Difference between revisions of "Agents Of Empire/Turns"

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* [[Agents Of Empire/Turns/13/Reintroduction|Reintroduction]]
* [[Agents Of Empire/Turns/13/Reintroduction|Reintroduction]]
* [[Agents Of Empire/Turns/13/Colony Worlds|Colony Worlds]]
* [[Agents Of Empire/Turns/13/Colony Worlds|Colony Worlds]]
== Turn 14 (due 8/18) ==
* [[Agents Of Empire/Turns/14/Colony Worlds|Colony Worlds]]
== Turn 15 ==
* [[Agents Of Empire/Turns/15/Colony Worlds|Colony Worlds]]
== Turn 16 ==
* [[Agents Of Empire/Turns/16/Colony Worlds|Colony Worlds]]
== Turn 17 ==
* [[Agents Of Empire/Turns/17/Colony Worlds|Colony Worlds]]
== Turn 18 ==
* [[Agents Of Empire/Turns/18/Colony Worlds|Colony Worlds]]


== Introduction (6/2) ==
== Introduction (6/2) ==

Revision as of 01:22, 17 August 2011

Overview

This page lists the turns in the game, plus a few important dates.

Turn 13 (due 8/15)

Turn 14 (due 8/18)

Turn 15

Turn 16

Turn 17

Turn 18

Introduction (6/2)

Turn 1 (due 6/11)

Turn 2 (due 6/15)

Turn 3 (due 6/20)

Turn 4 (due 6/22)

Turn 5 (due 6/24)

Turn 6 (due 6/28)

Grazene's measure comes up for vote (please indicate in your politics phase whether you'll vote to support, oppose, hold up, or abstain from the bill; the default is assumed to be abstaining)

Turn 7 (due 7/1)

Turn 8 (due 7/6)

Turn 9 (due 7/8)

Turn 10 (due 7/11)

Turn 11 (due 7/15)

Turn 12 (due 7/21)

House Aramin's loan is due

Taxes due!

Fate point refresh at end of turn (every character goes back to three fate points)