Difference between revisions of "Planescape: Fallout/The story so far"

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[[Backstory]]
== Act 1 ==
[[Session one]]:  Library patrol
* [[Planescape: Fallout/The story so far/Backstory|Backstory]]
[[Session two]]:  Battle aftermath
* [[Planescape: Fallout/The story so far/Session one|Session one]]:  In which the group is bequeathed with a quest to save the sun, and tracks down a *very* overdue library book.
* [[Planescape: Fallout/The story so far/Session two|Session two]]:  In which the group rescues Sejik from the prisoner section of a field hospital, and interrogates one of his fellow prisoners about Luna's activities.
* [[Planescape: Fallout/The story so far/Session three|Session three]]:  In which most of the group tracks down the some rune stones to the Water island.
* [[Planescape: Fallout/The story so far/Session four|Session four]]:  In which Sejik finds a way to the Fire Island and Aescher gets stalked.
* [[Planescape: Fallout/The story so far/Session five|Session five]]:  In which the first pyramid is placed on the fire island, and the group heads to the Laundry Room (twice) and starts an epic battle!
* [[Planescape: Fallout/The story so far/Session six|Session six]]:  In which the epic battle continues, as the group cleverly discovers a fire trap, Sejik pesters some alchemist elves, and everyone takes out a bunch of fire mages (and Faith!)
* [[Planescape: Fallout/The story so far/Session seven|Session seven]]:  In which a new battle almost begins, but cooler heads prevail, and the group heads through the portal!
 
== Act 2 ==
* [[Planescape: Fallout/The story so far/Session eight|Session eight]]:  In which the group explores an abandoned tower of salt, and finds various portals.
* [[Planescape: Fallout/The story so far/Session nine|Session nine]]:  In which the group enters the Red Room.
* [[Planescape: Fallout/The story so far/Session ten|Session ten]]:  In which the group exits the Red Room.
* [[Planescape: Fallout/The story so far/Session eleven and twelve|Session eleven and twelve]]:  In which the group makes their way to this world's sun, and makes a deal with the denizens to fix the hole in the sun in exchange for depositing the pyramid on the Plane of Fire.

Latest revision as of 18:39, 3 April 2013

Act 1

  • Backstory
  • Session one: In which the group is bequeathed with a quest to save the sun, and tracks down a *very* overdue library book.
  • Session two: In which the group rescues Sejik from the prisoner section of a field hospital, and interrogates one of his fellow prisoners about Luna's activities.
  • Session three: In which most of the group tracks down the some rune stones to the Water island.
  • Session four: In which Sejik finds a way to the Fire Island and Aescher gets stalked.
  • Session five: In which the first pyramid is placed on the fire island, and the group heads to the Laundry Room (twice) and starts an epic battle!
  • Session six: In which the epic battle continues, as the group cleverly discovers a fire trap, Sejik pesters some alchemist elves, and everyone takes out a bunch of fire mages (and Faith!)
  • Session seven: In which a new battle almost begins, but cooler heads prevail, and the group heads through the portal!

Act 2

  • Session eight: In which the group explores an abandoned tower of salt, and finds various portals.
  • Session nine: In which the group enters the Red Room.
  • Session ten: In which the group exits the Red Room.
  • Session eleven and twelve: In which the group makes their way to this world's sun, and makes a deal with the denizens to fix the hole in the sun in exchange for depositing the pyramid on the Plane of Fire.