) - the Inform 7 source text

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Part 10 - The Great Underground Stone Head by Carl Muckenhoupt

[To the next participant: Solving the puzzle here has two consequences, that the player can go north from the Desert room, and that the Enormous Stone 3 becomes available.]

Whisper 10 is a scene. Whisper 10 begins when Whisper 9 ends.

Instead of telling someone about something during whisper 10, try asking the noun about it. Instead of answering someone that something during whisper 10, try asking the noun about it.

Understand "throw [something] at [something]" as throwing it at.

Before throwing a heavy item, say "You can barely even lift it." instead.