Difference between revisions of "Agents Of Empire/Announcements"

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This page is for messages from the GM. Please check it occasionally, and/or add it to your watchlist and get emailed about it.
This page is for messages from the GM. Please check it occasionally, and/or add it to your watchlist and get emailed about it.
== Fate Points and Aspects ==
I have codified the [[Agents_Of_Empire/Mechanics#Aspects_and_Fate_Points|fate point and aspect rules]].


== Scuttlebutt! ==
== Scuttlebutt! ==

Revision as of 11:44, 16 June 2011

Overview

This page is for messages from the GM. Please check it occasionally, and/or add it to your watchlist and get emailed about it.

Fate Points and Aspects

I have codified the fate point and aspect rules.

Scuttlebutt!

From Iain, by kind permission of the GM: I added a Scuttlebutt page for inter-house wheeling, dealing and general chat.

Mechanics Amnesty

Since we are all still fumbling with the system a bit here, if folks would like, on either turn two or turn three, they can change their House's good and bad skills; this change isn't retroactive but does affect future purchases and actions. Similarly, characters can change their skills around if they so desire.

Second Turn!

The first turn is done and mostly resolved, with the exception of one or two people I still want to check in with. The second turn is now open; please have moves in by Wednesday (6/15). Assuming it looks like everything's in, I'll try to have results up that evening. Also, as part of this move I made a Colony Possessions section on every House's page; that'll be the section of record for what the House actually owns/has.

Processor Change!

As evidence of these rules being in beta, I am making a change to how processors work; I'd like the taxes to be challenging but not impossible. In brief, the change is that processors now take only a single turn to process goods, but higher-ranked processors are required to create the better goods. See the economics page for explicit details.

First Turn!

Hey, we're starting this thing! Today (6/2), I put up the introduction pages, finally. Unfortunately (for the game; good otherwise) I'm going on vacation next week, so I think the plan will be that the first turn will be due Saturday 6/11. In the future, I'm going to be shooting for more like 2-4 days between turns, but I don't think I'll be checking the wiki regularly while I'm on vacation, so I want to allow extra time. To get started, check out the turns page. Good luck!