An Escape To Remember

An interactive fiction by the IF Whispers Team (2006) - the Inform 7 source text

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Chapter 10.1 - The desert

The maintenance platform is scenery in the desert.
The earlier sand is scenery in the desert.
The brackish marsh water is scenery.

The enormous stone 3 is a heavy item. "An enormous stone 3 sits half-sunk in the mud." The description is "It's a numeral 3 carved from granite, large enough to be difficult to carry. You vaguely recall reading about a train derailing while carrying ornamentation for some flood control dam."

When Whisper 10 ends:
Change the printed name of Great Underground Desert to "Great Underground Marsh";
Now the enormous stone 3 is in the Great Underground Desert;
Now the marsh water is in the Great Underground Desert;
Remove the earlier sand from play.

The description of Great Underground Desert is "This is a solitary maintenance platform in the middle of a vast expanse of [if whisper 10 has ended]brackish knee-deep water.[otherwise]wind-swept sand."

Instead of going nowhere from the Great Underground Desert, say "There's nothing that way but uninterrupted flat expanse as far as the eye can see."

North of Great Underground Desert is a tracked room called North Of Marsh.