Difference between revisions of "Agents Of Empire/Turns"

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* [[Agents Of Empire/Turns/15/Colony Worlds|Colony Worlds]]
* [[Agents Of Empire/Turns/15/Colony Worlds|Colony Worlds]]


== Turn 16 ==
== Turn 16 (due 8/30) ==
* [[Agents Of Empire/Turns/16/Colony Worlds|Colony Worlds]]
* [[Agents Of Empire/Turns/16/Colony Worlds|Colony Worlds]]


== Turn 17 ==
== Turn 17 (due 9/2) ==
* [[Agents Of Empire/Turns/17/Colony Worlds|Colony Worlds]]
* [[Agents Of Empire/Turns/17/Colony Worlds|Colony Worlds]]



Revision as of 01:29, 31 August 2011

Overview

This page lists the turns in the game, plus a few important dates.

Turn 13 (due 8/15)

Turn 14 (due 8/18)

Turn 15 (due 8/23)

Turn 16 (due 8/30)

Turn 17 (due 9/2)

Turn 18

Introduction (6/2)

Turn 1 (due 6/11)

Turn 2 (due 6/15)

Turn 3 (due 6/20)

Turn 4 (due 6/22)

Turn 5 (due 6/24)

Turn 6 (due 6/28)

Grazene's measure comes up for vote (please indicate in your politics phase whether you'll vote to support, oppose, hold up, or abstain from the bill; the default is assumed to be abstaining)

Turn 7 (due 7/1)

Turn 8 (due 7/6)

Turn 9 (due 7/8)

Turn 10 (due 7/11)

Turn 11 (due 7/15)

Turn 12 (due 7/21)

House Aramin's loan is due

Taxes due!

Fate point refresh at end of turn (every character goes back to three fate points)